[UGX] Comosea v1.1.2 Release

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Created 2439 days ago
by treminaor
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This map can be downloaded from the UGX Map Manager.

This map features UGX Mod v1.0! For a full list of features, click here.
Download count as of October 1st 2013 - 34,452

v1.1.2 Patch Changelog:
  • "No AI vs AI accuracy graph for weapon 'semtex'" error has been fixed.
  • Fixed an ammo-sharing bug between the G36, AUG, Stoner63, and Commando.
  • Fixed Quick Revive prints in the corner of the screen.
  • VR-0A3 no longer instant-kills zombies before they become humans.

v1.1 Changelog:

Major:
  • Black Ops AUG added to play, challenge added for kills
  • Black Ops Commando added to play, challenge added for kills
  • Black Ops Stoner 63 added to play, challenge added for kills
  • Sentry Gun powerup added to Arcademode! Challenge added: "Automated Extermination"
  • When 45 second timer is up for Sentry Turrets, they will explode, killing zombies in the nearby radius.
  • Sentry Turrets are mountable and controllable by players, use at your own discretion ;)
  • Black Ops Semtex Grenades added as a wall purchase.
  • You can buy them off the fence in the area beyond the Garage (Referred to as the Left-side area)
  • Black Ops Frag Grenade now replaces the WWII German Potato Grenades
  • Upgraded Crossbow now attracts zombies like in Black Ops
  • New Pack-a-Punch Weapon Textures for all guns
  • Zombies now ALWAYS run away from you during Second Chance revive in Solo mode.
  • Graphics Settings added to pause menu for major FPS boosts in some areas
  • Screenshot Mode added to pause menu
  • Challenges and Character Customization now available while offline
  • Challenges are now viewable from pause menu
  • Crossbow no longer kills zombies on impact (this was never intended to happen)
  • Random Box price no longer increases beyond 950.
  • Various sprint anims were missing missing (ak74u, snipers, etc) - they have been added
  • Hellfire didn't count towards killcount
  • Freezegun didn't count towards killcount
  • Crossbow didn't consistantly count towards killcount
  • If a challenge-unlocked item has an effect, it is now displayed on the challenge description window.
  • Fixed bug where hintstrings for various objectives or perk machines were not being updated or displayed in rare cases.

Normal:
  • Removed all deceiving ladders from the map - no, you can't go up on anything! lol
  • "Current Gun" HUD no longer overlaps the round # hud in Gungame
  • 3-Weapons Randombox Pipewrench glitch now fixed
  • Fixed missing reload sounds on M14 Upgraded
  • Adjusted M14 ADS FOV

Minor:
  • Added "in an illuminated fuelcan" to the boat fuel objective text to make it more obvious to new players
  • Comosea end-game iPrintLn reworded to be more clear
  • [You are not allowed to view external links. Register or Login to see them] fixed
  • [You are not allowed to view external links. Register or Login to see them] fixed
  • [You are not allowed to view external links. Register or Login to see them] fixed
  • Scope shaders are now CoD4 shaders
  • Moved AK74u to left side area near the labcoats (was previously in the saws building)
  • Powerup icons are no longer low-res in 1920x1080 (fixed as best as i can, any other pixelation is due to CoD's rendering)
  • Changed Quickrevive hint to Second Chance in Solo



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Last Edit: July 05, 2016, 10:38:01 pm by Lukkie1998
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God that's a long fucking changelog.
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 :rainbow: nice update on the map, easier to kill zombies with the commando now lol
Last Edit: December 13, 2012, 12:21:38 pm by jamalizcool
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Although I don't see the tomikaze pistol, the dual wieldable sentry guns or my completely racist minigame that, I was under the impression, were all promised to be in this version...I guess I'll still play it.
Last Edit: December 13, 2012, 07:51:24 pm by tomikaze
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Very awesome! :D
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Although I don't see the tomikaze pistol, the dual wieldable sentry guns or my completely racist minigame that, I was under the impression, were all promised to be in this version...I guess I'll still play it.
  :lol:
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Should I be enjoying this map more than BO 2? Great job on the patch!  Keep up the good work, it is greatly appreciated
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Should I be enjoying this map more than BO 2?
:gusta:
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soo true! anything planned 4 xmas? (like an expansion to ugx xmas  ;) )
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lmao. Too funny.

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i'm not sure where to put this post, lol.

apparently, the UGX manager doesn't say that its intalling a map after if "downloads" giving the impression that its part of the "download" progress bar.

so consequently I downloaded the map and preceded to download the update, and started to play after it finished "downloading" resulting in getting a 3-6 error, and telling me to go to my temp folder.

AND apparently you can't just redownload it as the option vanishs into thin air.

So where exactly is the Temp folder?
Last Edit: December 14, 2012, 03:44:19 am by daedra descent
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Another amazing stuff from UGX like always :D
I found an interesting thing though. If you have AUG and Commando their ammo add together, so if you have 200 in Commando and 200 in AUG you get 400. I was shooting with Commando all the time and when it got empty I switched to my AUG and it's got empty as well.
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font does not support languages ​​other than English?
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font does not support languages ​​other than English?
Sorry about that, not much I can do since I don't have the foreign font files on my computer.
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Sorry about that, not much I can do since I don't have the foreign font files on my computer.
Do you can return the standard font as it was in version 1.0?

 

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