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Zombie Destroyer
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Total Members Voted: 24
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
When I Play newer zombies I thought It was great to have solo revive now. until I found out that the zombies still come after you WAY after you down. That is not How I have fun. At round 41 I went flawless until I found out that the PAP M1911 does nothing, especially surrounded by lots of zombies.
and still to this day Bam didnt fix solo Revive to have zombies run away.
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() UGX V.I.P. | |
![]() | Has shown excellence and experience in the area of custom mapping in the UGX-Mods community. |
![]() | Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. |
![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |


![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Mappers making a stock map, and listing the stock perks and weapons as features...



What I dont wanna hear is bugs or glitches or G-Spawn errors in Certain zombie maps as thats for you to tell the mapper(s)
Complaining about Bam's QR? How about maps that keep the original WAW QR? i.e. the one that does NOTHING on solo. I guess it's keeping it 'legit' and 'old school' though right.
![]() | Has released one or more maps to the UGX-Mods community. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
![]() | Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. |
Features:
+ All 4 WaW Perks!
+ Jugg
+ Speed Cola
+ Quick revive
+ Double Tap
+ Pack a Punch
+ All WaW weapons!
+ The raygun!
+ The wonderwaffle!
+ The PPSH
+ Removed dog rounds!
+ Barrier spawners AND ground risers
+ one custom texture
+ Changed weapon names
+ Nazi Zombie models!
+ Powerups!
+ Max Ammo (I changed the text to say "MAX AMMEROO" because i'm so hilarious and original!![]()
![]()
+ Double points
+ Instakill
+ CRAPENTER!!!
+ 4 walls and a floor
+ 10 wall weapons!
+ raygun on wall!
+ wonderwaffle on wall!
+ Changed all the prices of everything because i'm creative

![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
1. Ported weapons with WaW fire-sounds and no reload sounds
2. Thinking of every little thing in your map and calling it a feature just to make it appear more complex.
Ex:Ok, went kinda overboard but you get the gist.Spoiler: click to open...[close]
3. Bugs and glitches that were probably cause by sloppy mapping/scripting and could have been easily fixed.
4. Spamming models and calling it "detail"
5. Putting "Its my first map, so if its broken its not my fault" in the release topic
I don't know why people get so worked up about jumpscares. Like seriously, a mildly scary image pops up on your screen and a "creepy" sound plays for a split second. Whats the big deal? Yes, there are other, better ways to make a map scary, but does adding one or two jumpscares really "ruin" a map? Was the experience so traumatizing and overwhelming that you were hospitalized and completely lost the ability to use of the left portion of your brain? Unless this is the case, or if there are 20 jumpscares placed around every single door in the map, I really don't see what all the fuss is about.
![]() | Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. |
lol this was funny
as for the jumpscares, i think people hate them coz they are just tacky and unoriginal. Been done for years already, even some microsoft program in te 80s did it if you didnt touch the mouse for ages lol
In todays worlds, especially with the cod engine, you could do some cool scary stuff, without using a bland, 2d image, covering the screen with a noise that literally makes your ears bleed lol, like a actual scary zombie model, that pops out the floor, gets in your face, screams! then scutles of into a vent or out a window lol
At least i "think" thats what people have against them. Also really annoying on replays, and people place them really poorly ( like some people place em seconds apart, or behind every door... lol )
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |