broken avatar :(

BluntStuffy

It aint much, if it aint Dutch
Posts
1,167
Respect
1,356
Forum Rank
Zombie Colossus
Primary Group
Community Scripter Elite

Forum Stats

More Stats
Date Registered
December 17, 2013, 06:03:58 pm
Additional Groups
Posts
1,167 (0.598 per day)
Last Active
April 23, 2019, 11:12:25 pm

Forum Profile

Gender
Male
Country
Location
Apeldoorn
Local Time
April 24, 2019, 06:08:25 pm

Contact & Social Links

Skype
Twitter
CoD WaW
BluntStuffy
Youtube
Overheating and cooldown etc are set in the weapon-file, and i'm pretty sure you can't acces/change those through script during the game..
Maybe you can create another weaponfile for the jetpack-version and switch between them
69 days ago
 Convert the curve-patch to a terrain-patch ( menubar:patch-》curve to terrain ) and then use the LMAP or natural setting from the surface inspector
242 days ago
oh my god Ok ok ok this is what it feels like in here strickly "YOU ARE SOME ONE ELSE" thats it, dead. by of all, sence when was it about time
To pin point what its about, the original postie, was ment ...
250 days ago
xD public vs private...
i think i choose private, yes you can do what every your reason that dont matter for me. Nor others for sure. Post like this makes people
Stayaway from ppl like you. And making a new ...
250 days ago
ok, that's the end of me helping you in whatever way. Why do you think people dont like helping you if you behave like this..

The whole point of a forum is to create a database of knowledge, so if you want to know something you can simply search the forum and find an answer. ( i wish...
250 days ago
a struct is not an entity, you cant move it or do anyhing with it except store some kvps basicly.
Think you can change the origin by just setting it, but using a function like move() or w/e wont work for structs..

You would have to find a way to work around that, spawn a script_orig...
280 days ago

Signature

Login

or login with an authentication provider below
Twitter
Discord
Steam
Twitch
Google
Loading ...