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Contact Support - Help Center Get help on the UGX Discord. Join it now!Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
As the title states, i'm curious what do you think makes a map not look or feel like a custom zombies one? There are a few maps in which they feel like they belong in either BO1 or BO2, maybe even BO3, but that's pushing it.
I feel lighting and textures are what make the maps look like it isn't in waw. As for game-play, I feel like any unique features make it feel differently than waw ( I'm talking about features that are more complex than a simple shoot dis or hold &&1 that )
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
UGX V.I.P. | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
differently no WAW weapons.
Custom HUD
Change the zombie models
Change the round sound
Change the end game music
Change or randomize characters
Change the eye glow color
Black Ops perks atleast
Black Ops I or II style loadscreen
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
texture is a texture, who cares what game it came from
if it "fits" it "fits"
to start with BO2 and 1 are both full of a bunch of WaW textures and i bet none of you even spotted em in game lol