ORBiT [Added 2 polls about development of v2.0]

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Created 1560 days ago
by MakeCents
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Poll

Question: Randomized starting spawns include planet maps or just on space station?

Include Planet map starting spawns
41 (39%)
Just on space station.
20 (19%)
Make it a setting in the menu
44 (41.9%)

Total Members Voted: 101

Poll

Question: Respawn downed players in coop

Respawn players where they first spawned
15 (14.3%)
Respawn players in the area they died in
45 (42.9%)
Respawn players exactly where they died
15 (14.3%)
Make it a setting in menu
30 (28.6%)

Total Members Voted: 101

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I had so much fun beta testing this. One of my favorite CZ Maps. Amazing work on this MC :)
ima download the released version now :D
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Shooting the last bullet in a clip will play stock WAW sounds.

AND I thought you said there were Custom or Muted Quotes not Der riese quotes >:(

- Custom guns, perks, box, zombies, ees, knife, and everything else. Yeah pretty much everything is custom.
Last Edit: May 04, 2016, 10:38:43 pm by conn6orsuper117
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Wow super DOPE! release man can't wait to play it
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I had so much fun beta testing this. One of my favorite CZ Maps. Amazing work on this MC :)
ima download the released version now :D

Thanks man. You found a lot of bugs for us, and we appreciate it immensely!
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IT'S TIME
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First off, this is a GREAT map. Best that has come out in a LOOOOONG time. I love the weapons, the sounds, the map itself, the zombies.

I do have an issue that I hope you might be able to shed some light on...

I have activated all the teleporters, got the keycard from each (that makes 3) but there is still a door that requires a keycard and a code.i have been around the map 10-20 times, through each teleporter and I can't find ANYTHING that I'm missing...

Did i mess something up or am I blind? Any help would be great ^+^
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that error is to do with setting client dvars to fast and often, so more likely with more players
Not necessarily it's trying to find the index where the material is stored. Except it can't find it for some material passed (because I assume you're doing SetShader for this, it passes the limitation of maximum materials passed which would be 128 for materials.).
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Not necessarily it's trying to find the index where the material is stored. Except it can't find it for some material passed (because I assume you're doing SetShader for this, it passes the limitation of maximum materials passed which would be 128 for materials.).

Everything is menu. Setclientdvar is used for shaders, but I've seen people play co-op without issues, and I played 4 player.I thought I got this before and commenting out a settext for the gun game that was gsc, fixed it. But not until playing it. But idk. I'll test as much as I can. If I can get the error, dev should tell me what it is, I hope.
Last Edit: May 05, 2016, 12:32:58 am by MakeCents
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Nevermind. I was blind. I found the final keycard. Awesome map! Awesome Ending! I look forward to future maps!
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What did you do to my precious AA-12 :O
Last Edit: May 05, 2016, 12:30:45 am by Psh
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What did you do to my precious AA-12 :O
Our Baby :'(

And why is every gun have to be 2000.
Map leaves me more questions than answers
Sorry but you are not allowed to view spoiler contents.
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how to changing  fov?
i cant find _zombiemode.gsc...
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Congrats on this amazing map! I found a few things

When I spawned as dempsey when I looked to a certain direction the textures would stretch all over the place and I could not see anything

Map crashes when screen shoting using F12

The vortex gun fire sound is very quite, increase the sound effect volume.

I am have a great time with this map, keep up the good work and bug fixing
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Tried the suggestions to get the game working.

Lowered Resolution
Turned off spectacular map
started in windowed mode

tried to play solo, the game loaded, but couldn't play due to strobe effect.
(screen flashes on and off with white and black bars). 

 
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Thanks to all you guys trying our map, please be mindfull that bugs sometimes like to appear from nowehere and that makecents will fix them.As to the person who questioned the planet maps,they had to be scaled down.I will be releasing one of the planet maps in its full form and detail as it had to have most of it removed to get it to work.

 

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