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[Approved] Abandoned School

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Created 9 years ago
by JBird632
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RadihaX
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Overrun
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Overrun (Black Ops Mod)
Snowglobe
Leviathan
Abandoned School
Ski Resort
Leviathan Redux
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Version 1.0 Released

I am really excited to announce that version 1.0 of Abandoned School is now up!
You can download the map on the first page here: http://ugx-mods.com/forum/index.php/topic,7276.0.html

! No longer available

Common Issues:
Please not that these are not bugs, but actually issues related to using an 8 year old engine. If you do run into one of these issues/errors then please restart the game or back out and start again.
- Alloc Error: the game did not allocate enough memory to load the map
- Undefined function/ random script related error: world at war will give random errors from time to time even when there is none
- Powers, shaders and effects not visible or gun in player's face: This is the same issue found on Leviathan, just restart the map

Credits:
Awesome Pieman - boss zombie, and general scripting help
Treminaor - menu and general scripting help
RadimaX - RadixhaX mirrors and RadihaX temple
Tom_BMX - lime, lemon and timed gameplay
Bluntstuffy - Raygun Mk2 effects

Beta Testers:
Awesome Pieman
RadimaX
Uk_ViiPeR
TheScotchGuy
HexZombies

Weapons:
Spoiler: click to open...
Custom:
- AK47
- Modern Thompson
- MPX

MW2:
- Ranger
- FN FAL

MW3:
- Model 1887
- RSASS Hybrid
- MG36
- MP9
- FMG
- M320
- SPAS 12
- AS50

Black Ops 2:
- Swat556
- LSAT
- Crossbow
- Titus
- Raygun
- Raygun MK2

Ghosts:
- M9A1
- MK14 EBR
- Minigun
- Honey Badger
- Panzerfaust
- Emergency Flare

Black Ops 3:
- RK5
- Kuda

Features:
Spoiler: click to open...
- A new mod built from the ground up (no more Black Ops Mod)
- Easter Egg (somewhat of a story)
- Custom Weapons (AK47 and Modern Thompson)
- New Juggernaught powerup (replaces Black Ops Deathmachine powerup)
- Perks: Juggernog, Speed Cola, Double Tap 2.0, Quickrevive, PHD Flopper, Staminup, Mule Kick, Electric Cherry

I hope you guys enjoy the map!
Please feel free to send me a PM if you find any issues with the map.
Last Edit: November 19, 2015, 07:58:34 pm by JBird632
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Very excited, can't wait to give it a go. Thanks for all your hard work on this JBird.
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Black Ops 2:
- Swat556
- LSAT
- Crossbow
- Titus
- Raygun
- Raygun MK2


The Titus 6...
Oh how i love you JBird (nohomobro)
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Let's keep this thread on topic from here on in. -DBZ

+1 to off-topic reply -DBZ

lmao. Too funny.

Goliath Script Placer: http://ugx-mods.com/forum/index.php/topic,11234.msg125257/topicseen.html#new

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Quote
Common Issues:
Please not that these are not bugs, but actually issues related to using an 8 year old engine. If you do run into one of these issues/errors then please restart the game or back out and start again.
- Alloc Error: the game did not allocate enough memory to load the map
- Undefined function/ random script related error: world at war will give random errors from time to time even when there is none
- Powers, shaders and effects not visible or gun in player's face: This is the same issue found on Leviathan, just restart the map

Might wanna add "the game completely flipping out due to memory issues" to this list. Just started it and everything just started flipping out like in Requiem. Mind looking into that?

Edit: not even turning off spec maps helps... WTF?  :o

Edit 2: changing all the texture settings from Extra to High fixed it for me. Shame because the textures in this map look somewhat high quality.  :(

Congrats on the release BTW.
Last Edit: November 19, 2015, 01:15:04 am by daedra descent
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Congrats on release man, can't wait to try it. I'm sure it will be awesome  ;)

Quote
Common Issues:
Please not that these are not bugs, but actually issues related to using an 8 year old engine. If you do run into one of these issues/errors then please restart the game or back out and start again.
- Alloc Error: the game did not allocate enough memory to load the map
- Undefined function/ random script related error: world at war will give random errors from time to time even when there is none
- Powers, shaders and effects not visible or gun in player's face: This is the same issue found on Leviathan, just restart the map
Might wanna add "the game completely flipping out due to memory issues" to this list. Just started it and everything just started flipping out like in Requiem. Mind looking into that?

Edit: not even turning off spec maps helps... WTF?  :o

Ah good old WaW. Its really a love hate relationship.  <3
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Got rekt by Scrake on normal game, so I tested out Gun Game :P



Noticed, that some guns werent in Gun Game, like Thompson and Spas-12, intended?
I will post rest of the things in PM :P Very nice map, me likey
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Mule Kick third gun isn't taken away on down.
You can buy perks and then sprint again while using the minigun.
The jet gun has super trash detection.
That's about it from my first game got to 15 but kept getting double swiped.
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Have a disc copy of W@W, which is why steam doesn't display it
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Was playing 3 player co-op, and the mystery box only worked for the person who was the first to hit it.
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the ADS anims for the thompson are fucked up. The front sight hangs a good half inch from the middle.
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oh oh oh oh gimmie gimmie gimmie gimmie!
Will play and let ya know mate :)
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Congrats JBird, really fun map :D Also, why wasn't your custom G36C included? It looked so nice
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Thanks for all the help guys, I have fix most of the issues you have all state and if more come up I will try to fix those as well. I will likely post a patch tomorrow.

Here is a list of everything that is fix as of right now and will be in tomorrow's update:
- Prevented players from buying perks while they have the death machine powerup
- Mule Kick now removes 3rd gun on loss of the perk
- Door dropping down into hallway zone doesn't skip rounds anymore
- Replaced double trigger door with a zombie traversal to prevent zombies from glitching
- Added Thompson, FMG, and Spas12 to Gungame
- Aligned Thompson's ads - though the gun's bullet shoots slightly lower than the iron sight

Congrats JBird, really fun map :D Also, why wasn't your custom G36C included? It looked so nice
Sadly there are 2 reasons why the G36C didn't make it, image limit and I didn't like the way the texture looked in WAW. It looked amazing in blender, but shitty in game.
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Sadly there are 2 reasons why the G36C didn't make it, image limit and I didn't like the way the texture looked in WAW. It looked amazing in blender, but shitty in game.

Damn, I really like that gun lol. But the AK47 dude, fucking amazing :rainbow: You did an amazing job on it
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Awesome, congratulations on the release! I will see if I can squeeze in a go tonight or tomorrow. :D
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Really well made. I love the way Verruct spawns worked and I love to see it in such a cool custom map.
It was worth waiting.

 
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