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Messages - PSNtoonjuice

Glad to finally see this released! Everything just oozes scale and grandeur, even just walking out of spawn was breathtaking. I really like the interesting twists in each area, like finding the key to the power in the first area and some roof parkour in the second; really top notch gameplay design, makes every run interesting and makes me adapt to the playstyle of each area. The only complaint I can think of is the weapon balancing, some weapons seem very weak compared to others, namely the Winchester and XPR-50(?) were struggling at round 9. Otherwise, they're really creative! Powerful Bloodhound but you can't reload it, explosive pistols, love it!

Overall, love it love it love it. Thank you so much for this, it really is phenomenal!
69 days ago
I really dig the details, it just oozes classic zombies. Keep it up, can't wait to see more!
83 days ago
let us use commands :c please
 Never ever, cry harder.
103 days ago
how do you download this on a console?

I have a ps3
You don't. 
111 days ago

I'm happy to see Electric Cherry and PHD get more utility, really opens up the oppertunity to make different builds; awesome work! 
119 days ago
It's been a fat minute since I played the original release but this looks incredible. I'm glad to see the original idea expanded on, it was really stylish then and now it's even more so!
127 days ago
Ayy there it is, back in business! 
147 days ago
Huh, this came out of the blue. The screenshots look very nice though, seems like a detailed map; I'll give it a shot when I get home. Congrats on release!
208 days ago
I don't know about actively played, but a couple of good maps released recently:

FRIGID by steviewonder87, same guy who made Oil Rig for WAW

DOME by Psh, made MW2 Rust/Gulag for WaW

Not a new map, but obligitory inclusion as one of the first excellent BO3 maps. Kyassuru

Personal favorite and underrated in my opinion, The Descent, classic zombies with phenominal verticality (Buried on steroids)
304 days ago
Wow, I can't believe I missed this... I haven't played it yet, but my god those screenshots look nice. Can't wait to see the final product!
340 days ago
Another kickass map by ville88, just the pick me up I needed since school started :please: Awesome work and thanks for this!
372 days ago
Hey I remember this, it looks a lot more feature complete than the last time I saw it! Rooms look a lot more detailed and IW features are underrated imo, glad to see them here. Have you considered using a vision file to make colors pop out more? The grungy looking WaW assets paired with the bright and colorful IW perks and weapons seem like they could be blended better with higher contrast, stronger bloom, more saturation, etc.
379 days ago
every... single.... cod... morons... ponder... mod tools...

no - they will not release another mod tools

it took ten years to get bo3... use common sense ffs...

I mean hey, the seem to be working with PC a lot more than they used to, it's not completely unrealistic to see them add more support for BO4 than the console counterparts.
464 days ago
I don't post here often, but since the BO4 reveal, I've been curious what people's opinions are if they add mod tools. Would the tools be different to reflect a potentially updated engine? (it's basically BO3 Part II lmao)  Does it cut off BO3's modding lifespan?
Personally, I think it's too soon to release mod tools unless they by some miracle allow modding for Blackout; that would be pretty lit and would be a reason to play it over Fortnite/PUBG
464 days ago
It's unfortunate to see several issues from testing are still there (hanging RGMkII bullet impacts, weak Blundergat penetration, etc.), but the weapon variety is nice and they look especially pretty with BO1's spec maps.
484 days ago


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