My craftables is up for grabs in the tutorials section. Ill be making a few changes soon, but to change it you will literally just replace one of the 2 gscs that go with itbtw, your buildables are amazing
Handles parts just like in Tranzit, or origins. I customized for both
My craftables is up for grabs in the tutorials section. Ill be making a few changes soon, but to change it you will literally just replace one of the 2 gscs that go with it
Handles parts just like in Tranzit, or origins. I customized for both
i can take diner and scripting. i allready have rich on skype :P
Scripter/Weapons/Features (Already gave some features and Scripts to RichGaming) ;)
Soon to be Who's Who xD (Or nah because it's not in Tranzit) and Tombstone ;)
K then I'll work on Tombstone first ;)And I was actually starting to think this might be a nice project... :-\
And I was actually starting to think this might be a nice project... :-\
My name.is wrong;-; aswell id like to be the scripying to :P
Sorry :-[ FixedThx man ;) Can't wait to see who I'm working with.
I can assist in scripting, been working on a mod for mine/Pashan's map that will be released when it is fully perfected. As well as I can help slightly in weapons, did a few weapons for mine/Pashan's map. I won't be able to help a lot until about summer, but I can be there if any scripting help is required, needs implementing, etc until then.
You know I... Infact what I mean is... What i am trying to say is...
lol, nevermind ;)
Come again?Sha'll I give all my scripts to RichGaming?
Sha'll I give all my scripts to RichGaming?
I have not heard from rich about this yet. Like I said, you may want to hold on to them until we have everything squared away.Yea I haven't finished script yet, just wondering what to do when finished ;) Can't wait for all the mappers to come :) I myself can't create remakes lol
i can do power station
I could help with weapons. (I could also help with spelling because you misspelled tunnel ;))
Looks like there is allot of interest into this map. For all people that would like to help with the project please add me on skype (RichGaming) so you can be added to the group so we can discuss roles and other things further. If you are not within the group then there will be a possiblity that you won't be able to help with the project as we need to discuss what is happening as this is a community project. Thanks guys and can't wait to talk to you all!
Double Post Merge: March 17, 2015, 12:58:32 pm
Oh yeah also MZslayer, if you wish to add some screenshots of my depot section of the map to this post then feel free. Also, I don't know if there is a way but it would be great if I could have access to edit the main post so we can update and manage the project together? Thanks!
i'll be here as a tester if needed, but i can do weapon stats, if that's not taken already.
Can I just make the drinks?
Leave that to me :please::'(
So i'm guessing that i missed out? shame, was really hoping i could've helped out here.
Farm is still up for grabs if anyone is interested in mapping that ;)
Sorry, but i don't know hop to map, port or script to save my life. Wish i could've helped, but i can't. guess i'll just be the benchwarmer for now, till something pops up. :please:
You could still test, can't you?No, only the people on the list of people doing stuff can test. But who knows, maybe i might get a chance.
No, only the people on the list of people doing stuff can test. But who knows, maybe i might get a chance.
There may be some exceptions, since you seem so eager to help ;) MaybeThe reason i'm so eager is to see if we can show treyarch what people in this community can do with an outdated engine, and still make better stuff than Treyarch had released (e.g. Tranzit 1.0)
The reason i'm so eager is to see if we can show treyarch what people in this community can do with an outdated engine, and still make better stuff than Treyarch had released (e.g. Tranzit 1.0)Definitely agree with you here! #LetCommunityMakeBO3/WAW2/Whatevertheywanttocallitmaps!
So who's going to add all the areas in between the main places? I think your leaving out quite a few important things, like the hunter cabin area, the fields, nacht, and the routes in general. I can help with some of that if its needs. And if I were you I would tell people not to place pathnldes and have rich do it when everything is put together. This would probably make the map less buggy.Great man you could do farm if you want as well? Of course I don't know about in between stops since I'm not the leader but you could do farm ;)
Come to think of it, this is starting to sound a lot like how treyarch does there maps. I'd be glad to help with any of the mapping.
Edit: since no one wants to do the farm we could add our own area :)
So who's going to add all the areas in between the main places? I think your leaving out quite a few important things, like the hunter cabin area, the fields, nacht, and the routes in general. I can help with some of that if its needs. And if I were you I would tell people not to place pathnldes and have rich do it when everything is put together. This would probably make the map less buggy.
Come to think of it, this is starting to sound a lot like how treyarch does there maps. I'd be glad to help with any of the mapping.
I need to talk to everyone about Nacht and the cabin. I think we all forgot about them. If you would like to map, farm is still up for grabs ;) And yes, the mappers will design the section only. They will give it to rich as a chalk texture and he wil apply bo2 texture and add bo2 models. He will add all the nodes, lights, spawners, traverse ect. He will be doing the roads and areas in between as well.For all you wondering, these are the features so far finished/close to being finished from what I know ;)
I am excited to see this go downI really don't know... I like the kermit the frog and it was funny...
And GerardS0406 why did you copy my user icon?
I really don't know... I like the kermit the frog and it was funny...
can i make some suggestions, if you want this to be better than BO2 version:We will take this into consideration, Yes we are doing at least 9 perks. Since I'm making tombstone I'll work on that and denizens will be a "dog" round but less annnoying of course.
More than the 5/6 perks - big map with room for more than that, and personally id either replace tombstone with whos who(it'd work on this map) or make your tombstone last forever for you to pick it back up
Better box weapons - a lot of them are very poor, a decent WW too besides Mk 2, i never want to see the shit gun again.
I personally wouldn't have fog, lava or denizens, but if there in the map, they need to be less annoying (denizens), lava could be scenery or countered by PHD, fog shouldn't be so dense.
Fire Sale (wasnt in original tranzit)
PaP should be simple and easy to get to and use.
As far as contributions from me, i'm happy to give more ideas like the above and/or test the map.
We will take this into consideration, Yes we are doing at least 9 perks. Since I'm making tombstone I'll work on that and denizens will be a "dog" round but less annnoying of course.
You barely managed to script a basic trigger function, so how do you plan on scripting tombstone? :oDuh, Chroma will help him. Chroma! Get in here with your boss scripting. :troll:
can i make some suggestions, if you want this to be better than BO2 version:
More than the 5/6 perks - big map with room for more than that, and personally id either replace tombstone with whos who(it'd work on this map) or make your tombstone last forever for you to pick it back up
Better box weapons - a lot of them are very poor, a decent WW too besides Mk 2, i never want to see the shit gun again.
I personally wouldn't have fog, lava or denizens, but if there in the map, they need to be less annoying (denizens), lava could be scenery or countered by PHD, fog shouldn't be so dense.
Fire Sale (wasnt in original tranzit)
PaP should be simple and easy to get to and use.
As far as contributions from me, i'm happy to give more ideas like the above and/or test the map.
I don't like the mapping work on town
bus depot looks good
and i like the idea and Features
Keep up the work :rainbow: :D ;D
He meant to make ut caulk texture. I agree with closer distances between the areas but apart from that how will ths be different from the very tranzit we all much hated. Looking on features its almost the bo2 version but in waw. Or maby i did not read it to closely on my phone but cool to hear your idea.
I don't like the mapping work on town
bus depot looks good
and i like the idea and Features
Keep up the work :rainbow: :D ;D
Duh, Chroma will help him. Chroma! Get in here with your boss scripting. :troll:
DID SOMEONE SAY, LE BOSS SCRIPTING??I got bad syntax, fix your shit... >:(
jbird's gonna kill me ;-;
Double Post Merge: March 18, 2015, 08:14:55 pm
WAIT DO NOT USE THIS SCRIPT, I JUST REALIZED I FORGOT THE MOST IMPORTANT THING, I FOR GOT TO INCLUDE ZOMBIEMODE_MOUNTAINDEW
This looks like it'll turn out nice, when I saw tranzit in the topic name I didn't bother to click, but this looks like it might be better then actual tranzit
The reason i ask is because i was in possesion of some interesting mapfiles. although the bo2_town.map file is co4 its compatible with waw radiant not counting texturenames. They take seconds to edit in notpad anyway...dont mind the skybox thats just as easy to change :P you might have played it:
(http://i.imgur.com/udK2iTr.jpg)
i just need to know the difference between bo2´s shit-tranzit and the costom tranzit 2.0 before i decide to invest time in the project...
More then this can obviously be made and achieved with more people who work on it but whats the point if its just another tranzit clone.
Atleast for this Credit goes to izartax for mapping this beast. also the bus in my version is deleted since i did not have that model at the time lol
IZaRTaX is the beast mapper! Unfortunately he is never interested in W@W mapping even though it is pretty much the same thing as cod 4.Yeh, apparently making COD4 maps and modding them into a mode similar but vastly inferior to COD Zombies is more appealing than making WAW maps and using Treyarch's actual zombiemode... :poker:
No offense to Slayer but izartax's Town is professional standard, he could literally work for Treyarch, and I'd be stunned if he wasn't already getting paid to map somewhere...
Kicking me out of my WIP eh
Double Post Merge: March 18, 2015, 11:19:34 pm
Yeah that map looks beast. I'm not saying that mine will be quite as good as that, but I shall reiterate for the 1000 time, MY IMAGES ARE OLD. I have not had time to take new screenshots yet and the whole map looks a hell of a lot better than it did 4 months ago when I took those pics.
DID SOMEONE SAY, LE BOSS SCRIPTING??Didn't you forget to add #include zombiemode_chromascripts That's probably the error
jbird's gonna kill me ;-;
Double Post Merge: March 18, 2015, 08:14:55 pm
WAIT DO NOT USE THIS SCRIPT, I JUST REALIZED I FORGOT THE MOST IMPORTANT THING, I FOR GOT TO INCLUDE ZOMBIEMODE_MOUNTAINDEW
This looks like it'll turn out nice, when I saw tranzit in the topic name I didn't bother to click, but this looks like it might be better then actual tranzit
What if they don't put any purple in the map?! Hahaha jk hail purple god
Oh don't worry. The purple square will be worshipped :Dthe purple square better be worshipped
Oh don't worry. The purple square will be worshipped :D
If you read this and still thought it was a real code that works then... learn to code :troll:
Oh the irony...Most Definitely ;)
Oh the irony...
* Removed by moderator once again to try to keep this on topic... *Wonder where you got that one from...
Wonder where you got that one from...
This 'on-topic' stuff is going well. :)Tranzit is awesome!!!
How's the map coming along, been a while since an update and im really excited
I don't know if this was brought up: how about we can pay for the bus to leave instead of it leaving after a few minutes and call for it if it's somewhere else on the map, something similar to ascension with the lunar landerIn the original post, it said its going to be like the origins tank, we can use it, but not required.
In the original post, it said its going to be like the origins tank, we can use it, but not required.
Next up: Burger Town 2.0! :lol:
No. LolI tried, I tried.
maybe buried 2.0 or something? I'll think it upshangra-la 2.0 lets do the crap maps first :P
shangra-la 2.0 lets do the crap maps first :P
Don't forget Verruckt 2.0 :lol:
Verruckt isn't crap.+1
The only bad maps in my opinion are TranZit, Buried and Shangri-la. I think I'm the only one who actually likes Die Rise lol :lol:I liked Shangri-la
Verruckt isn't crap.It's not crap, but the zombies and original perks were -__-
It's not crap, but the zombies and original perks were -__-
You would rather play Verruckt without perks than with them?I'm fine with them, but it'd be better with 5 hit jug instead of 3 hit, just saying.
The only bad maps in my opinion are TranZit, Buried and Shangri-la. I think I'm the only one who actually likes Die Rise lol :lol:Die rise was my jam.
Also if your doing the shit maps why not dead ops arcade :troll:Because thats not a map
Verruckt isn't crap.Neither is Shangri-La. All personal opinion TBH as I enjoyed Shangri-La quite a bit.
The only bad maps in my opinion are TranZit, Buried and Shangri-la. I think I'm the only one who actually likes Die Rise lol :lol:My favorite black ops ll map actually.
i loved the original tranzit, and shangrila and buried, i loved the perma perks in buried and the weapons, man you guys are just so hard to pleasei hate the perm perks. IMO they ruined the game by adding in gimmicks in tranzit, die rise, and buried. ex: perm perks, weapon locker, BANK, and terrible weapon balancing.
i hate the perm perks. IMO they ruined the game by adding in gimmicks in tranzit, die rise, and buried. ex: perm perks, weapon locker, BANK, and terrible weapon balancing.And the jet gun, which broke within seconds, dont forget that one lol
Verruckt isn't crap.
I liked Shangri-laDOA is sex...
And for die rise, I only liked one thing from that map which everyone would guess easily
Also if your doing the shit maps why not dead ops arcade :troll:
"Other BOII Features"It's in Project Viking.
Will the BO2 gameover system be here? Like when you die in WaW the game is just over but in BO2 you lie on the ground and raise your arm and then die
It's just a small detail and not really important but I think it's kinda cool to have in a map and haven't seen in any other map
Any updates that you could share?
I have been away for a week and will be returning this evening. I will check through with the group once I am home to discuss the progress of the project and will get MzSlayer to post an update of the current stage we are at or add some more screenshots to the original post. Thanks to everyone who is showing interest in the project as it is much appreciated and we will try to keep this post up to date as soon as progress is made.
The Easter egg song poll has closed on the custom Z idea.
Bat country by A7X is the song suggested by 4 votes
As for the game over song (second place) is Land of confusion by Disturbed by 3 votes
The new town pictures look a load better the the originals, good job MZ! Keep up the great work everyone
Game over song should be the one from TranZit imo.Originally the song was carry on from A7X but was patched to Clarke S Nova. The patched version was not that great though
Guys i dont want to burst ur bubble's but why choose one of the worst shittiest map in call of duty? why not try rebuild buried or mob of the dead or Rise?
We wanted to improve upon Treyarch's mistakes by making a shitty map awesome. If we remade a good map, there would not be much room for improvment. Aslo, me and RichGaming already had town, bus depot, and tunnel done to be used in this project.You and rich gonna release town and bus depot indivually too?
You and rich gonna release town and bus depot indivually too?
And how come DualVII is not the mapper for Farm?
I was just a second choice :DSO, i'm confused here. you aren't making the map for this, but now you are? someone please explain this shit to me... :yuno:
Few more details I want too add yet but essentially Farm is a done map and ready.
SO, i'm confused here. you aren't making the map for this, but now you are? someone please explain this shit to me... :yuno:He replaced Centric, like he said 2nd choice
SO, i'm confused here. you aren't making the map for this, but now you are? someone please explain this shit to me... :yuno:
Originally I was invited to the Tranzit project during the time I was making the Farm map, however, at the time I never intended to release it but rather it be a test map for a mod project. And then they had Centric volunteer to design the Farm map section of Tranzit.
However, Since many people were interested in seeing the map I decided to release it in it's current state to the public and at that time Centric `apparently` I was told disappeared shortly after and hasn't been seen or heard from for around a month.
RichGaming re-invited me to the Tranzit project and I decided to input on it which also accelerates the project since the Farm map is more or less done and currently working on improving the map specifically for the Tranzit project which involves the replacement of the truck to the one used in Farm which I already did this morning,
Detail improvements that I've been threatening to do for a while which I'm now starting also and I'm going to polish it up with portaling after such that it's ready too add into the entire map.
Hope that answered your question :)
Originally I was invited to the Tranzit project during the time I was making the Farm map, however, at the time I never intended to release it but rather it be a test map for a mod project. And then they had Centric volunteer to design the Farm map section of Tranzit.(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fwww.quickmeme.com%2Fimg%2F34%2F34dc348757fb77da3c6412990dd96af9f29ac8ae25678a1e7c4d3ca8b8c8aebf.jpg&hash=909d21792a14ef27953ac30b927e1b6851e5135f)
However, Since many people were interested in seeing the map I decided to release it in it's current state to the public and at that time Centric `apparently` I was told disappeared shortly after and hasn't been seen or heard from for around a month.
RichGaming re-invited me to the Tranzit project and I decided to input on it which also accelerates the project since the Farm map is more or less done and currently working on improving the map specifically for the Tranzit project which involves the replacement of the truck to the one used in Farm which I already did this morning,
Detail improvements that I've been threatening to do for a while which I'm now starting also and I'm going to polish it up with portaling after such that it's ready too add into the entire map.
Hope that answered your question :)
Hi, guys! I would first like to thank everyone that has been showing interest and support for the project. Today we have received information from the mapper of Diner who is currently Arceus. He has told us that he does not believe he will be able to meet deadlines that have been set for the project which has therefore caused him to drop out of mapping Diner. Because of this we are now looking for someone who has good mapping skill and will be able to help us with creating the area of Diner. If anyone shows interest, me or MzSlayer will reply to your post with more information on how you can gain involvement in the project. Thank you for your support once again guys and we can't wait to find a new mapper!If no one responds Rich I would love to do it but after school is out and I can get a great computer.
With Farm map coming too an end and almost ready, I'll start the mapping for Diner.
were can i download?
were can i download?
will tranzit v2 be 1:1 scale?
personally i think the distance should be 1:1 scale, i really enjoyed the lenght and largness of the map, i also want to ask one more question, will this be with just the same bo2 weapons as tranzit and will all the same nperks be in the right place?
were can i download?
personally i think the distance should be 1:1 scale, i really enjoyed the lenght and largness of the map, i also want to ask one more question, will this be with just the same bo2 weapons as tranzit and will all the same nperks be in the right place?
Farm map is now complete. This version will be released standalone as a final update also to the Farm release topic once I've re-done the weapons for my own modtools.Screenshots of Farm Final(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FoyhQprD.png&hash=3bbcc1fed6d9cf465426f7b412170f3620bdd5a7) (http://i.imgur.com/oyhQprD.png)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FxApCzr4.png&hash=c9a63f8607622970c0154eeadacc48eb8931c8bc) (http://i.imgur.com/xApCzr4.png)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F8hXP13c.png&hash=4592d8f999619dae07ae58e05075b2b90e1729b5) (http://i.imgur.com/8hXP13c.png)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F5N1ZYxi.png&hash=5e7569df120aeb7e062429edfb8b281b918eed6e) (http://i.imgur.com/5N1ZYxi.png)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F8IndlXz.png&hash=92bb1ff126c7d813d1cc91bf1caa8d9f23d94d2e) (http://i.imgur.com/8IndlXz.png)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fuyls1Kz.png&hash=f4d94017c11aaaf1900901c219b5057abaadfb36) (http://i.imgur.com/uyls1Kz.png)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FzP9qljj.png&hash=d6fc12ac3267df1909ef72df5373d28ff2d56232) (http://i.imgur.com/zP9qljj.png)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FbDD1om8.png&hash=daf65c665fd4d8b383b965655fab54113d8df7d6) (http://i.imgur.com/bDD1om8.png)
Next up, Green Run Diner
stunning as always Dual! I suggest going with your vision file, unless your gonna do some dynamic thing maybe?
I personally was planning on using the same vision files that I am currently using for Bus Depot. This was because I can then just add sections of Tranzit to the exsisting Bus Depot map with ease and with the vision files already there.Takes about 2 seconds to change the vision file, so I'd just go with the best looking one. The one on your Bus Depot looks nice though as does Dual's so I guess it's fine either way. :)
im not sure if anyone answered but will farm v2.0 have the same bo2 weapons? i want someone working on this project to tell me please :))
If you are looking for information regarding Farm then dual is the best person to ask as that is his section of Tranzit.
im looking for info on the whole map itself, will the same wall weapons be in the same place, will the perk machines be in the same place, will there be the same weapons from the box +raygun mkII
I don't like the mapping work on town
im not sure if anyone answered but will farm v2.0 have the same bo2 weapons? i want someone working on this project to tell me please :))
lol town made big steps ::) looks awesome! :D
If Richtofen is the announcer of this map, could you use his quotes from moon? they were so much more epic than BO2 onesthe moon announcer quotes were pretty cool from the tranzit quotes
the moon announcer quotes were pretty cool from the tranzit quotes
So, how is the progress so far?
Is it like pre-beta or something?
Really looking forward to this.
Lol. It's like pre pre pre pre alpha atm.I think he means INDEV 0.0.1
You sexy sexy beast Dual ;DDay 2 - Diner Screenshots(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FpQFTcSI.png&hash=7022403df1e496f5049f912a521a719bfa692cab)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FlLIgcVP.png&hash=e0d7d94f81eb0b191d4ff0361fd58821554a6cbd)
Back to work tomorrow so that will slow me down unfortunately, but it is in the making!
the numbers..... i see the numbers outside the window! the numbers are coming!Day 2 - Diner Screenshots(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FpQFTcSI.png&hash=7022403df1e496f5049f912a521a719bfa692cab)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FlLIgcVP.png&hash=e0d7d94f81eb0b191d4ff0361fd58821554a6cbd)
Back to work tomorrow so that will slow me down unfortunately, but it is in the making!
the numbers..... i see the numbers outside the window! the numbers are coming!Yes! tell us mason, what do they mean? :troll:
Yo! i love your work! please dont cancel this project! its so awesome :) if you can, hit me up on steam: Abbrax i have so many questions! Greetings From Germany!
well, i guess im out, gl guys
We never wanted smasher anyway :troll:
LOL i will still help out after kino if you wantYou're not wanted smasher take the hint ::)
You're not wanted smasher take the hint ::)
he is just upset that i left him without warning, he takes time to get over break ups, he will want me soon enough
I'm so sorry smasher! You know you've always been the one for me <3
OMG it look so nice :)
Can you make a Picture of the Bus ?
I liked TranZit, so does my friends... are we horrible people? :'(
Yes, see you in hell :troll:Yes, that is exactly what i think.
Lol jk. In all honesty TranZit isn't that bad, Infact I played yesterday and had quite a bit of fun. But there's certain things in it that just get so annoying and make it unplayable for more than one or two times in a row. The denezins, the fog, the lava, the fog, the jet gun, the fog, the avagadro, the fucking fog... Just make it so unappealing to me most of the time.
Yes, that is exactly what i think.
Cause personally, i like tranzit, as much as people give it shit, it's actually a fun idea and a cool concept
Good concept, poor executionexactly, but i still enjoy it a bit.
As an actual map, I liked Tranzit a lot. I didn't care or mind about the fog or the denizens, although they did get annoying. The main things that bothered me about Tranzit was that it was terribly lacking in decent features and EE(s), especially after following up from the amazing Moon.
Perks: Completely lacking in enough perks to allow multiple strategies. Instead you got 5 perks (6 on co-op) with only 4 worthwhile ones meaning you played with the same bog standard setup almost every time.
Weapons: The severe lack of wall weapons (5 in total) was only overshadowed by the terrible box weapons that may have suited MP but did not transfer over to zombies well. The wonder weapon was the ultimate insult.
Buildables: Although a clever edition, none of them were any good. The shield was OK but if you were not planning on staying in the diner it was a short lived bonus if anything. They pretty much seemed like a pointless addition.
Easter Eggs: Although nice to see a 2 path EE, they were both complete garbage. 2-3 steps each max, and nothing for doing it. Such a disappointment.
Teleporters: Awesome and necessary addition, executed horrendously. Pointless with a map of that size to not at least have teleporters that can be controlled even by direction. Very unforgiving and off-putting feature.
These unforgivable flaws aside, the map was well designed in terms of layout and a lot of fun to play. Shame they thought it would be a good idea to go back to basics on such an ambitious map. Would have probably made more sense to give us Die Rise first with the limited features and then make Tranzit a second map with more perks, weapons etc.
elfenliedtopfan5 is now doing power station! Thanks for stepping up!
If Richtofen is the announcer of this map, could you use his quotes from moon? they were so much more epic than BO2 onesThis please i beg of you! Anyway if we are talking about making a shitty map good then have you considered opening up more rooms in town, like the bowling alley and that building behind where Quick revive is? Always thought town was very small and bland. Also maybe opening up the church behind the town? (even moving it closer?). Have it like the church in buried where Vulture Aid was with an upper floor similar to where Speed cola was :) Very impressed with the progress so far guys, keep up the great work! :)
This please i beg of you! Anyway if we are talking about making a shitty map good then have you considered opening up more rooms in town, like the bowling alley and that building behind where Quick revive is? Always thought town was very small and bland. Also maybe opening up the church behind the town? (even moving it closer?). Have it like the church in buried where Vulture Aid was with an upper floor similar to where Speed cola was :) Very impressed with the progress so far guys, keep up the great work! :)
Hows the map coming along, its been a while since the last update
Pretty shitty, everyone has died :accepted:
We are still waiting on completion of the parts of the map. People are trying to make their areas as detailed as possible unless you are MzSlayer and take a year and a half to make a town, lol. Sit tight and stay tuned for more information. :)lol come on hetman this a good mapmake
P.s. Don't listen to Hitman, he is a noob and only has 2,000 posts! :P
We are still waiting on completion of the parts of the map. People are trying to make their areas as detailed as possible unless you are MzSlayer and take a year and a half to make a town, lol.
:please: I'll have you know that the past month and a half have been dedicated to detail. I've practically re-done half the map because it looked like it was mapped by a 4 year old. :poker: Trust me when I say I've been working my ass off.we trust you :troll:
lol come on hetman this a good mapmake
That English skill though. :troll:now, don't do that, because last time I gave him stick, I got a warning
now, don't do that, because last time I gave him stick, I got a warning
U having a giraffe M9?Nope. :poker:
now, don't do that, because last time I gave him stick, I got a warning
We are still waiting on completion of the parts of the map. People are trying to make their areas as detailed as possible unless you are MzSlayer and take a year and a half to make a town, lol. Sit tight and stay tuned for more information. :)
P.s. Don't listen to Hitman, he is a noob and only has 2,000 posts! :P
I'm guessing the release of Black Ops 2 Town by IZaRTaX didn't help.
MZ is probably comparing his work against that, which is almost a ridiculous baseline in terms of detail.
The warning was probably because of the way you said itwell, it was like this...
well, it was like this...Lol G Fucking G
'please fix your english please'
Why do I see caulk edges on your blood decals? Are you making them with brushes? :o
Do faces to terrain, resize the decal, make it non-colliding and lightmap it.Good to know, thanks.
Added a small update. New pics for Town.:o Woah, looks good as. More please ;)
Love the new pics, cant wait for this shit to come out :gusta:
Re-did the exterior of the bowling ally:Why do you have the Confederate flag as your profile pic?
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimg.ctrlv.in%2Fimg%2F15%2F07%2F12%2F55a1e5cb73339.png&hash=99804e53cbeb831e4e02b5f945c25e5a9ca31474) (http://ctrlv.in/603078)
You should just delete this...Because the events of town never took place in the new storyline that has been re-written, the Evil Dr.Richtofen has been killed by his younger handsome self causingYou think Richtofen is 'handsome'? Interesting.
Re-did the church:
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimg.ctrlv.in%2Fimg%2F15%2F07%2F30%2F55baac2a5a6cd.png&hash=047addac9a97b0d50ba926f81deb585e94134c8a) (http://ctrlv.in/612941)
Probs already answered but is the church a playable area?
Re-did the church:
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimg.ctrlv.in%2Fimg%2F15%2F07%2F30%2F55baac2a5a6cd.png&hash=047addac9a97b0d50ba926f81deb585e94134c8a) (http://ctrlv.in/612941)
I hope you find some people to do the Power Station and Cabin. (Couldn't one of you do it if no one else can).
none of us want toOkay, who was doing it before?
Okay, who was doing it before?
I think it was elfenliedtopfan5 who was supposed to be in charge of the power station.
it was me, then i didnt want to, so elfy got slapped with it, but he didnt want to so now we have no oneoriginally it was me, but before i even got started it got given to someone else
I don't believe they want to do that.
maps dead, not being worked on anymore, sorry :P
DUN DUN DUN!!!!!!!!!!!!!!!Advertising your own map, shame
Bus depot standalone will still be going ahead as planned. Stay tuned! :D
is map actually dead?
Seems so. Nobody has done any work on the project for ages, except people, who are making the standalone maps
I'm still working on my part, it's almost done. With school starting back up I haven't had much time to work on it. Our chat has been dead for days and with dual 'leaving' idk if we even got his sections. Power Station is still at 0%. Only parts of the map that are a sure thing are Town and Bus Depot. Not sure about the progress of the weapons and scripts. I don't want to cancel it, but it seems like everybody's lost interest. :derp:
I'm still working on my part, it's almost done. With school starting back up I haven't had much time to work on it. Our chat has been dead for days and with dual 'leaving' idk if we even got his sections. Power Station is still at 0%. Only parts of the map that are a sure thing are Town and Bus Depot. Not sure about the progress of the weapons and scripts. I don't want to cancel it, but it seems like everybody's lost interest. :derp:Fire them and find new people. Problem.solved
*cough* *cough*Rich shhh, don't draw attention to yourself much..... or I'll want to eat you
in all fairness, everything i said id help with you guys "decided" to just hand off to other people without even telling me?
Even when i sent you the updated shield script last time you responded saying "im no longer in that project"
So im really not sure what you guys expected...
I'm still working on my part, it's almost done. With school starting back up I haven't had much time to work on it. Our chat has been dead for days and with dual 'leaving' idk if we even got his sections. Power Station is still at 0%. Only parts of the map that are a sure thing are Town and Bus Depot. Not sure about the progress of the weapons and scripts. I don't want to cancel it, but it seems like everybody's lost interest. :derp:
Dual didn't "leave" he has projects that we were working on before tranzit stuff started that he/we wanted to continue.
I thought during the whole oil rig incident he got all pissed off and said he was done with waw/ugx?