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Messages - azetri

Spoiler: click to open...
It's easy, you have to interact with the posters in the right order around the map (I suggest making a list for different games cause they are randomised in different games, then above jugg you will find a blue glow glow (use gondola to see it better) use a grenade on it then it would drop down next to jugg, at this point you want to open the blue retriever room. In the redeemer room there is a blue puddle put the part you got and you will then get the liquid. Hope this helps, can you help me how to get the purple and red one? I have been having trouble finding them

i messaged you
7 years ago
hey can anyone help me with
Spoiler: click to open...
how to get the blue liquid?
I have gotten the
Spoiler: click to open...
other 3 liquids (red/green/purple) but the blue one (for the knight)
I cant figure out. Any help will be appreciated.
7 years ago
I think this map's easter egg is nearly impossible without PhD flopper working correctly against the raps. I know it is supposed to be difficult but it already is difficult by just how many steps it has and how many things have to go right. All I ask is that PhD flopper works and besides that its a good map :D
8 years ago
links not working
8 years ago
Does your friend have T4M installed?


It's okay, I just told him to restart his computer and it worked LOL
8 years ago
MY FRIEND KEEPS GETTING THIS ERROR. PLEASE HELP :)


Code Snippet
Plaintext
er version is 3.0
Vertex shader version is 3.0
Shader model 2.0 code path is available.
Shader model 3.0 code path is available.
Using Shader model 3.0 code path because it is the best available path on this hardware.
Attempting 1280 x 720 window at (0, 61)
Game window successfully created.
Using 4x anti-aliasing
Creating Direct3D device...
Database: Assets Sync Started
Database: Assets Sync Finished
Loading fastfile code_post_gfx
Loading fastfile ui
Loading fastfile localized_common
Loading fastfile common
Loading fastfile patch
Initializing render targets...
Requested frame buffer to be 24-bit color with 8-bit alpha
DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
Initializing static model cache...
Initializing dynamic buffers...
Initializing particle cloud buffer...
Creating Direct3D queries...
Loading fastfile 'code_post_gfx'
used 1.13 MB memory in DB alloc
Loading fastfile 'ui'
used 39.48 MB memory in DB alloc
Setting initial state..
8 years ago
It begins with a little toilet cleaning


what do you mean? I found that the toilets have nothing. Every run The box gets glitched and doesnt work so do I need a weapon or grenade for the cleaning?
8 years ago
is there a buyable ending? if so, can you give me some hints as to how to start the easter egg. i am lost. :(
8 years ago
after the ee, is there a buyable ending?
8 years ago
good map, does not take that long
9 years ago
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