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[Approved] Abandoned School

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Created 9 years ago
by JBird632
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I think your map is for now the best released one. So Good Job  :)
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is there a buyable ending? if so, can you give me some hints as to how to start the easter egg. i am lost. :(
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Enjoy my 2015 contest map, a simple map with bo1-bo2 features
http://ugx-mods.com/forum/index.php?topic=14968.msg149200#
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is there a buyable ending? if so, can you give me some hints as to how to start the easter egg. i am lost. :(

It begins with a little toilet cleaning
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It begins with a little toilet cleaning


what do you mean? I found that the toilets have nothing. Every run The box gets glitched and doesnt work so do I need a weapon or grenade for the cleaning?
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So played several times coop. Nicely detailed, and fun map. Custom Weapons all seem to work good too (latest update). Just noticed one thing, my perk shaders didnt seem to line up into the squares. I had Jug, then Quick Revive, Double Tap, then Speed Cola and they were a bit off towards to the right a little bit. Other HUD stuff seemed slightly off too (nades, ammo numbers, round counter). This is probably due to my game resolution (1024x768).


what do you mean? I found that the toilets have nothing. Every run The box gets glitched and doesnt work so do I need a weapon or grenade for the cleaning?

You have to pick up something in order to do the cleaning.
Last Edit: November 24, 2015, 01:27:16 am by Nathiri
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Just noticed one thing, my perk shaders didnt seem to line up into the squares. I had Jug, then Quick Revive, Double Tap, then Speed Cola and they were a bit off towards to the right a little bit. Other HUD stuff seemed slightly off too (nades, ammo numbers, round counter). This is probably due to my game resolution (1024x768).
Ya, I lined up the hud for 16:9 resolutions only - didn't have the time to make the hud work for all resolutions unfortunately - I will add that to my list of things to fix after we are allowed to do updates again.
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Ya, I lined up the hud for 16:9 resolutions only - didn't have the time to make the hud work for all resolutions unfortunately - I will add that to my list of things to fix after we are allowed to do updates again.
Did you base it on GSC or something?

Because if you did it from menu at the proper aspects it should stretch/shrink based on the aspect ratio correctly.
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Because if you did it from menu at the proper aspects it should stretch/shrink based on the aspect ratio correctly.
Only if you know what you're doing lol
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hello jbird i love ur map man but one thing bothers me really bad.. can you please add more perks? i really hate to have 4 perk max limiet however sick map man! keep it up!
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hello jbird i love ur map man but one thing bothers me really bad.. can you please add more perks? i really hate to have 4 perk max limiet however sick map man! keep it up!

The 4 perk limit is intended to make you strategize, and think about how you're playing the game. You can unlock more perk slots by completing the easter egg.
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hello jbird i love ur map man but one thing bothers me really bad.. can you please add more perks? i really hate to have 4 perk max limiet however sick map man! keep it up!

Did it bother you on Kino? Or Moon? Or Origins? Or any other Treyarch map?
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Did it bother you on Kino? Or Moon? Or Origins? Or any other Treyarch map?

In fairness, a fair amount of Treyarch maps offered ways to obtain more than 4 perks via some method. That being said, I am ALL for perk limits in maps and tried hard to convince Trem to add one to Requiem before release. It prolongs longevity and offers multiple strategies for players. Personally I think mappers who add perk limits should also build their maps around the limits by offering perfect spots for using perks like double tap and deadshot together, or speed and PHD etc.

Definitely have no sympathy for anyone who asks for perk limits to be removed and praise JBird for adding it into this map.
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In fairness, a fair amount of Treyarch maps offered ways to obtain more than 4 perks via some method. That being said, I am ALL for perk limits in maps and tried hard to convince Trem to add one to Requiem before release. It prolongs longevity and offers multiple strategies for players. Personally I think mappers who add perk limits should also build their maps around the limits by offering perfect spots for using perks like double tap and deadshot together, or speed and PHD etc.

Definitely have no sympathy for anyone who asks for perk limits to be removed and praise JBird for adding it into this map.

+1 agree completely.
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In fairness, a fair amount of Treyarch maps offered ways to obtain more than 4 perks via some method. That being said, I am ALL for perk limits in maps and tried hard to convince Trem to add one to Requiem before release. It prolongs longevity and offers multiple strategies for players. Personally I think mappers who add perk limits should also build their maps around the limits by offering perfect spots for using perks like double tap and deadshot together, or speed and PHD etc.

Definitely have no sympathy for anyone who asks for perk limits to be removed and praise JBird for adding it into this map.

Yeh and Koan said that you can unlock extra perk slots on this map with the EE, so I'm not sure what he's moaning about anyway.
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There seems to be a glitch when I buy a perk it doesn't show up above the round counter and drops are invisible and their icon when I pick them up.

 
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