SnowBlind, 13 Perks! 2 Custom zombies!

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by gympie6
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I have tried downloading and placing the file in my mod folder multiple times, however when I load up the map, I am unable to play due to a slew of texture glitches. I have no clue what is causing it
If that happens it is best to disable or remove T4M before playing this mod.
Last Edit: May 28, 2019, 08:14:39 pm by gympie6
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Feel kind of strange making a review without beating the map, after giving it several tries and think the best so far is in the 30s 
here's my pros and cons and overall of this map 
pros:
main menu is great
 double pack is great and rare in maps, even better its not just bo3 style repack its new camo, more ammo 
I liked the generators 
The banzai zombies are funny and interesting 
The maps overall aesthetic is interesting (although sadly I can't record on it because all that snow kills my fps)
Many wide open area fantastic training spots and camping 
Added perks are interesting and sometimes useful 
cons:
weapons:
personally the weapons could use a bit more variety from other games
weapon glitches:
The cm-90 animation while running is glitchy with fov 90 
acr run animation is also glitchy at fov 90 
Map glitches:
had a moment when I got into the elevator and while it was moving got stuck in the corner and couldn't move
Map itself:
The cave is so dark you need nearly max brightness to see something (which was probably on purpose)
The underground area with that green pit, oh I was so pissed when I fell in there (so pissed in fact I said oh screw it loaded up my mod menu, +infinte points, frozen zombies, and went exploring, I did take off the mod menu for later tries)
The pap area, why do zombies spawn in there, its almost impossible to pap unless you have like 1 zombie left at end round
zombies:
Why, why did you have to add nova zombies! 
I hate nova zombies, part of the reason I can't play kino 
also why the engineer as a boss, that feels a bit generic since most maps have him 
The teleporter I don't quite understand his role much
overall:
fun:7/10
replay:6/10 (for the ee/high round)
difficulty6/10
style:7/10
zombie types:7.5/10
weapons:5.5/10
weapon repack:6/10
layout:8/10
(could easily see myself getting to high rounds just matter of time and not turning the power on)


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Feel kind of strange making a review without beating the map, after giving it several tries and think the best so far is in the 30s
here's my pros and cons and overall of this map
pros:
main menu is great
 double pack is great and rare in maps, even better its not just bo3 style repack its new camo, more ammo
I liked the generators
The banzai zombies are funny and interesting
The maps overall aesthetic is interesting (although sadly I can't record on it because all that snow kills my fps)
Many wide open area fantastic training spots and camping
Added perks are interesting and sometimes useful
cons:
weapons:
personally the weapons could use a bit more variety from other games
weapon glitches:
The cm-90 animation while running is glitchy with fov 90
acr run animation is also glitchy at fov 90
Map glitches:
had a moment when I got into the elevator and while it was moving got stuck in the corner and couldn't move
Map itself:
The cave is so dark you need nearly max brightness to see something (which was probably on purpose)
The underground area with that green pit, oh I was so pissed when I fell in there (so pissed in fact I said oh screw it loaded up my mod menu, +infinte points, frozen zombies, and went exploring, I did take off the mod menu for later tries)
The pap area, why do zombies spawn in there, its almost impossible to pap unless you have like 1 zombie left at end round
zombies:
Why, why did you have to add nova zombies!
I hate nova zombies, part of the reason I can't play kino
also why the engineer as a boss, that feels a bit generic since most maps have him
The teleporter I don't quite understand his role much
overall:
fun:7/10
replay:6/10 (for the ee/high round)
difficulty6/10
style:7/10
zombie types:7.5/10
weapons:5.5/10
weapon repack:6/10
layout:8/10
(could easily see myself getting to high rounds just matter of time and not turning the power on)
Eey mindcraftvid1 thanks for the feedback.

I am glad you enjoyed the map.
I see there were some problems with the cm-90.
Normally it isn't cod's intention to play the game at fov 90 but I gave the players the option to do it.
I am afraid the weapon isn't good ported but I liked the weapon.

About the glitches and darkness I am thinking about to release a new version of Snowblind where these two biggest problems would be solved.
Not sure if I am going to do that because I have to release Bayern soon, the next map of the series.

I added nova's because I liked them very much but I guess a lot of people hate the crawlers and the zombie boss.
Well I thought it would really fit the map (zombieboss and crawlers) and make it more difficult for players to play the map.

The stalker zombies (teleport zombies) were added to scare the players.
The map is really huge and with these guys around you would be surprised when they teleport near you and that was my point haha. :)
Otherwise I think the map would be too easy to play?

The next map will be better with good weapons and more custom zombies!
If you want to take a peek: https://www.ugx-mods.com/forum/zombie-maps/5/w-i-p-bayern-new-perks-and-new-custom-zombies/16949/msg160643#msg160643

Thank you again for playing my map. :)
Last Edit: July 08, 2019, 09:18:47 am by gympie6
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interesting about the "stalker", he's a bit scary but his slow speed and lack of effect on the player don't make him that effective
also found when I was trying for a high round, nova's glitch with the winters howl and will leave clouds of nova on the map if you kill many in that spot
Here's an example:  [You are not allowed to view external links. Register or Login to see them] also found after about the mid 20s the enginner boss no longer spawns 
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Location: nl
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gympie6's Groups
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gympie6's Contact & Social LinksDistenc5Teffrie
interesting about the "stalker", he's a bit scary but his slow speed and lack of effect on the player don't make him that effective
also found when I was trying for a high round, nova's glitch with the winters howl and will leave clouds of nova on the map if you kill many in that spot
Here's an example: [You are not allowed to view external links. Register or Login to see them] also found after about the mid 20s the enginner boss no longer spawns
It was not my idea to make the stalker zombie that strong. 
You should deal your time with the nova crawlers if stalkers aren't enough for ya hahahahaha.

And yeah that's the problem with using someone else their code there can be some bugs. Maybe I am gonna look at these bugs you mentioned.

 

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