Dixmor Asylum v1.2[Updated 7/30/15]

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Created 1399 days ago
by sevengpluke
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Dixmor Asylum



Story

Dixmor Asylum

A Hospital for the Criminally Insane. Atleast that what it was before it was infested with zombies. Two scientist who worked at the asylum thought it would be a great idea to use an inmate as a test subject for their drug experiments. Well... It went wrong. As the drug they injected the inmate with made him want to dine on human flesh, so he killed the two scientists, causing them to become infected. They then rose from the dead and began spreading the infection to all the other inmates and scientists who worked at the asylum. 2 inmates Danny and Leo, who knew of the infected,  began to plot their escape, so that they wouldn't join their other fellow infected inmate.

They must....
Escape Asylum!

MEDIAFIRE
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MEGA
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Features

Tranzit and Five Scientist Zombie Varients
BO1 Perks
Double Tap 2
Custom player 1 Vox
BO2 Weapons
BO2 Knife Anims
Buildables
Soul Chest
Lots of wall weapons
Elevator
Ambient Sounds





Pictures





Credits to bwc66930 for the pics.


Video
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Credits to TheGanksterProdigies for gameplay video.

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Credits to appleclouds for gameplay video

Weapons

Wall


M14
Ballista
MP5
Remington 870
AN-94
UZI
M1927
STG-44
MP40


Box



SCAR-H
RPG
HAMR
RGM2
B23R-Extended Clip
Five-Seven Tactical Knife
Judge/Executioner
KAP-40
KSG
M1216
PDW
DSR Iron Sight
Galil
RPD
Python
AK-47
Blundergat
Remington New Model Army
MG08


Credits


MakeCents
bwc66930
Rorke
Tudark
vinnyz500
BluntStuffy
Midget Blaster
DidUknowiPwn
YaPhil
Ege115
BYZM0Dz
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Harry Bo21
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HitmanVere
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rdv
Death_reaper0
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chromastone10
treminaor
Rollonmath42
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thezombiekilla6
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Paragalor
TheMightyDud
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Bugs
Sorry but you are not allowed to view spoiler contents.

Notes

This is my first released map and my third worked on. Worked on it for about 5 months. Its based of Manhunt's 2 Asylum. Hope you enjoy. Ta-ta.

Play solo or as a duo, it's more challenging that way. :P
Scientist Zombies spawners are stronger then the other spawners. Not a bug, rather something I implemented.
Last Edit: October 08, 2018, 03:50:17 am by sevengpluke
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Awesome map man! I had so much fun playing this map.  :)
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 :D Good to see this released, will give feedback when I play it a little later ;)
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Zombies are the opposites of girls, they do care about your brain

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Why does it have to be almost 1 am now? Now I have to wait till tomorrow :'(
But seriously saw this in WIP section long ago and happy its finally released
Last Edit: July 22, 2015, 10:28:39 pm by KnivingCombat777
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hi how are you :D
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im going to start making reviews/feedbacks on maps, i think this will be the first :D
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Zombies don't path into the elevator(still unsure of the reason). Don't camp in the elevator :troll:[/size]

Now everyone is going to exploit that
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im sure the zombies dont path into the elevator because u are using some type of script model in elevator. Anytime i have ever tried to have zombies run into a script model the path nodes disconnect. i had this issue on one of my maps. I got rid of the script model tent and it fixed my issue. This is just a guess though. great map btw.

- tzp
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Noice, pretty good timing, since sleepy and will get scared more easily :please: But yeah, going to run it now with TheRelaxingEnd, looking forward to this :)
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Good map! I really liked the custom player voices and viewmodels, and the weapon ports were pretty spot-on.

However, I felt like the map lacked a bit of interior detail. The buildings outside looked fantastic, but the hallways within were kinda bland and simple. It was also annoying to see the same cell being copypasted throughout an entire wing of the hospital.

I think the randomized button puzzle is interesting, but it got pretty boring doing it again on a second playthru. And the reward for doing so was honestly a bit too much. Once you get the MK2 from the puzzle you've pretty much won then-and-there.

It also ended pretty abruptly. I was just starting to get warmed up when, boom, I'm outside and EVERY perk and wallbuy, the mystery box, and pack-a-punch are all crammed into one perfect training area. Again, pretty easy.
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Just did quick playthrough with Relaxing and Resortified, even though the map was short, it felt that everything was properly done, from weapons to layout. Only thing I felt bad was that I could jump inside some of the windows, detail being low and use of low quality shaders. Everything else was perfect. Btw, did 2-player run quickly and Radi lives in a box now :D

Last Edit: July 23, 2015, 02:13:57 am by HitmanVere
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Great atmosphere, great vision file. Puzzle stressed me out, lol. Had fun. Looked just like an insane asylum.
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played it, streamed it, people love it i live it 10/10 ign
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Released Maps:
TRAPPED
LSD
24h Labs
LegoLand
Poseidome

[Coming Soon]
Downtown Bikini Bottom
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I absolutely loved this map. In my top 5's for sure.

Just did a run with me and my friend. The button pressing mini game was so fun and I think that's really what made the map for me. Just trying to figure out the combination and working together really felt right in a zombies map.

10/10
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Waw Ign: Poosacs
Steam: Deadeyedom
Xbox: Gravediggerdom1

Zombies is love, zombies....is life
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When does this buyable ending triggered? We did all 6 chests and have the perks and me and my friend are on round 21 right now and stuck with this ending.
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This game is f***ed when PewDiePie starts playing it.
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