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Contact Support - Help Center Get help on the UGX Discord. Join it now!![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() UGX V.I.P. | |
![]() | Has shown excellence and experience in the area of custom mapping in the UGX-Mods community. |
![]() | Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. |
![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
On the other hand, it seems as though, you do not have an understanding of the limitations we mappers have to deal with using this 10 year old program. Many of the issues stated are quite easy to fix, and I will try to improve on the mod as soon as possible; however, I do not like the fact that I put a lot of time and effort into this mod (of which is better than most peoples' - excluding ugx and other large mods) and have people like you throw a disturbingly sized list of complaints at me. Especially since majority of you complaints are opinionated.
You truly have kicked me in the balls, and quite hard might I add.
I would like to counter a lot of the things you put on the list, but unlike you I don't like writing essays.
Sorry if that sounded a bit harsh, it just seems that no matter how much work goes into the mod, it just isn't good enough for the community.
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() UGX V.I.P. | |
![]() | Has shown excellence and experience in the area of custom mapping in the UGX-Mods community. |
![]() | Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. |
![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
I don't get how you could take offense at that. He provided a list of all the bugs he found, and he included some suggestions he thought could make the map better.
I take offence because in the last week, all I have gotten from people is complaints,
and I have never seen one post containing so many things that he believes are wrong, when I'm was there thinking the mod was practically done.
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Your getting this all wrong! I am sure everyone would agrees that this is one of the best mods out there and is as close as you can get to the black ops with out playing it.
Everyone plays the mod not to just come back and say the mod was great and ignore any bugs. They come back with constructive criticism in order to make the next release of the mod even better.
The guy who u said wrote an essay spent alot time going through the map searching for any bugs and then reporting back to you his findings. He is in no way making complaints!
you dont need to keep updating the Overrun version of the mod, you said yourself this is just testing the mod for your lastest map. you can release a better version with lockdown.
Take this like a beta you dont say to beta testers stop complaining my mod is perfect.
everyone appreciates the brilliant mod you have made so dont rush to make it perfect it takes time
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![]() | Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. |
I take offence because in the last week, all I have gotten from people is complaints,
and I have never seen one post containing so many things that he believes are wrong, when I'm was there thinking the mod was practically done.
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() UGX V.I.P. | |
![]() | Has shown excellence and experience in the area of custom mapping in the UGX-Mods community. |
![]() | Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. |
![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
dont rush to make it perfect it takes time
![]() | Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
I said that I was grateful that he took the time to this,
but I just don't see a list of things to fix that long as positive criticism.
Many people have posted some issues of the map/mod, of which I have tried to fix;
and I am very grateful of that. But when you write an entire page worth of things to fix, that is going beyond the point of being helpful, and more towards an annoyance.
I have spent months on this mod
And trem I do understand that people just want to help, but I just can't stand it when the community doesn't see that we put a lot of effort into this stuff. I'm sure you must feel the same. I have seen a lot of posts lately on maps, where people have been nit picking every little thing, but they must understand that there's usually only one person working on that map and it can get quite overwhelming.
I'm sorry if I lashed out at you JadenSzeqczak, but I hope you understand the amount of work that goes into something like this, and as much as I'd like to have the mod polished (along with a bunch of others) I simiply cannot address everything.
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
He does try his best guys, and his best is definitely freaking amazing, you do need to listen to him and understand how much has been done with this, this isnt just some "added black ops weapons, totally black ops mod" kind of thing, he has gone to every detail, each weapon file is edited to be just like in black ops, all the weapon hint strings, FX, images, everything, he has hit all the limits with this mod countless number of times, its honestly one of the best out there, most people dont understand that and just say "sound ain't perfect" or "gun aint perfect" and due to world at wars engine a lot of the time there is a REASON for that, not just cause he didn't feel like fixing it, there is nothing extremely game breaking in it either, its one of the most polished things ive seen
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
JadenSzewczak very indepth list and that railing idea was exactly how i felt to! Cool to jump down there, however if room below is not open the zombies will derp out or something about zones hehe (not my cup of tea)
- i will make sure YOU of all people beta test my next release before i can oficially fully call it "DONE"
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() Nuclear | DARKLEGION's requested title |
![]() | Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
I said that I was grateful that he took the time to this,
but I just don't see a list of things to fix that long as positive criticism.
Many people have posted some issues of the map/mod, of which I have tried to fix;
and I am very grateful of that. But when you write an entire page worth of things to fix, that is going beyond the point of being helpful, and more towards an annoyance.
I have spent months on this mod
And trem I do understand that people just want to help, but I just can't stand it when the community doesn't see that we put a lot of effort into this stuff. I'm sure you must feel the same. I have seen a lot of posts lately on maps, where people have been nit picking every little thing, but they must understand that there's usually only one person working on that map and it can get quite overwhelming.
I'm sorry if I lashed out at you JadenSzeqczak, but I hope you understand the amount of work that goes into something like this, and as much as I'd like to have the mod polished (along with a bunch of others) I simiply cannot address everything.
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() Oil Rig Beta Access |
- the pack-a-punch, sickle, phd area is very distant from the rest of the map; i think it would be extremely cool if, like in the call of the dead lighthouse you could at the end of the catwalk make the bars broken so that you can jump down near vigor rush from pack a punch (of course you would die without phd) just a cool thing my friends and i thought of while playing