[Approved] Abandoned School

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by JBird632
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RadihaX
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Abandoned School

Version 1.02
Mega:
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Mediafire:
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Abandoned School Patch 1.01:
- Prevented players from buying perks while they have the death machine powerup
- Mule Kick now removes 3rd gun on loss of the perk
- Door dropping down into hallway zone doesn't skip rounds anymore
- Replaced double trigger door with a zombie traversal to prevent zombies from glitching
- Added Thompson, FMG, and Spas12 to Gungame
- Aligned Thompson's ads - though the gun's bullet shoots slightly lower than the iron sight
- Quickrevive machine completely disappears after 3 uses on solo
- Nerfed the Jetgun and Zomnado
- Packapunched wall weapons can now have ammo purchased normally
- Host should be able to use the mystery box now on a coop match
- Hintstrings can't be seen through walls now
- Fixed some bushes that were see through

Abandoned School Patch 1.02
- Various easter egg bugs/issues fixed
- Hud added when player is holding an item
- Items now drop properly when the player is downed, killed or disconnected from the game
- Effect is now played on items that the player dropped to make them easy to find
- Fixed Crossbow, Titus and Semtex breaking the box and having a revive symbol
- Removed Feet from door shoulder anim
- Semtex ammo is fixed
- Reduced damage the scrake takes from electric cherry
- Teleporter Cool down changed from round based to time based (120 second cooldown)

Credits:
Awesome Pieman - boss zombie, and general scripting help
Treminaor - menu and general scripting help
RadimaX - RadixhaX mirrors and RadihaX temple
Tom_BMX - lime, lemon and timed gameplay
Bluntstuffy - Raygun Mk2 effects

Beta Testers:
Awesome Pieman
RadimaX
Uk_ViiPeR
TheScotchGuy
HexZombies

What is the most locally available building in your neighborhood that has lots of supplies to barricade yourself in? A school of course!
Players will find themselves locked in a school that they thought would be secure... boy were they wrong.

Trailer:
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Last Edit: November 21, 2015, 08:15:37 pm by JBird632
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  • steviewonder87
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Lol, Jbird suddenly gains his enthusiasm back for WAW now there's a contest going ;D
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Lol, Jbird suddenly gains his enthusiasm back for WAW now there's a contest going ;D
Totally, when I saw that desk I thought, "Oh SNAP! It's ON!"
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Oh look, Jbird not ded. I'll keep an eye on this one since Jbird has always took it far and got it all right.
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I've spent countless hours on your other maps so i'm super jazzed to see what you've got up your sleeve my boy
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Lol, Jbird suddenly gains his enthusiasm back for WAW now there's a contest going ;D

My thoughts exactly
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RadihaX
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Update: (will probably do my next update by Sunday or Monday)

Started work on a gymnasium for the school. Its pretty empty at the moment, but the basic structure with some outlining supports and what not have been done. I have also modeled a basketball hoop and basket ball. Definitely more sports equipment to model.

Gymnasium:


Basketball Hoop Model:


Basketball Model:

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Can't wait to see the what you come up with for the stuff we talked about on the Chat  ;)
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exciting looking map Jbird632. It looks like my old middle school (SMS forever).

Question, is Frostbite still alive
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exciting looking map Jbird632. It looks like my old middle school (SMS forever).

Question, is Frostbite still alive

On the chat JBird has said that it isn't though he may come back to it.
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Contest over you won, lol:D
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Update: New Hallway
So I decided to change the style of the school to a bit more of a modern look, instead of that old wooden style I showed off in the beginning.
I've tried to focus more on lighting the map and setting up a good environment before I go crazy making more areas.

Hallway:
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Update: New HUD and Menu Options

I designed this HUD to have a similar style to the last one I made, but also have a more professional look to it. I spent quite a while making it and still have some adjustments to it to make (like figuring out what I would like to include in the circle).

As for the Menu Options, I previously made a menu system and redid all the menu files, but never did get around to actually making these setting work.
I have now added Hitmarker options as well as some other nice features people like to see in a map.

Hitmarker In Game (with new hud):


New Options:
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For the round change you should Have the Round End Buzzer from Advanced warfare to make it sound like a basketball scoreboard in the gymnasium
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If you want scripts / features made for you, then contact me by PM or email / skype etc
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BASKETBALL FIRING WONDER WEAPON!

BASKETBALL FIRING WONDER WEAPON!

MINI GAME FOR FIRING BASKETBALL WEAPON INTO BASKETBALL HOOP!

DO IT

lol  :D

 

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