Posts
560
Respect
431Add +1
Forum Rank
Zombie Enslaver
Primary Group
Community Mapper
Login Issues
Forgot password?Activate Issues
Account activation email not received? Wrong account activation email used?Other Problems?
Contact Support - Help Center Get help on the UGX Discord. Join it now!Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. |
I am also having this issue. Only 2 people can play at a time on my map. It can't be related to weapon bob settings because when the second player leaves the third player is suddenly allowed to play.
Trem, is there a way to just release the previous UGX mod menu without all the xbox support and stuff? That might fix all of these issues for now until you can solve what is going on. If not, is there a way for me to use another menu such as the various MW2 menus here on the site without breaking everything?
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
Yes it is related. As a test play necro city, it works with 3 people. I fixed it for necro city and i thought I added the patched files to the latest ugx mod standalone release
no and no.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
I just completely cleaned out my COD: WaW. I restarted from scratch with fresh mod tools with mod tools patch 1.0.6 and UGX mod standalone 1.1.1. I also deleted the old map files and only saved the map source and a couple of scripts. After all that I'm still getting the issue where only 2 players may play at a time and the rest stay on the move your mouse a bit screen.
Any suggestions on where to go from here? I am completely lost and am sure I am doing everything right.
Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. |
When running a map with UGX Mod 1.1 in developer_script.
I just completely cleaned out my COD: WaW. I restarted from scratch with fresh mod tools with mod tools patch 1.0.6 and UGX mod standalone 1.1.1. I also deleted the old map files and only saved the map source and a couple of scripts. After all that I'm still getting the issue where only 2 players may play at a time and the rest stay on the move your mouse a bit screen.
Any suggestions on where to go from here? I am completely lost and am sure I am doing everything right.
You have too many scripts. UGX Mod has a lot of scripts. This game has very poor memory allocation. Nothing I can do about it that I didn't already do before release.
Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. |
Well, this is pretty consistent across all UGX Mod V1.1 maps, even Requiem after the initial release. The first version(V1.0) worked fine in developer_script and every version and map based off of the UGX Mod V1.1 since has had this issue.
developer_script enables tons more lines of 3arc script to be loaded into memory.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
there is no start button when I load up the mod
I got singleplayer and then it takes me to the choose gamemode screen but theres no way to start it I tried my controller and it took me back to main menu every time I pushed start on my controller I have the t4m thing in my waw directory so why
just uploaded a new version of the mod. should fix the issues people are having with the start game and/or save settings buttons being invisible. remember to continue copying your ugx_userconflig.cfg and defaultXboxControls.cfg into your appdata/mods/mapname folder if they are missing before releasing your map.
I descide to make a zombie map with the UGX 1.1, everything was fine, but when i descide to put perks the problem start, i cant put any type of perk, including the originals, my game crash, if someone know what happen plz tell me
Double Post Merge: April 27, 2016, 11:51:32 pm
People, i have an issue with standalone 1.1, i download the UGX Mod Helper that download the UGX mod standalone 1.1, everything fine, i start building my map, first i put the random box start and another random box, elemental packapunch and normal packapunch, i compile everything and it work, it run, but when i want to buy a pack a punch, it appears a hand icon, not the cost, then i enter to radiant to see what happen and i dont get the answer, then i descide to put some perks in the map, i put jugger for testing and who s who, i compile, but when i enter to the map my game crash and say unhandled exception caught, i remove who s who, the same unhandled exception caught, and i remove all perks and it works, is like when i make the map in the ugx mod helper, all perks fail, and the originals toom any help will be acepted and thankful (Image removed from quote.)