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Contact Support - Help Center Get help on the UGX Discord. Join it now!Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
if i could make maps like most people on the forum i would but i cant
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
UGX V.I.P. | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
It's not that you can't, it's that you're not trying hard enough. if this is your 8th map then surely you would've learned by now how to use radiant efficiently?
Right, i understand that you're learning as you go along but in all honestly you can take the following however you'd like, Content like this can be improved upon easily if you just dedicate a lot of time and effort into the key requirements to constructing a map for replayability (because having a 1-shot map isn't worth it).
Releases on average for a good map can vary between a 3 month and above period
If you're hitting a brick wall, learn how to climb it. don't just give up.
Im gonna add my advices here:
1st. Beta testers. For map to be atleast more succesful, make WIP-topic and that way get to know more people, that like to test maps and not just be first one to play it. That way you get more constructive critic about how to improve quality of your map and help on problems you have.
2nd. Imagination is key. If you cant think of anything to do, then look up concept art or something similar and go from those with creating your map. Those will help a lot.
3rd. Get feedback from other users, ask them, if something is good or not. That way you know, if something is actually looking good from users you are going to give the map to (aka the community)
When you are releasing a map, you are bound to get feedback, like it or not. Thats how community works
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has permission to post map review topics in the Custom Map Reviews section of the forum. | |
Oil Rig Beta Access |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Oil Rig Beta Access |
The Force has been awakened. The script has been written. The review is coming.
Brace yourselves! A storm is coming!
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
ooo I know but I'm used getting ripped apart on the forum
This very well may just be the very sign that the community is running out of ideas.
Aye mate you don't know me so y don't you shut tf up ok buddy
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Box Mappers Elite | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
This very well may just be the very sign that the community is running out of ideas.
This very well may just be the very sign that the community is running out of ideas.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |