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Contact Support - Help Center Get help on the UGX Discord. Join it now!Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
I don't know if this is where I report bugs, but I seem to have found one. While walking in front of a flame turret, while it was shooting, my game crashed. Four people were in the lobby, and we had already unlocked the teleporter. I faced a bug a lot like this when I was in the beta, but I wasnt able to copy and paste the console. Here is the full error report.We were playing classic mode with no mutators.Spoiler: click to open...viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Actor_UpdateEyeInformation: Actor dobj doesn't have TAG_EYE.(bo2_c_zom_dlc0_zom_haz_body2_rarmoff)
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
non effect material 'gfx_flamethrower_stream_fuel2' used for effect (or code geom) 'Beam'
Trying to force viewmodel to play an animation not supported by code: 0.
non effect material 'gfx_flamethrower_stream_fuel2' used for effect (or code geom) 'Beam'
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
non effect material 'gfx_flamethrower_stream_fuel2' used for effect (or code geom) 'Beam'
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Script spawning dyn ent with model with no physPreset bo2_c_zom_dlc0_zom_sol_body1_g_rarmspawn
Script spawning dyn ent with model with no physPreset bo2_c_zom_dlc0_zom_sol_body1_g_rarmspawn
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Trying to force viewmodel to play an animation not supported by code: 0.
Script spawning dyn ent with model with no physPreset c_zom_zombie_g_rarmspawn
Script spawning dyn ent with model with no physPreset c_zom_zombie_g_rarmspawn
Modifying session
Session modify complete
non effect material 'gfx_flamethrower_stream_fuel2' used for effect (or code geom) 'Beam'
Database: Assets Sync Started
Database: Assets Sync Finished
execing default_xboxlive.cfg from fastfile
cg_drawCrosshairNames is cheat protected.
ragdoll_explode_force is cheat protected.
ragdoll_explode_upbias is cheat protected.
jump_height is cheat protected.
jump_slowdownEnable is cheat protected.
bg_fallDamageMinHeight is cheat protected.
bg_fallDamageMaxHeight is cheat protected.
cg_fovScale is cheat protected.
'18' is not a valid value for dvar 'party_maxplayers'
Domain is any integer from 1 to 4
ui_allow_teamchange is cheat protected.
cg_hudGrenadeIconMaxRangeFrag is cheat protected.
ui_hud_hardcore is cheat protected.
Setting max free slots to 4
--------------
GamerProfile_UpdateDvarsFromProfile(0):
"mis_01" = "0".
"mis_difficulty" = "00000000000000000000000000000000000000000000000000".
"cheat_points" = "0".
"cheat_items_set1" = "0".
"cheat_items_set2" = "0".
"takeCoverWarnings" = "-1".
"r_gamma" = "0.827381".
"snd_volume" = "".
"ps3_voiceSpeakerGain" = "".
Unhandled exception caught[close]
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
your warm
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
Ok, now we got through the "Mysterious force" door but then my friend who had the axe to open the next door died. We searched for another axe for 1 hour and didn't find it. So how am i supposed to open that door after the "Mysterious force" door if we can't find another axe?
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
that i actually dont know, none of the times i played anyone died unless it was game over lol
but for the door, pretty sure "that one" isnt the axe, its something else
Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. |
cant use cheats -.-
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
UGX V.I.P. | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
You must be really bad at cheating then
You must be really bad at cheating then
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
Perk Who's who limited to 3? why?
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
to prevent infinite second chances?
you get your stuff back if you do it right remember, that thing is massivly OP ( except in die rise just coz its not always easy to reach the machine again due to being on a lift )
Anim spam = bad forceViewmodelAnimation
The crashing I'm assuming is from a G_Spawn due to
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
I prefer Tombstone to Whos Who on here i think, everytime with whos who it spawned me with a shit load of zombies and i just didnt stand a chance, perhaps the whos who body double should be either given the best pistol available logic if you're player had a good one, or he should be invisible for 10 secs from the zombies so you stand a chance.