maybe you need that
script_noteworthy
find_flesh
needed for all traverses that arent windows .. probably still applies in BO3
script_noteworthy
find_flesh
needed for all traverses that arent windows .. probably still applies in BO3
8 years ago
dont have my computer with me now but I think you can toggle player collision. Look where the player goes down, when being revived the player can block or not-block the path of other players I believe
8 years ago
8 years ago
should still be in selection -> csg -> hollow
dont have my pc going right now, so thats my guess
dont have my pc going right now, so thats my guess
8 years ago
my mistake was deleting the little black cube that is apparently the spawn controller
add
[code]{
guid "{6E33C387-CDBB-472F-BB9E-8F8FFB386A0E}"
layer "000_Global/No Comp"
"classname" "actor_zm_nuked_basic_01"
"cou...
add
[code]{
guid "{6E33C387-CDBB-472F-BB9E-8F8FFB386A0E}"
layer "000_Global/No Comp"
"classname" "actor_zm_nuked_basic_01"
"cou...
8 years ago
for me it was accidentally deleting the spawn controller from the map. In World At War it looked just like a zombie spawner. But right now in mod tools its a little black box.
Like how in world at war you needed 1 riser spawn controller and 1 dog psawn controller per zone
Like how in world at war you needed 1 riser spawn controller and 1 dog psawn controller per zone
8 years ago