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[Manager] CPH (Collingwood Psychiatric Hospital)

HOT
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Created 10 years ago
by chromastone10
0 Members and 2 Guests are viewing this topic.
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Buried Round 196 World Record by me: https://www.youtube.com/watch?v=NYLBm3EyNGs

Shi No First Room Round 115 by me: https://www.youtube.com/watch?v=Yn4QN_rUJ7s
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Make sure you dont already have the map installed, I see it in my map manager
(Image removed from quote.)

Oh I guess it's cause I have it installed. What version is in the manager?
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If Java had true garbage collection, most programs would delete themselves upon execution.
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Oh I guess it's cause I have it installed. What version is in the manager?
The latest, v1.2. I'm not sure if the update was released to the topic before it was added to the Manager or not.
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Community Mapper Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager.
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The latest, v1.2. I'm not sure if the update was released to the topic before it was added to the Manager or not.


no, you where the first person I sent the update to trem, so you got it, then uploaded it to the manager
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One of the best maps I ever played, if not the best. This map is so detailed and amazing. I always liked the feeling of playing Black Ops 2 Zombies on World at War with an awesome map and this just blew me away! The witches, the boss zombie, the feeling of Black Ops 2, everything about this map is 9000/10. I am expecting a lot now for other maps. This one is a must play! Keep up the excellent work and Happy Halloween!
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Just died on round 39 on this map going for RedRes's record :P Ah well. GG, full game will be up on my youtube channel soon.

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Please give me beta access, I would LOVE to test CO-OP
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Just a question, although i have finished the map twice, i haven't played it in a while  :derp:, so, if you could be so kind, where would i be able to find all the cameras?  :nyan:
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Just a question, although i have finished the map twice, i haven't played it in a while  :derp:, so, if you could be so kind, where would i be able to find all the cameras?  :nyan:

Not that hard to find, they are in pretty easy to see spots and one room never has two cameras
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Just a question, although i have finished the map twice, i haven't played it in a while  :derp:, so, if you could be so kind, where would i be able to find all the cameras?  :nyan:
i made a video of all 8 camera locations ,lucky you .  :D
 
Spoiler Alert!! Don't open if you haven't played it yet!
Last Edit: November 04, 2014, 04:08:43 pm by lukkie1998
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I was just playing, and it seems that everybody here forgot to tell chroma about the character quotes. I was playing solo this time, and the character quotes are mixed from the four characters. Second, why didn't you add a solo score board? Third, why did you have to make the ending just like nothing happened?? The map is just awesome, but thinking of those points really makes me sad. Hope you have an explanation that proves me wrong. ;)
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Sorry to be a complete arse to whoever held the record for earliest round to finish the map, but i think i now hold it with a firm grasp. I honestly doubt anyone can beat that. If you do, i honestly tip my hat to you.
Last Edit: November 05, 2014, 07:35:08 am by JiffyNoodles
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chroma can you add a update list, and add wutever update next to the title, Im confused what update it is
and I think this map stole the opportunity claimed 1st place for custom map of the year
Last Edit: November 05, 2014, 10:55:12 am by conn6orsuper117
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Damn chroma this map is the best map for custom zombies:) im new to custom zombies but I already played alot of maps and this is the best custom zombies map ive played.
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not sure if anyone else has noticed this, but if you continue to shoot a zombie just after you kill it, you will still register hit markers on it
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not sure if anyone else has noticed this, but if you continue to shoot a zombie just after you kill it, you will still register hit markers on it
I noticed when I made hitmarkers for ugx mod v1.1 that this was actually a pretty hard bug to fix without breaking the hitmarkers for the "killshot" of the zombie. But there is a way to fix it  :boss:
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I noticed when I made hitmarkers for ugx mod v1.1 that this was actually a pretty hard bug to fix without breaking the hitmarkers for the "killshot" of the zombie. But there is a way to fix it  :boss:
Thanks for letting me know, i'm not saying that it's a major break in it, but it was something that caught my eye.

 
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