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Hey trem, I just ported the olympia from bo1 and noticed to issues: 1st: i am unable to set the knifemoddel its standartly set to no moddel at all 2nd: i cannot change the zoom fov. The line in the weapon editor is blanc but it says 50 if i open the weaponfile. changing it there doesnt seem to work tho
as trem told me once before open 2 weap editors one with the bo file and one with a waw shotgun copy the stats over from the bo gun. then hit save as and rename it to the weapon u need
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Hey trem, I just ported the olympia from bo1 and noticed to issues: 1st: i am unable to set the knifemoddel its standartly set to no moddel at all 2nd: i cannot change the zoom fov. The line in the weapon editor is blank but it says 50 if i open the weaponfile. changing it there doesn't seem to work tho
1: Check the box for "Advanced Mode" to enable the disabled text fields. 2: The BO1 guns have different names for their Zoom FOV. You will need to figure it out by looking at the file, then input it manually using Advanced Mode.
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v0.9.8 is released. Those of you running older versions should get an update notification. The link in the OP has been updated to the latest version.
v0.9.8: - Hopefully fixed the bug where the program saved "notetrackSoundMap" at the end of the hideTags, causing Launcher to complain about exceeding 8 > 8 hidetags and breaking the noterack sounds ingame. - Fixed possible unhandled exception when loading a weaponFile which has no hideTags line: System.ArgumentOutOfRangeException: Length cannot be less than zero. - Added "turret" to weaponClass list.
v0.9.8 is released. Those of you running older versions should get an update notification. The link in the OP has been updated to the latest version.
v0.9.8: - Hopefully fixed the bug where the program saved "notetrackSoundMap" at the end of the hideTags, causing Launcher to complain about exceeding 8 > 8 hidetags and breaking the noterack sounds ingame. - Fixed possible unhandled exception when loading a weaponFile which has no hideTags line: System.ArgumentOutOfRangeException: Length cannot be less than zero. - Added "turret" to weaponClass list.
I think this "fix" made the notetrackSoundMap thing worse. It's pretty much unusable at the moment because this happens even when I just load the weapon file and not saving it. Weapon ingame has all attachments, when normally I hideTags. It seems the tags all move to the notetrackSoundMap box. And sounds disappear too. So please change back or maybe reupload the previous version (I overwrited it when downloading).
Thanks.
Last Edit: April 18, 2014, 08:21:11 am by spyguts97
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I need to know what you guys are opening with it because I am not experiencing these issues - which is why I released the update. I can open a file, change its settings, and save it again - the hidetagas and notetracks stay in-tact.
I need to know what you guys are opening with it because I am not experiencing these issues - which is why I released the update. I can open a file, change its settings, and save it again - the hidetagas and notetracks stay in-tact.
Here's a Thompson Bigammo weapon file opened in notepad++
After dragging it to WeaponsEditor++, here are the hideTags. As shown here, some hideTags are missing.
They are moved here now, and notice the extra "notetrackSoundMap" line in there. There will be two of those lines in the file if you save it like that.
I think the error lies in the formatting of the file. If you take a look in the original weapon file, the second tag is on the next line. I don't think this error occurs if you organize the tags by using spaces and not pressing Enter on the keyboard to separate tags line by line. So what I think the program is doing is that it doesn't see "notetrackSoundMap" after the first line of "hideTags" so it assumes the weapon file does not have the notetrackSoundMap in it. Therefore, it adds that extra line in there.
Hope this clears up the error.
Last Edit: April 18, 2014, 06:02:57 pm by spyguts97
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I am aware of that issue because it is what I noticed the first time around. I have no problems editing files which only have a single hideTags line so I will have to start testing with some MP weapons that have multiple hideTag lines.
I am aware of that issue because it is what I noticed the first time around. I have no problems editing files which only have a single hideTags line so I will have to start testing with some MP weapons that have multiple hideTag lines.
I have notice a new bug, After editing the weaponfile, saving the weaponfile. When you reload the same weaponfile all hidentags and notetracks disapear and not possible to edit. I hope I can download the older version somewhere because the new one is strange.
Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms.
I have notice a new bug, After editing the weaponfile, saving the weaponfile. When you reload the same weaponfile all hidentags and notetracks disapear and not possible to edit. I hope I can download the older version somewhere because the new one is strange.
That only happens with multiline hidetags. Look, I'm sorry that the hidetags issue is seemingly worse than before but there is a reason why the word "beta" is on the end of the program version. I'll try to fix it when I have time.