[App] UGX WeaponsEditor++ v1.0.0

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by treminaor
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If Java had true garbage collection, most programs would delete themselves upon execution.
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Aleight. Il try really fast brb


Post Merge: March 04, 2014, 11:19:32 pm
No luck :( ..... do i need the editor in the cod root folder? I have it on the desktop does that make a diff.
No. But the folder you are saving to needs to be writable.
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maps:
Undead Town
http://ugx-mods.com/forum/index.php?topic=2294.0 (Release)
Origins 1922
http://ugx-mods.com/forum/index.php?topic=2659.0
[WIP] mapping 39%, weapons 85%, scripts 65%
[/url]
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No. But the folder you are saving to needs to be writable.

il check it
iv changed every folder from the root to weapons/sp in my mod (unticked read only) ...... still happens 
I donno hwat else it could be other guns edit and save just fine

Last Edit: March 05, 2014, 01:51:39 am by rambobada555555
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il check it
iv changed every folder from the root to weapons/sp in my mod (unticked read only) ...... still happens 
I donno hwat else it could be other guns edit and save just fine
What files aren't working?
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Can i private message you with the 2 files That I'm trying to keep private
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Can i private message you with the 2 files That I'm trying to keep private
Yes.
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thank you uploading now


Post Merge: March 05, 2014, 04:01:58 am
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Last Edit: March 05, 2014, 04:01:58 am by rambobada555555
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The issue turned out to be that the file he was trying to load was corrupt - doesn't seem to be a program issue.
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The issue turned out to be that the file he was trying to load was corrupt - doesn't seem to be a program issue.
+ respect .... yet again Trem thank you for your time
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As a reminder to everyone who helped with the toolTips - I have not forgotten about your PayPal totals. Still waiting for the rest of the toolTip submissions before I make any payouts so that anyone who continues to contribute does not need to be paid twice (and would avoid paying extra fees).

v0.9.7 update is in progress, should be ready soon.
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v0.9.7 is released. Those of you running older versions should get an update notification. The link in the OP has been updated to the latest version.

Changelog for v0.9.7:
 - Fixed a bug which sometimes caused the first line of notetrackSoundMap to be placed out of order in the output file.
 - Added a menuStrip to the program to access all of the same functionality you can access with the buttons on the right side of the program and more.
 - Added key shortcuts for Open, Save, and Save As (see File menu for more info).
 - Added folder browse dialog in File menu for anyone who doesn't like to drag-and-drop.
 - Added a clickable list of your 5 most recently opened files in the File menu for easy access. You can also use your number keys to invoke the numbered list.
 - Added support for converting BO1 projectileWeapons correctly by removing even more BO1-only settings from them.
 - Fixed a bug where if a converted BO1 weapon had no notetrackSoundMap, Launcher might complain that the file exceeded maximum length.
 - Added an About dialog with important links and a UGX donate button.
 - Added registry repair pop-up if CoDWaW installation cannot be located.
 - Added "Are you Sure?" confirmation dialog when overwriting the opened file - there is a checkbox if you want to save your response for future, which you can reset in the Tools menu.
 - Added identifier text for what CoD version the weaponFile is recognized as (CoD4/5, BO1, N/A).
 - "Stick to ground, maintain yaw" typo fixed in Stickiness dropdown for grenadeWeapons.
 - Added "briefcase" to playerAnimType list.

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Just noticed there was a small issue with the "are you sure" preference not being saved - fixed and reuploaded. Didn't want to outshine this super long changelog with a one-line 0.9.7.1 Changelog which fixed one bug lol.

If you already downloaded the new version, just download it again.
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i added in cross aire for the dragunov from black ops 1 and it deleted half of the weapon file it deleted the world model, view model, anims, everything apart from the sound was gone i have to redo everything 
Last Edit: March 16, 2014, 02:13:50 am by zombie madness
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i added in cross aire for the dragunov from black ops 1 and it deleted half of the weapon file it deleted the world model, view model, anims, everything apart from the sound was gone i have to redo everything
This is a beta program which even has a warning about overwriting files which you do not have backups of - so don't be mad at me for your own negligence  :P

Adding a crosshair setting is the same as adding any other setting to the file, so that's irrelevant. Were you converting a stock BO1 dragunov? Did you save the converted dragonov before you tried to change more settings? I need more information to track down the issue.
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This is a beta program which even has a warning about overwriting files which you do not have backups of - so don't be mad at me for your own negligence  :P

Adding a crosshair setting is the same as adding any other setting to the file, so that's irrelevant. Were you converting a stock BO1 dragunov? Did you save the converted dragonov before you tried to change more settings? I need more information to track down the issue.
i hade a backup of the file ;) everything was waw ready all i hade to do was just add in a crosshair when i had a look at the hud tab it was all empty so i hade a look at the weapon file from the ptrs (using the weapon editer) and just copyed from 1 and implemented it into the other i clicked save on the 1 i was editing went in game and gun wasnt in the list when i did give all i typed it in the console manually and no sign of weapon i checked my dlc3_code.gsc and _zombiemode_weapons.gsc all was good then i opened the dragunov weapon file in notepad++ and half of the weapon file had just gone been deleted...... and im not mad :) i like the fact that this is even possible and that someone is doing something to make people's work a lot easer :)
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Let's keep this thread on topic from here on in. -DBZ

+1 to off-topic reply -DBZ

lmao. Too funny.

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i hade a backup of the file ;) everything was waw ready all i hade to do was just add in a crosshair when i had a look at the hud tab it was all empty so i hade a look at the weapon file from the ptrs (using the weapon editer) and just copyed from 1 and implemented it into the other i clicked save on the 1 i was editing went in game and gun wasnt in the list when i did give all i typed it in the console manually and no sign of weapon i checked my dlc3_code.gsc and _zombiemode_weapons.gsc all was good then i opened the dragunov weapon file in notepad++ and half of the weapon file had just gone been deleted...... and im not mad :) i like the fact that this is even possible and that someone is doing something to make people's work a lot easer :)

You need to include the weaponfile in MAPNAME.csv and any other assets associated with it. The console will tell you which assets you need to include.

 

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