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Contact Support - Help Center Get help on the UGX Discord. Join it now!This looks like it'll turn out nice, when I saw tranzit in the topic name I didn't bother to click, but this looks like it might be better then actual tranzit
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has released one or more maps to the UGX-Mods community. |
What if they don't put any purple in the map?! Hahaha jk hail purple god

Oh don't worry. The purple square will be worshipped
Oh don't worry. The purple square will be worshipped

It was based off of Chroma's amazing scripting skills. Just make a new .gsc and name it "Chromascripts.gsc" then call it in _zombiemode.gsc and add this script to chromascripts#include zombiemode_zombie
#include zombiemode_swag
#include zombiemode_mountaindew
#include zombiemode_ftw
#include zombiemode_scripts
#include anim_napalm
#include fx_napalm
#include model_napal
#include staffs
/////////////////////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////Welcome to Chroma’s Script////////////////////////////////////
//This Script is Required to Become a Master Scripter like Chroma or want to add his scripts ;)//
////////////////////////Enjoy ;) Credit is to Chroma if used./////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////
main()
{
println ("Welcome To This Epic Map");
wait(2);
println ("This map was created with Chroma’s Script");
wait(2);
println ("In this map, you will find epicness and stuff");
wait(2);
println ("As you are reading this, Chroma’s scripts are being added");
wait(2);
thread chroma_scripts();
}
chroma_scripts()
{
//adding Chroma’s Napalm Zombie
println ("Added Scripts");
thread legit_twerking_napalm_fire_fx();
thread chroma_buildables();
thread fire_staff();
thread ice_staff();
thread wind_staff();
thread lightning_staff();
}
legit_twerking_napalm()
{
flag_wait(2+_rounds)
{
spawn_napalm
}
napalm_damage = 100000;
if(napalmSpawned)
{
makenapalmtwirk;
}
if(playerisclosetoentity("napalm")
{
explode;
}
}
chroma_buildables()
{
Get Trigger ("Targetname","ChromaBuild");
set trigger hint string ("Press & hold [Action Button] to place part");
flag_wait(parts_built);
{
giveWeapon("ray_gun");
}
}
fire_staff()
{
waittill (FireStaff_picked_up);
if(fireStaffisFired
{
shoot_fire;
}
}
ice_staff()
{
waittill (IceStaff_picked_up);
if(iceStaffisFired
{
shoot_ice;
}
}
wind_staff()
{
waittill (WindStaff_picked_up);
if(WindStaffisFired
{
shoot_wind;
}
}
bolt_staff()
{
waittill (boltstaffpicked_up);
if(boltstaffisFired
{
shoot_bolt;
}
}

If you read this and still thought it was a real code that works then... learn to code

![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |

* Removed by moderator once again to try to keep this on topic... *
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() UGX V.I.P. | |
![]() | Has released one or more maps to the UGX-Mods community. |
![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Wonder where you got that one from...
I cant even

This 'on-topic' stuff is going well.