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![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() UGX V.I.P. | |
![]() | Has released one or more maps to the UGX-Mods community. |
![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Going to send PM with what I found later 
Going to play after testing my mapGoing to send PM with what I found later

looks freakin legit, definetly will try it out!:D That train finishes it off for me 
looks freakin legit, definetly will try it out!:D That train finishes it off for me

![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
* knife weapon: when you have knifed then it will dissappearing but when you going to run you will get it back, or when you knife again you will see the knife again it is only animation failed.
* when you open a tunnel does not matter which way, it will lag (freeze the screen) for a second.
* mule kick doesn't take weapon when you lost the perk.
* tombstone: it gives you all the functions back, but the shaders doesn't coming back but you have the functions for it
* becarefull some stuff / things Don't try to fast pressing the button for example: buying a perk or something else.
because I use custom huds and if you are to fast then it will keep the text on your screen.
* knife weapon: when you have knifed then it will dissappearing but when you going to run you will get it back, or when you knife again you will see the knife again it is only animation failed.
* when you open a tunnel does not matter which way, it will lag (freeze the screen) for a second.
* tombstone: it gives you all the functions back, but the shaders doesn't coming back but you have the functions for it
* perks
---WaW---
- Juggernog
- Speed
- Doubletap
- Quick Revive
---BO1---
- Stamin-up
- Deadshot
- PHD-Flopper
- Mule kick
---BO2---
- Electric Cherry
---Custom---
- Stopping Power
- Discount Sales
- Perk Doubler
becarefull some stuff / things Don't try to fast pressing the button for example: buying a perk or something else.
because I use custom huds and if you are to fast then it will keep the text on your screen.


Will try this tomorrow, definitely curious about the train
Zeer goed gedaan( I'm dutch too)

what do I do when I get infected oh and you forgot to add tombstone to your perks list

alex-125:
Fixed Pictures :
pictures...
Also the map looks good!
Quote* knife weapon: when you have knifed then it will dissappearing but when you going to run you will get it back, or when you knife again you will see the knife again it is only animation failed.
Could not understand this
Quote* when you open a tunnel does not matter which way, it will lag (freeze the screen) for a second.Zone, Spawners or KVP mistake ( Can be caused by overlapping zones for example )
Quote* tombstone: it gives you all the functions back, but the shaders doesn't coming back but you have the functions for itTombstone is not even listed in this :
Quotebecarefull some stuff / things Don't try to fast pressing the button for example: buying a perk or something else.
because I use custom huds and if you are to fast then it will keep the text on your screen.I would entirely change it to work properly then, as you cant expect players not to hit the button too fast, if your panicked, you cant help it
-knife model disappears ramdomly
-risers can be seen spawning on the upper floor when downstairs
-hintstrings don't show even when your within radius of the trigger
-CZ pistol and Remington do ridiculously low damage and lunge animation is glitched.
-floating motorcycle model on the road that leads to the Remington
-eating the bread causes strange model glitch(can't describe it better)
-grenades do very low damage
-zombies can walk through the door in the building to your left and you go to the Remington
-lots of dev script errors
Intro credits and conversation needs to be removed IMO. I really don't need(or want) to see who helped you everytime i restart the map.
-knife model disappears ramdomly
-risers can be seen spawning on the upper floor when downstairs
-hintstrings don't show even when your within radius of the trigger
-CZ pistol and Remington do ridiculously low damage and lunge animation is glitched.
-floating motorcycle model on the road that leads to the Remington

-eating the bread causes strange model glitch(can't describe it better)
-grenades do very low damage
-zombies can walk through the door in the building to your left and you go to the Remington
-lots of dev script errors
I think it is a little too hard. make the knife a little more powerful and put bad guns right at the start
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
I have the black ops 1 knife exported from black ops 1 out of the varkuta mission, but in world at war it glitched a little bit when you have knifed a zombie.
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() UGX V.I.P. | |
![]() | Has released one or more maps to the UGX-Mods community. |
![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Is it the anim or the model your referring to?
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |