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Community Daedra
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omg come on DD...give a little bit of detail to the map

![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
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![]() | Has released one or more maps to the UGX-Mods community. |
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Since this map is supposed to be an old school styled map i don't plan on really detailing it all that much. Still, if it makes people happy i'll throw in a few extra crates and barrels.

Old-school maps were sometimes more detailed than most maps these days...

But seriously deadra, I feel like there is something more to the fact that you refuse the needed detail...Since this map is supposed to be an old school styled map i don't plan on really detailing it all that much. Still, if it makes people happy i'll throw in a few extra crates and barrels.
You could start with maybe using more than ONE texture
Also you are the ultimate promoter of detailed 'old school' stock maps, wtf are you going on about?
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has released one or more maps to the UGX-Mods community. |
![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |

Extra barrels and crates wouldn't make that look more detailedYou could start with maybe using more than ONE texture

![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Old school shooter style, not World at War old school. Of course there are way more attractive old school shooters games/maps out there but i'm slowly working at improving it.
3 textures actually. The wall and floor/ceiling textures are two textures.
still though dude, you slate everyone on mapping/scripting fails, someone who does this then releases something that looks so bad is a little backwards if you ask me