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PanzerSoldat and PatrolSoldat [V1.0]

HOT
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Created 8 years ago
by BluntStuffy
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Open the .gsc inside the .IWD and look for this line to comment out:

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	thread health_print( mech );
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Open the .gsc inside the .IWD and look for this line to comment out:

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	thread health_print( mech );

Thx  :D
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I get a server script compile error when lauching my map

Error in developer 0:

******* Server script compile error  *******
Error:       Could not find script 'maps/_blst_panzersoldat'
-------------------------------------------------------------------------------------------------------------------------------------------------------


Error in developer 1:

******* Server script compile error  *******
Error:       Could not find script 'maps/_blst_panzersoldat': (file  'maps/_zombiemode_spawners.gsc', line 142)
self thread maps\_blst_panzersoldat::mech_prespawn();


can someone please help me  ???


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I get a server script compile error when lauching my map

Error in developer 0:

******* Server script compile error  *******
Error:       Could not find script 'maps/_blst_panzersoldat'
-------------------------------------------------------------------------------------------------------------------------------------------------------


Error in developer 1:

******* Server script compile error  *******
Error:       Could not find script 'maps/_blst_panzersoldat': (file  'maps/_zombiemode_spawners.gsc', line 142)
self thread maps\_blst_panzersoldat::mech_prespawn();


can someone please help me  ???


Hi,

you have to copy/move the file named BlSt_PanzerSoldat.iwd into your mod folder most likely.
You will find that file in the download.
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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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scripts are not in your mod or are there but were not ticked in launcher
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ok I fixed it and the map is working correcly how ever, everytime I build my mod it give me this

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ERROR: xmodel 'blst_zom_mech_body' not found
failed loading xmodel 'blst_zom_mech_body' for asset 'blst_zom_mech_body' found in source file '../zone_source/mod.csv'
failed loading 'blst_zom_mech_body' of type 'xmodel' found in source file '../zone_source/mod.csv'
ERROR: xmodel 'c_zom_mech_claw' not found
failed loading xmodel 'c_zom_mech_claw' for asset 'c_zom_mech_claw' found in source file '../zone_source/mod.csv'
failed loading 'c_zom_mech_claw' of type 'xmodel' found in source file '../zone_source/mod.csv'
ERROR: xmodel 'c_zom_mech_faceplate' not found
failed loading xmodel 'c_zom_mech_faceplate' for asset 'c_zom_mech_faceplate' found in source file '../zone_source/mod.csv'
failed loading 'c_zom_mech_faceplate' of type 'xmodel' found in source file '../zone_source/mod.csv'
ERROR: xmodel 'bo2_c_zom_mech_armor_knee_left' not found
failed loading xmodel 'bo2_c_zom_mech_armor_knee_left' for asset 'bo2_c_zom_mech_armor_knee_left' found in source file '../zone_source/mod.csv'
failed loading 'bo2_c_zom_mech_armor_knee_left' of type 'xmodel' found in source file '../zone_source/mod.csv'
ERROR: xmodel 'bo2_c_zom_mech_armor_knee_right' not found
failed loading xmodel 'bo2_c_zom_mech_armor_knee_right' for asset 'bo2_c_zom_mech_armor_knee_right' found in source file '../zone_source/mod.csv'
failed loading 'bo2_c_zom_mech_armor_knee_right' of type 'xmodel' found in source file '../zone_source/mod.csv'
ERROR: xmodel 'bo2_c_zom_mech_armor_shoulder_left' not found
failed loading xmodel 'bo2_c_zom_mech_armor_shoulder_left' for asset 'bo2_c_zom_mech_armor_shoulder_left' found in source file '../zone_source/mod.csv'
failed loading 'bo2_c_zom_mech_armor_shoulder_left' of type 'xmodel' found in source file '../zone_source/mod.csv'
ERROR: xmodel 'bo2_c_zom_mech_armor_shoulder_right' not found
failed loading xmodel 'bo2_c_zom_mech_armor_shoulder_right' for asset 'bo2_c_zom_mech_armor_shoulder_right' found in source file '../zone_source/mod.csv'
failed loading 'bo2_c_zom_mech_armor_shoulder_right' of type 'xmodel' found in source file '../zone_source/mod.csv'
ERROR: xmodel 'bo2_mech_ft_rig' not found
failed loading xmodel 'bo2_mech_ft_rig' for asset 'bo2_mech_ft_rig' found in source file '../zone_source/mod.csv'
failed loading 'bo2_mech_ft_rig' of type 'xmodel' found in source file '../zone_source/mod.csv'
ERROR: xmodel 'mech_patrol_minigun' not found
failed loading xmodel 'mech_patrol_minigun' for asset 'mech_patrol_minigun' found in source file '../zone_source/mod.csv'
failed loading 'mech_patrol_minigun' of type 'xmodel' found in source file '../zone_source/mod.csv'
ERROR: xanim 'ai_zombie_mech_grabbed' not found
failed loading 'ai_zombie_mech_grabbed' of type 'xanim' found in source file '../zone_source/mod.csv'
ERROR: xanim 'bo2_mech_melee01' not found
failed loading 'bo2_mech_melee01' of type 'xanim' found in source file '../zone_source/mod.csv'
ERROR: xanim 'bo2_mech_melee02' not found
failed loading 'bo2_mech_melee02' of type 'xanim' found in source file '../zone_source/mod.csv'
ERROR: xanim 'bo2_mech_walk_basic' not found
failed loading 'bo2_mech_walk_basic' of type 'xanim' found in source file '../zone_source/mod.csv'
ERROR: xanim 'bo2_mech_walk_patrol' not found
failed loading 'bo2_mech_walk_patrol' of type 'xanim' found in source file '../zone_source/mod.csv'
ERROR: xanim 'bo2_mech_run01' not found
failed loading 'bo2_mech_run01' of type 'xanim' found in source file '../zone_source/mod.csv'
ERROR: xanim 'bo2_mech_sprint01' not found
failed loading 'bo2_mech_sprint01' of type 'xanim' found in source file '../zone_source/mod.csv'
ERROR: xanim 'bo2_mech_run_melee01' not found
failed loading 'bo2_mech_run_melee01' of type 'xanim' found in source file '../zone_source/mod.csv'
ERROR: xanim 'bo2_mech_run_to_aim_ft' not found
failed loading 'bo2_mech_run_to_aim_ft' of type 'xanim' found in source file '../zone_source/mod.csv'
ERROR: xanim 'bo2_mech_ft_sweep' not found
failed loading 'bo2_mech_ft_sweep' of type 'xanim' found in source file '../zone_source/mod.csv'
ERROR: xanim 'bo2_mech_ft_burn_plr' not found
failed loading 'bo2_mech_ft_burn_plr' of type 'xanim' found in source file '../zone_source/mod.csv'
ERROR: xanim 'bo2_mech_arrive' not found
failed loading 'bo2_mech_arrive' of type 'xanim' found in source file '../zone_source/mod.csv'
ERROR: xanim 'bo2_mech_head_pain' not found
failed loading 'bo2_mech_head_pain' of type 'xanim' found in source file '../zone_source/mod.csv'
ERROR: xanim 'bo2_mech_downed' not found
failed loading 'bo2_mech_downed' of type 'xanim' found in source file '../zone_source/mod.csv'
ERROR: xanim 'bo2_mech_recover' not found
failed loading 'bo2_mech_recover' of type 'xanim' found in source file '../zone_source/mod.csv'
ERROR: xanim 'bo2_mech_powercore_pain' not found
failed loading 'bo2_mech_powercore_pain' of type 'xanim' found in source file '../zone_source/mod.csv'
ERROR: xanim 'bo2_mech_death' not found
failed loading 'bo2_mech_death' of type 'xanim' found in source file '../zone_source/mod.csv'
ERROR: xanim 'bo2_mech_death_explode' not found
failed loading 'bo2_mech_death_explode' of type 'xanim' found in source file '../zone_source/mod.csv'
ERROR: xanim 'bo2_mech_exit' not found
failed loading 'bo2_mech_exit' of type 'xanim' found in source file '../zone_source/mod.csv'
ERROR: xanim 'bo2_mech_leap_start' not found
failed loading 'bo2_mech_leap_start' of type 'xanim' found in source file '../zone_source/mod.csv'
ERROR: xanim 'bo2_mech_leap_loop' not found
failed loading 'bo2_mech_leap_loop' of type 'xanim' found in source file '../zone_source/mod.csv'
ERROR: xanim 'bo2_mech_leap_stop' not found
failed loading 'bo2_mech_leap_stop' of type 'xanim' found in source file '../zone_source/mod.csv'
ERROR: xanim 'bo2_mech_grab_aim' not found
failed loading 'bo2_mech_grab_aim' of type 'xanim' found in source file '../zone_source/mod.csv'
ERROR: xanim 'bo2_mech_grab_idle' not found
failed loading 'bo2_mech_grab_idle' of type 'xanim' found in source file '../zone_source/mod.csv'
ERROR: xanim 'bo2_mech_taunt' not found
failed loading 'bo2_mech_taunt' of type 'xanim' found in source file '../zone_source/mod.csv'
ERROR: xanim 'mech_minigun_fire_loop' not found
failed loading 'mech_minigun_fire_loop' of type 'xanim' found in source file '../zone_source/mod.csv'
ERROR: xanim 'bo2_mech_minigun_sweep' not found
failed loading 'bo2_mech_minigun_sweep' of type 'xanim' found in source file '../zone_source/mod.csv'
ERROR: xanim 'bo2_mech_minigun_spray' not found
failed loading 'bo2_mech_minigun_spray' of type 'xanim' found in source file '../zone_source/mod.csv'
ERROR: xanim 'bo2_mech_minigun_spray_walk' not found
failed loading 'bo2_mech_minigun_spray_walk' of type 'xanim' found in source file '../zone_source/mod.csv'
fx/blst_custom/mech_light_smoke.efx not found
failed loading 'blst_custom/mech_light_smoke' of type 'fx' found in source file '../zone_source/mod.csv'
fx/blst_custom/blst_mech_booster_smoke.efx not found
failed loading 'blst_custom/blst_mech_booster_smoke' of type 'fx' found in source file '../zone_source/mod.csv'
fx/blst_custom/blst_m203_shelleject_smoke.efx not found
failed loading 'blst_custom/blst_m203_shelleject_smoke' of type 'fx' found in source file '../zone_source/mod.csv'
fx/blst_custom/blst_mech_flamethrower.efx not found
failed loading 'blst_custom/blst_mech_flamethrower' of type 'fx' found in source file '../zone_source/mod.csv'
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You dont need to compile that stuff into an ff its allready precompiled in the .ff's
Last Edit: January 18, 2017, 02:14:24 pm by BluntStuffy
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so what should I do?   :poker:
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read the tutorial again carefully, and make sure you did everything correctly.

You added those lines yourself to the mod.csv? Coz i dont think that's in the tut. Copy one of the provided .ff's into your compiled mods folder and rename it to fit your mapname ( so step 2 ). All models etc are in there..
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I erased the stuff in mod.csv and did what you told me now when I lauch my map it give me a weird error that's I don't think has something to do with this mod but here it is:

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Error: 
******* Server script compile error *******
Error: unknown function: (file 'maps/dlc3_teleporter.gsc', line 194)
    if( modderHelp( trigger_core, "Missing mainframe trigger with Targetname KVP 'trigger_teleport_core'." ) )
        *
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animation bo2_mech_minigun_sweep not defined in generic_human, any help?
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That's what I did and the error still appears
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you use ugx-mod right? The animtree is prob allready in one of the ugx-mod .iwd's
You need to edit the one in the .iwd

 
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