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[Manager] UGX Requiem v1.1

HOT
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Created 8 years ago
by treminaor
0 Members and 6 Guests are viewing this topic.
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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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This map Messed up my WaW for good thanks for not letting me play anymore -_-
your likely to get the help you need, if you actually try wording it "politely" and not instant "yeah thanks for nothing guys!"

I keep saying this...
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If Java had true garbage collection, most programs would delete themselves upon execution.
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First, while the UGX Mod Options are a welcome addition, if I decide not to change anything in this menu, I can't get out of the screen unless I alt-tab the game and close it from the desktop, which forces me to restart my PC since steam thinks it's still open and won't start WAW otherwise.
You need to choose each setting at least once before you are allowed to exit the screen with the Save and Close button. This isn't a bug...

Also, while not a bug, could you make the turret movable after placing it? I realized too late that I couldn't after putting it in quite a compromising position, unless I missed something. I usually do :P

Great work overall!
This is already a feature, you can purchase it with Engineer Level 2 in the Traps Machine turret menu.
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You need to choose each setting at least once before you are allowed to exit the screen with the Save and Close button. This isn't a bug...
This is not the case for me. Let me be more specific. I entered the UGX Mod Options and changed the Controller Input off to navigate the menu with the mouse and the Save and Close option pops up. Ok, seems fine so far. I later decide to change it back, as well as take a closer look at the other options, so I go into the Mod Options again and notice that before I change it back, the Save and Close option is already available, but then disappears when I turn the Controller Input back on.

This is also shared by the other 'toggle' options such as turning Hitmarkers on. Turning them off or muting them lets me exit but turning them on stops me from exiting. The FOV and Sensitivity sliders, however, regardless of how much they are changed, do not let me exit, so I'm forced to change a setting that I didn't want to change in order to exit.

In short, the Save and Close option only appears if at least one of the options is not on it's default setting, at least that's what happens for me. Is that normal?
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I just some time to look into the v1.2 crash today and it looks like something I added to the mod.ff is causing the map to run out of memory... im afraid it might be that I added a lot of menufile code...
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Where is the handle of the power? Since the v.1.1 update, I can't find it anymore, on the v.1.0, it was on the table.
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Where is the handle of the power? Since the v.1.1 update, I can't find it anymore, on the v.1.0, it was on the table.
I has always been able to spawn in multiple places, but they are all in a pretty limited area so search around the front yard, house & backyard area.
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I has always been able to spawn in multiple places, but they are all in a pretty limited area so search around the front yard, house & backyard area.

Front yard is the place with double tap and back yard is where jugg is?
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Hey, I have a glitch with this map (Requiem), I cannot hear my partners guns when they shoot. I was told it's because the map dev  didn't put in 3rd person firing sounds. I only hear their weapon when I they have an upgraded gun, like PAP.
I hope this is the right place to post this!  :-\
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Front yard is the place with double tap and back yard is where jugg is?
Let's call the backyard the place where the Pandora's box starts.
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I have a HUGE texture bug just on this map, anyone with the some issue? or somebody u can help me out?
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I have a HUGE texture bug just on this map, anyone with the some issue? or somebody u can help me out?

Pics could be helpful.
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Hey, I have a glitch with this map (Requiem), I cannot hear my partners guns when they shoot. I was told it's because the map dev  didn't put in 3rd person firing sounds. I only hear their weapon when I they have an upgraded gun, like PAP.
I hope this is the right place to post this!  :-\
We certainly put in all of the 3rd person sounds correctly, didn't half-ass anything. Check your sound options in the game.

I have a HUGE texture bug just on this map, anyone with the some issue? or somebody u can help me out?
Exit back to the main menu, turn off Specular maps in the graphics options, then boot into singleplayer again.
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Hmmm well I don't think it's in my options menu, because I hear everything fine on all the other maps I play,
But like I said, on Requiem I can hear my partners upgraded guns but not the normal guns. It's very strange :(

It's an awesome map though :) i love the teeter totter plank thing ;)
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Hmmm well I don't think it's in my options menu, because I hear everything fine on all the other maps I play,
But like I said, on Requiem I can hear my partners upgraded guns but not the normal guns. It's very strange :(

It's an awesome map though :) i love the teeter totter plank thing ;)
redownload then, as your the "only" person with this issue
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I would really like if you guys made a guide to find the meteorites because I can't find the 4th one and it is really annoying

 
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