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Hey seanathan ! What a detailed review, i thanks you for the time you spent to write it. I already got some of your suggestions but not all. I profit of your comment to answer to everybody who are asking:
Thanks to everybody who played my map, it was a very old project and i'm realy glad you enjoy it guys !
I spent something like a month full time around february to finish the project, i remind you guys, this is my first map on any COD and i was almost learning everything in the same time. So yes i had some problems that i couldn't fix
When i finnaly released my map the 16th of february i thougt almost evrything was working, but a fuc**** error made me crazy during a week ( the crash game bug (LookupLen>0)) Today i still don't know exactly what induced this error, to remove it i had to rollback the map with BO2 & BO3 perks instead of the Candy perks, also i had to remove carpenters and some of my windows to made it to work. I repeat: one week to figure it out (yeah i'm a noob xD). The bug come when you're playing so really difficult to understand.
- There are the double tap 2.0 and the others Bo2&3 perks instead of the Bo1 ones, but as i said there was tha candys before the issue. Idk why you feel it was not the case of your first try.
- I still have problems with deadshot, it freeze player when he takes it -_-, so because of that and because this perks is trah i placed it in the ravine
- I absoluty don't know how to add more perks, i followed Shipuden's tutos to made my map and he doesn't explain how to do it, but the idea is good.
-The weapon progression is still disjointed i have to admit, i did not test enough the map to balance it better, all of your ideas are good. I can tell i also had issues when adding weapons, i normally wanted way more custom weapons but i got dumb and missed a "," somewhere in a .csv -_- so i was stuck. I think i also created the weapon_default issue because of the weapon pack, i added wheird things in the box like bowie, grenades and others.
If i correcly added more weapons in the map, i think i still keeped the bo1 basics weapons, cause there are really bad and make the box less broken, that force the player to spend more money and stay more on the map before the endgame.
-The map has the maxiumum number of separated area.
-The spas name is weird, but the skin of the 2 shotguns are really different, IRL there are differents spas , i may will remove the basic one.
- The soulboxes are intentionnaly invisible, because there are where every perks are outside the pyramid. You can hear a sound near those wich stop when the boxes are full.
Even if your comment is encouraging, i'm not going to fix and tweak stuffs before some time, cause it is really (like really) time consumming. I promise i will do it one day.
I thanks you one more time for your comment, and if you want to help don't hesitate to PM me on discord.
On my GitHub page there is a link to an installation video. I also cover some FAQ and other potential errors you may encounter when installing.