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Title: Re: [Approved] Abandoned School
Post by: bigjeff101 on December 04, 2015, 05:53:13 pm
Wow I remember my first zombie map. I don't even know where to began with this poorly made map.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
UGX V.I.P. | |
Has shown excellence and experience in the area of custom mapping in the UGX-Mods community. | |
Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Got a bit of a problem, lad. Whenever I load up the game, the hud's in the right spot, but all the numbers are off to the left. So the points are on the top left of the compass, the round number isn't even there, and the ammo numbers aren't in their boxes, the lethal grenades are in the tactical grenades box, it's a mess for me. Any way I can fix this?
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
UGX V.I.P. | |
Has shown excellence and experience in the area of custom mapping in the UGX-Mods community. | |
Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
I swapped my resolution from 1280x1024 to 1280x720 and the problem is still there.
Here's what it constantly looks like for me if that'll help:
(Image removed from quote.)
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
UGX V.I.P. | |
Has shown excellence and experience in the area of custom mapping in the UGX-Mods community. | |
Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Noticed some issues while playing earlier.
These were all while playing gungame
1.) pathing error to the right of door in quick revive room
2.) no door kicking / breaking animations
3.) couldn't ads with the ranger
4.) grabbing two infinite ammo power ups removes infinite ammo effect.
5.) upgraded Thompson still has 20 bullets per mag (maybe intentional you'd think the drum mag would increase it)
Ya the pathing issues are the door models, for some reason waw reacts weirdly to certian models and those doors seem to break pathing sometimes. I have never witnessed the door anims not playing ever, so I'm not too sure how that could have happened. Rangers never had ads anims, thats just how the gun is in mw2. Im aware of the infinite ammo power up bug. And I didn't bother with the thompson I guess.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
UGX V.I.P. | |
Has shown excellence and experience in the area of custom mapping in the UGX-Mods community. | |
Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
I also noticed after playing awhile my headshot count disappeared