uhhh.... for some reason you start with 50000000000 pointsWhoeeps I totally forgot to change that, play it until it's gone..
Whoeeps I totally forgot to change that, play it until it's gone..lol you are going to fix that right?
lol you are going to fix that right?Ofcourse!
Nice, congrats on the release. :DLoadingscreenHidden TextLmao why the downloads are different in sizes.
https://prnt.sc/l1j77x (https://prnt.sc/l1j77x)
https://prnt.sc/l1j7bq (https://prnt.sc/l1j7bq)
Pretty neat map, but i think the symbol part is unfair since you dont get to try again if you fail the order once. If this is trying to increase the maps replayability, i think its a questionable approach. So maybe you could be so kind and put the correct order somewhere, since its kind of frustrating. Other than that, i think this was a good effort on your part. Thanks!Thanks for the feedback :)! There is no specific order in the symbols you only have to shoot the right ones. It doesn't matter if you hit the last one and then the first. As long you have the keyword you are fine.
looks like a great map gonna go for some high rounds for sureGood luck with that, it sure is a challenge.
Congrats on the release! been a long time :PIndeed, thanks :)
Cool map!Thanks! ^^ It's good to see there are still people around who knows the game.
Nice Recreation of the castle from 007 Nightire.
Fun map dude! Me and some friends have been playing it a ton and we fuckin luv it! The guns, generators, special zombies and perks are all awesome! A couple things though. We aren't very fond of the bazooka replacing one of your weapons when you try to do the easter egg, maybe just make it buyable off the way. Also I feel it's way too dark in the tunnels and the place where the elevator leads. The castle has only one spawn in it and is kinda uninteresting after the box is gone and everyone has Jugg. I feel that the g36,cm901, and ACR wall guns tend to feel the exact same and aren't any better than eachother or have more ammo or higher firerate. Finally there is no way to complete the map so It gets boring later game.He man thanks for the feedback, there are some intresting things but to do that you guys have to complete the Easter Egg first. There is also a buyable ending on this map so there is a goal on the map. I don't know how far you got guys in the Easter Egg but it is worth the time to get to the end!
We really ignore these things in game though since the fun drowns them out, however if there is gonna be one thing you add I'd like it to be an ending (I know not everyone likes this feature but it just makes later game more fun and interesting instead of just a grind).
is there a 3 hit down with out jugg if there is awesomePrimo Victoria is the perk you are looking for.
Absolutely sick map! The visuals are stunning, the gun and perk vareity is awesome, and the map is decently large. The teleporter zombies aren't nearly as annoying as the ones using ZTC mod, and the boss didn't give me too much trouble (especially when I got the Wunderwaffe :P). I also enjoy that there's a decent bit of space to run around, but not too much as to make the map too easy.Thx for the feedback, some of these bugs we would have to look into more but we thought we fixed the elevator problem, the brightness is also a mystery since for a lot of people its completally fine and others are having trouble with it so we have no clue what to do with it. then the mine tracks are supposed to be like this, its the most rewarding place to be( evantually) so we made it extra hard to go around. and for the pap(which is not like an easter egg or something)1. activate all the generators around the map2. activate main power switch3. buy the door to the teleporter in the cave area (that pentagram in a sideway of the mine)and you teleport to the pap....
There were only a few small issues, none of which are mapbreaking but got on my nerves just a little. The main issue I ran into was the fact that it was easy to get stuck permanently, which for me, happened in the elevator when i jumped as the elevator reached the underground, and the ladder underground, which I jumped onto to get up quicker. Luckily I was in the lower rounds when they happened, but at a later round, it could be very frustrating. The minecart track in the underground was also kind of frustrating, as it was very easy to make an irrecoverable fall (again, happened to me twice). The other issues I ran into are extremely minor, the near pitch black darkness of the tunnels (bumping up my brightess a few notches made it seeable), and the zombie counter showing negative values at higher rounds (didn't affect the turn of the round, the round ended when all zombies were eliminated, not when the counter reached zero). None of these issues are mapbreaking and don't subtract from the awesomeness of it, but they did cause me a few game resets.
One thing that puzzled me was how exactly to find the Pack-A-Punch. I'm assuming it's behind the door in the castle which yeilds the text, "Come back later...", but I don't have the slightest clue as to how it would be opened. If you could give me a few pointers, I would be thankful, I really wanna try out the double PAP weapons in the map. I can tell that you spent a lot of time on this map, it's a hell of an experience and I had a lot of fun playing it. If only I could get multiplayer to work so I could play with my other friend who plays WAW, this map would be really fun on multiplayer.
Hey dude, this map has any easter egg, isn't it?yes, it has an easter egg...
noticed that the castle area is map from 007 nightfire, ahh the nostalgiaIndeed hahaha! :)
Question, i have scoured this map but get killed in late rounds, like 20 or higher,, the double upgraded weapons help, but after i get all the paper, and the Bazooka, what does this open ???Look around, maybe you find something :)
Question, i have scoured this map but get killed in late rounds, like 20 or higher,, the double upgraded weapons help, but after i get all the paper, and the Bazooka, what does this open ???Once you get the Bazooka you need a few points to do something with it, after that there might be something to look at, at the double tap generator
Thanks for the map gympie6! Heres a coop playthrough if anyone would like to check it out: https://www.youtube.com/watch?v=jfqyzCiVYjM (https://www.youtube.com/watch?v=jfqyzCiVYjM)I watched both video's and I am glad you liked it!!! :)
Realy perfect work guys! Keep it going, is rare to see some good maps these days and your work is excelent. I realy love fresh ideas for mechanisms in maps and some inovation. Can i send some money for support and inspire you for some another map? And how can i do it? :))) O:-) i dont have much, but i realy want to do some more than just write some words.glad you enjoyed the map and there is already a sequal being made. also thanks for the offer but there is no reason to donate. your words are more important.
Realy perfect work guys! Keep it going, is rare to see some good maps these days and your work is excelent. I realy love fresh ideas for mechanisms in maps and some inovation. Can i send some money for support and inspire you for some another map? And how can i do it? :))) O:-) i dont have much, but i realy want to do some more than just write some words.That's very kind of you but what my friend said there is no reason to donate. We do this for fun and I really love the good feedback! :)
This is one very very underrated map :( the amount of quality this map has is right there with the top maps in waw custom zombies it should be posted to the other sites like zommods and zombiemodding thanks for the mapper for one of the greatest and highest quality map i have ever played :1000:
I have tried downloading and placing the file in my mod folder multiple times, however when I load up the map, I am unable to play due to a slew of texture glitches. I have no clue what is causing itIf that happens it is best to disable or remove T4M before playing this mod.
Feel kind of strange making a review without beating the map, after giving it several tries and think the best so far is in the 30sEey mindcraftvid1 thanks for the feedback.
here's my pros and cons and overall of this map
pros:
main menu is great
double pack is great and rare in maps, even better its not just bo3 style repack its new camo, more ammo
I liked the generators
The banzai zombies are funny and interesting
The maps overall aesthetic is interesting (although sadly I can't record on it because all that snow kills my fps)
Many wide open area fantastic training spots and camping
Added perks are interesting and sometimes useful
cons:
weapons:
personally the weapons could use a bit more variety from other games
weapon glitches:
The cm-90 animation while running is glitchy with fov 90
acr run animation is also glitchy at fov 90
Map glitches:
had a moment when I got into the elevator and while it was moving got stuck in the corner and couldn't move
Map itself:
The cave is so dark you need nearly max brightness to see something (which was probably on purpose)
The underground area with that green pit, oh I was so pissed when I fell in there (so pissed in fact I said oh screw it loaded up my mod menu, +infinte points, frozen zombies, and went exploring, I did take off the mod menu for later tries)
The pap area, why do zombies spawn in there, its almost impossible to pap unless you have like 1 zombie left at end round
zombies:
Why, why did you have to add nova zombies!
I hate nova zombies, part of the reason I can't play kino
also why the engineer as a boss, that feels a bit generic since most maps have him
The teleporter I don't quite understand his role much
overall:
fun:7/10
replay:6/10 (for the ee/high round)
difficulty6/10
style:7/10
zombie types:7.5/10
weapons:5.5/10
weapon repack:6/10
layout:8/10
(could easily see myself getting to high rounds just matter of time and not turning the power on)
interesting about the "stalker", he's a bit scary but his slow speed and lack of effect on the player don't make him that effectiveIt was not my idea to make the stalker zombie that strong.
also found when I was trying for a high round, nova's glitch with the winters howl and will leave clouds of nova on the map if you kill many in that spot
Here's an example: https://steamcommunity.com/sharedfiles/filedetails/?id=1794617666 (https://steamcommunity.com/sharedfiles/filedetails/?id=1794617666)also found after about the mid 20s the enginner boss no longer spawns
looks good, will try lateris this the real cbt_johnson1? maker of the bighead bunker map?!
is this the real cbt_johnson1? maker of the bighead bunker map?!no i am ded
looks good, will try laterthanks
yoo i just saw this but thanks for potting my vid (#2) on your mod page !I love to do it for my fans! :)
seriously thanks gympie6 :)
Nightfire remake thanks!!10/10 best game in the world!
So I had a really weird glitch when playing with friends where one friend after dying ended up being disconnected (that's probably a waw issue tbh), while the other became unable to shoot entirely. As in even after buying new guns he couldn't shoot. Could still throw grenades and knife but could not shoot. You have any idea why that is happening?No idea, never got it. I hope replaying the map will solve the issue?
Looks good so far.That is because you are using T4M. This is one of the side-effects that can happen.
Had a broken gun at the beginning of the round....
https://gyazo.com/ca60fe5dd558aa77c424941587ed1c8b (https://gyazo.com/ca60fe5dd558aa77c424941587ed1c8b)
But at all, good work :D
That is because you are using T4M. This is one of the side-effects that can happen.oh okey, not sure whats T4M is but nvm xD
oh okey, not sure whats T4M is but nvm xDThis: https://www.ugx-mods.com/forum/mods-releases/61/world-at-war-modification-t4m-r45/8092 (https://www.ugx-mods.com/forum/mods-releases/61/world-at-war-modification-t4m-r45/8092)