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MakeCents

BE ORIGINAL
Posts
1,895
Respect
902
Forum Rank
Zombie Destroyer
Primary Group
Community Scripter

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Date Registered
September 14, 2013, 05:55:29 pm
Posts
1,895 (0.646 per day)
Last Active
August 03, 2020, 11:07:40 pm

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us
Local Time
September 26, 2021, 03:39:39 pm

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Thanks it's working now. I was also wondering if you could have a different sound play when the door closes than when it opens?

You could by changing this:
[code]
   while(1)
...
4 years ago
Hey the doors work great.
I changes the script_sound to my alias and the sound plays when the door opens.  But if i'm on the other side of the map and a zombie walks through the door the sound still play...
4 years ago
yeah it was a else then when deleted it I got a bad syntax again but with a { instead of the else so idk what to do at this point

Well if you haven't fixed it, just find where its givin...
4 years ago
When I add in the script for randomizing players I get a bad syntax error. Any help?
I don't mod waw anymore, but bad syntax is pretty simple. It's probably going to be a missing or extr...
4 years ago
Sorry last one I've got it working but opens after one of the triggers is pressed when theirs 4 to press  :'(

It's tough to say. I'd add some prints to see what is happenin...
4 years ago
Hahaha looking at the code now it's stands out so much as being wrong but it's still saying no available. So must be the kvp's is there any particular trigger type I need to use or kvp's for them or the...
4 years ago

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