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[Approved] Estate v1.1 (Estate of the Dead)

POLLHOTPINNED
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Created 9 years ago
by jei9363
0 Members and 2 Guests are viewing this topic.
62,521 views

Poll

Question: If I remix this map for Christmas should I have it be

daylight heavy snow
22 (23.7%)
nighttime heavy snow
34 (36.6%)
daylight flurries
20 (21.5%)
nighttime flurries
17 (18.3%)

Total Members Voted: 90

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Constants and Variables
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lol wouldve posted sooner but had to babysit  :P

! No longer available



Double Post Merge: October 31, 2015, 03:43:02 am
been back to detailing trying to make it a bit more post-stormy

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I like your style.
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Hey if you had tons of fun on playing my maps please DONATE :)

play ESTATE now, and claim your mansion back from the undead!
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http://www.youtube.com/watch?v=pX6VGhc1WoQ&feature=youtu.be

Double Post Merge: November 03, 2015, 08:07:56 am
wrapping up some final details and fixes before handing it back off to the testers. If coop tests go well the map could be released this Saturday
Last Edit: November 03, 2015, 08:07:56 am by jei9363
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http://www.youtube.com/watch?v=pX6VGhc1WoQ&feature=youtu.be

DOOOOOOPPPPPPPEEEEEE! Can't wait to play release man, looks fucking brilliant :D
Last Edit: November 03, 2015, 09:41:56 am by Andy Whelan
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Double Post Merge: November 03, 2015, 08:07:56 am
wrapping up some final details and fixes before handing it back off to the testers. If coop tests go well the map could be released this Saturday
I like that just sudden change to elevator music. :D Good job m8. Can't wait to play!
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since this is a smallish map, I took away the box light and added TVs :)




Double Post Merge: November 04, 2015, 06:59:36 am
giant cosmic fish god confirmed



(its been a long day)

Double Post Merge: November 04, 2015, 08:45:39 pm
Beta credits (minus weapon stuff)

Bwc66930

- iPhone weird when throwing grenade
-Terrain glitch (fell through map)
- fixed coop spawning glitch

JiffyNoodles

- correction to melee speed
- all lunge anims are now defined
- Gravarita trajectory fixes
- Zombies falling through stairs
- Caulk fixes
- Crawler anim glitch
- some 3rd person gun sounds
- fixed box glitch where it would take your gun (didnt compile ray gun)
- when you come back to life you dont switch view hands
- weird viewhands fix
- finished billboards
- fixed zipline zombie derpiness
- fixed floating mystery box

ShotgunRagtime

-Added solid detail to glass railings to make more visible
-Added more blockers
-Added explaination to iphone

conn6orsuper117

-Fixed weapon glitch when downed
-Adjusted elevator pickup
-Added COtD/GTA characters to fit theme
-Added glow to picking up parts
-removed wall weapons from box
-you get PAP m1911 when downed
-fixed consol spam with sounds
-killing zombies on zipline wont end the game
-

DamianoTBM

-Fixed clipping glitches

tomikaze

-more clipping glitches fixed
-tightened up some trainable areas
-buffed turrets
-increased crawler difficulty
-removed perk limit
-fixed police zombies from taking away sprint forever
-added an end game
-Gravita waypoints disappear after dying

steviewonder87

-terrain glitch
-flixed clip blocking path to tennis court
-added better vision file

Spaceman99

-zombie derpiness fixed
Last Edit: November 04, 2015, 08:48:27 pm by jei9363
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Welcome to Estate v1.0!

https://www.youtube.com/watch?v=pX6VGhc1WoQ



After Beta testers and I worked to resolve several issues, I believe the map is in shape for a public release. Lots of late nights til 5:40 AM have made this map solid, functional, and really fun to play  ;D I hope everyone will give it an honest playthrough and provide some nice feedback.

ENJOY  :D

hold on..

lets see how this flies  :(

Features:

Black Ops Perks
Black Ops Guns
Fun vertical gameplay!
4 non-classic characters!
Ziplines (for you and zombies)
Slide (yes the driveway is modeled after a real driveway, just check the ref pic haha)
Elevator (would stay upstairs too long)  ;)
1 Custom Perk
Animated Fishies at start  :o
1 Custom Powerup
2 Buildable traps
2 regular traps (insta-kill zombies walking through, and hurt you)
PAP unlock objective
Custom Zombie Traverses
Custom Zombie Models
Boss Zombies (not crazy amount of health)
Cool traps
Acension style box tv screens
An iPhone! (maybe its layin out somewhere on a table or something)
End Game! (simple but fun)
animated scenery
ambient sound
cool thing where you open the door but its like a garage door opening

credits

DuaLVII' for rotating doors
HitmanVere for Black Ops pause

beta credits

Spoiler: click to open...
Bwc66930

- iPhone weird when throwing grenade
-Terrain glitch (fell through map)
- fixed coop spawning glitch

JiffyNoodles

- correction to melee speed
- all lunge anims are now defined
- Gravarita trajectory fixes
- Zombies falling through stairs
- Caulk fixes
- Crawler anim glitch
- some 3rd person gun sounds
- fixed box glitch where it would take your gun (didnt compile ray gun)
- when you come back to life you dont switch view hands
- weird viewhands fix
- finished billboards
- fixed zipline zombie derpiness
- fixed floating mystery box

ShotgunRagtime

-Added solid detail to glass railings to make more visible
-Added more blockers
-Added explaination to iphone

conn6orsuper117

-Fixed weapon glitch when downed
-Adjusted elevator pickup
-Added COtD/GTA characters to fit theme
-Added glow to picking up parts
-removed wall weapons from box
-you get PAP m1911 when downed
-fixed consol spam with sounds
-killing zombies on zipline wont end the game
-

DamianoTBM

-Fixed clipping glitches

tomikaze

-more clipping glitches fixed
-tightened up some trainable areas
-buffed turrets
-increased crawler difficulty
-removed perk limit
-fixed police zombies from taking away sprint forever
-added an end game
-Gravita waypoints disappear after dying

steviewonder87

-terrain glitch
-flixed clip blocking path to tennis court
-added better vision file

Spaceman99

-zombie derpiness fixed


Last Edit: November 05, 2015, 08:52:53 pm by jei9363
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BETA Aftermath POSTED! looks great me and jbird and koan and tito trying it in a minute but is it 1.0 :)
also if possible get mega download link it takes 19 seconds to download while mediafire takes 58 minutes....
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BETA Aftermath POSTED! looks great me and jbird and koan and tito trying it in a minute but is it 1.0 :)
also if possible get mega download link it takes 19 seconds to download while mediafire takes 58 minutes....

awesome guys thanks :) im going to grab a beer, take a nap, and go outside lol
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sounds good man :D well sometimes player fall off the beginning maby make a clip that follows the gap so there is no way of falling off?

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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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lol why are people always in such a rush to download?

Ive waited days for downloads in my time  ;D
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sounds good man :D well sometimes player fall off the beginning maby make a clip that follows the gap so there is no way of falling off?

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uuggghhhh its move gravity it shouldnt doo that okay..

Double Post Merge: November 05, 2015, 08:32:58 pm
adding a failsafe.. re-upload in a min..
Last Edit: November 05, 2015, 08:32:58 pm by jei9363
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Liking the map so far, especially Michael from GTA V sound quotes and boss zombies :P

Few things I noticed while playing:
Spoiler: click to open...
-There are 2 mags in M1911:

-Perk and drop shaders are low quality
-You didnt use actual knife lunge anim for your weapons, just same slash anim for both slots
-Second boss changes sprint anim, when being last zombie (easy fix in _zombiemode.gsc)
-Some custom models dont have collisionLOD
-If you have time, maybe fix character voices (only applies on T4M users):

Will post rest of my thoughts later, when Im further in the map :)
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Please give me beta access, I would LOVE to test CO-OP
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Jei, I can't take all the Credit, the co-op bugs I would never have discovered without the help of Nathiri, plus, he discovered a few places to get to where zombies couldn't get you.
So, case in point, you need to add Nathiri with me to the BETA testers list.
With Regards,
JiffyNoodles
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fixes:

-colt extended clip removed
-zombies grouped in elevator will be respawned when elevator is activated
-players no longer converge on driveway slide

have a fun weekend playing/testing :)

http://www.youtube.com/watch?v=Sw36sp47lJ8

http://www.youtube.com/watch?v=q-A4L4wHgZY
Last Edit: November 06, 2015, 10:31:28 am by jei9363
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The map looks awesome. ;) I downloaded it yesterday and while playing it today I found a bug. :-\



I reached that part of the map without opening the debris.

 
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