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O.R.B.I.T W.I.P- UPDATED 15/5/2015

HOT
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Created 9 years ago
by tudark
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ORBIT...                         O.R.B.i.T.

Organic Recovery and Biological Treatment

From TUDARK the maker of (THE MORGUE) and M.A.K.E C E N T S the maker of (ILS, LETS GO HOME)
Story:
The scientist on the space station found something floating in space. They should have never opened it... They panicked, tried locking away the virus, and then teleported home, thinking they were safe... But it followed them and and the virus spread across the world! Were here to find out how this all started, and if there is a cure...

Here is one sample idea for one of the corridors and  Earth..




More images soon.
Here are a few w.i.p screenshots.




  mach2 with some textures im doing .
Spoiler: click to open...
Hi all here is some screenshots of some of my latest work.






Images of different area (not space)









- New wall weapon system that trades current weapon to wall
It works like other wall weapons except if the weapon you are holding, when you go to buy the weapon on the wall box, is a primary weapon or upgraded, it will put that weapon in the wall weapon box.
Spoiler: click to open...
Added perk sell back feature and modulating perk hud so we don't have to put a limit on perks now.Still need animation, sounds, and fix sell back price.
Perk sell back with limitless hud
Orbits custom gunbox (w.i.p)
Here is a update on my orbit gunbox , its still being worked on I just need to put a list of weapons on the display panel the ones on there you cant see so they will be changed.


Features so far:
- New wall weapon system that trades current weapon to wall
- Sell back perks at half price (due to perk limit, limit unknown yet, based on hud usage)
- Custom box (communal, timed)
- Communal Pap (timed)
- Arsenal (weapons drop for 60 seconds, or till you die again maybe, when you die)
- Closeable doors, and automatic doors
- Blops perks
- Regular perks
- Perk Randomizer
- Group spawn randomizer (spawn together but start in different areas each time you play)
- Single player quick revive spawns with player
- Random starting players (starting/laststand pistol specific)
- Change what you are wearing with multiple viewarms
- Custom zombie entry points

More Features Planned:
- Teleporters
- Zombies follow players through teleporters
- Custom guns, not models, just things they do
- Custom perks
- Campaign style EE with side EEs
- Custom traps

Detailing/Mapping by TUDARK
Scripting/Mapping by M.A.K.E C E N T S

Credits/Help so far:
DidyouknowIpawn - menu help
ville - weapons
rorke - weapons
shipuden - zoms
bwc66930 - model help
philipk.net - textures

Last Edit: July 29, 2015, 02:33:19 am by tudark
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donate to purplemanwomen www.paypal.me/bwc66930
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Yay, more pictures :3 looks nice
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Agreed, looks very nice! I like it a lot!
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Cheers guys , Me and Makecents have big plans for this map. keep your eyes peeled.
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  • steviewonder87
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steviewonder87
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This looks amazing  :o
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Gotta agree with Stevie on this one... this looks amazing! Hopefully it does not feature stock weapons though as it would be silly to have a WWII weapon set on a futuristic map.

Can't wait to see more of this one.
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Yeah we will add better weapons but also this map will feature teleport system to earth to 3 other maps , so they will be very different.
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Wow, just wow. :rainbow:

Keep up the good work, this looks awesome!
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Donate to me if you enjoy my work. https://www.paypal.me/thezombiekilla6
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This looks amazing. And the features are pretty interesting as well. Definitely keeping my eyes peeled
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My Custom Zombie Maps:

- Nazi zombie Legion
- City of Hell
- The Abandoned Mine
- The Last Undead House (Finished)

more custom zombie maps coming soon
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looks amazing man good job so far :D

keep it up  8) ;) :)



- Gamer9294
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I love this type of maps!! please release it faster :D
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WIP -
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Looks nice I love the neon futuristic look and that earth.
Keep it up :)
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u should make the earth spin like in interstellar so it gives the illusion of the space station spinning and due to the fast rotation anti-gravity space station is not erected (for example: a car going fast in a loop)  :rainbow:
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Have a disc copy of W@W, which is why steam doesn't display it
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Looks great. I love the custom text you have on it. For the moving pap machine, will it be like cotd, and have some way for the player to locate it or will it be a shot in the dark?
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Thanks everyone.

u should make the earth spin like in interstellar so it gives the illusion of the space station spinning and due to the fast rotation anti-gravity space station is not erected (for example: a car going fast in a loop)  :rainbow:

The entire space station spins, or looks like it anyway, and there are plans for more than just that. Some out of control spinning that must be stabilized, maybe. Only tested slightly. Still working on integration. Will have to upload short video when working, but have much much work to do. We are using a texture instead of an earth model right now, so it only spins on the north american side. Might find model for better spinning then, maybe.

For the moving pap machine, will it be like cotd, and have some way for the player to locate it or will it be a shot in the dark?

The pap doesn't move, yet, just if you leave your weapon in it, another player can take it after 5 seconds. Not sure if the pap machine will be included in the random positioning or in the same place all the time... I guess I could give it a few places it could spawn...

This map/mod is being designed to try and keep track of the guns more and make it more realistic in that sense, where anyone can grab a gun and you can close doors, and stuff like that, while still being fair to the player and remembering it is a game, and also we are trying to make each time a person plays it is a different experience. The wall weapons are in random places and the main EE is planned to be random too, meaning, not always done in the same order... Planned anyway. We will also be working on an objective system that should help guide the EE a little, but not too much.
Last Edit: January 07, 2015, 05:58:25 pm by MakeCents

 
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