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Contact Support - Help Center Get help on the UGX Discord. Join it now!Is it the anim or the model your referring to?
Anim, I think its due to wrong stat times on weaponfile or just bug in weaponfile itself
or maybe didnt add the anim to mod.csv / zone_source
If he explains we can prob figure it out ( could just be a bad export or typo )
I found a game ruining glitch. I tried to buy the first generator bye the g3 but after I pressed f and I realized I only had 730 points and the prompt to turn it on never showed up in that game again.
Ok so I played this map for real and I give it 9/10. It was great fun but it lacks detail, amazing beta!
Ik I have been posting a ton on this topic but I just like giving my opinions to great mappers like you. I think you should make the perk limit 8 and then perk doubler makes it 16 perks. Btw this is my favorite map of all time and its still in beta...so congrats.
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![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
I don't know man, but World at War doesn't have a knife weapon option in the weapon file or it is not defined in the engine think I, Idk?
Its defined in "every" weaponfile
Each weapon has its own knife speeds / times - and you could even change what melee model or anim in there too
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() UGX V.I.P. | |
![]() | Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
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thank you for comment back, I mean more like the settings from: playeranim type there is no knife or something else you would use that, that codwaw knows that you having only a knife.
think I
best regards,
Gamer9294
You need to make new playeranimtype by messing with mp/playeranim.script and playeranimtypes
okay thank you very much for helping, but I have only a question how would I making something like that ? I have never tried how that is working ?
best regards,
Gamer9292 8)
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() UGX V.I.P. | |
![]() | Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
okay thank you very much for helping, but I have only a question how would I making something like that ? I have never tried how that is working ?
best regards,
Gamer9292 8)
Look at Tom's melee weapon weaponfiles, should be all you need.
Even if you dont have any experience with scripting, making new playeranimtype is easy. Just look up how its done for other types and copy paste them, renaming stuff. Then just calls and weaponfile change and done
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
thank you man for the information, I will check it out later
okay yeah I have well experience with scripting but not like as a pro xD
Okay I will try it out later, thank you for the information
Best regards,
Gamer9294