[Manager] CPH (Collingwood Psychiatric Hospital)

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Created 1837 days ago
by chromastone10
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Chroma, just a few more suggestions to fix in the final update because I want this map to be as good as possible:

-In the outdoor courtyard on the wall where you can jump out the window the pillars and windows are wayyy off the wall
-Please up the damage of the Hell's Retriever, especially since you can't get the upgraded version. It is garbage past round 15 or so.
-Add a trap or two maybe? :3
-Add part/camera/key/USB icons for the HUD

That's all I think! Can't wait for the update! ;)

1. I fixed the pillars in 1.1 already
2. You know you can charge the retriever right? Not sure if you did, I watched your videos of your playthough but didnt see you charge it

3. Idk

4. meh
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1. I fixed the pillars in 1.1 already
2. You know you can charge the retriever right? Not sure if you did, I watched your videos of your playthough but didnt see you charge it

3. Idk

4. meh

Lol sorry, must not have had v1.1
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The zombie boss is too much overpowered, i shot all the bullets of the Acid Blundergat and he not die... Please underpower it!!

Another thing, is often impossible when i stay alone  try to shoot him because he is too fast. Fix it!
pro tip if you leave boss alone til end of rnd you normally get nuke b4 end and that takes him out no problem .in 23 rnd s i only had to shoot him down once so id say thats fair . and if you get nuke at end of rnd b4 he spawns leave it to roll over into next rnd if you can and that takes him out and you dont even encounter him. try this and you ll find life much easier .
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Hey chroma :)

I really love this map - the detail is huge :D
Although I only watched Spiderbite playing your map ...

I don't know if he played 1.1 or not... so ... sry if I mention things you already did ^^

The icon for the zombie shield is that from MW2/3 if I remember correctly, may you update this icon to match the BO2 version?
That would be epic :D

If you already did that or have problems that make it impossible to do ... them I'm sorry :P

Keep up the amazing work :D
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chroma will you patch the boss with these suggestions:
1 when he hits you he doesnt blind you ( Everytime I play he does this and i run into a wall and the zombies get me)
2 instead make him do a scream that blinds you
3 lower his health to not be like george romero
4 slow him down for obvious reasons (see 3)
Edit: can he also give us a max ammo?
Last Edit: October 27, 2014, 11:05:39 pm by conn6orsuper117
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congrats for making it in the map manager chroma
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I know that it's a bit too late to say this, but i was wondering, where are the sniper rifles, i have played this map multiple times and i haven't found a single one. Just saying, before you release a 1.2, please insert a sniper rifle of some sort.
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I know that it's a bit too late to say this, but i was wondering, where are the sniper rifles, i have played this map multiple times and i haven't found a single one. Just saying, before you release a 1.2, please insert a sniper rifle of some sort.
Yes, because close quarter combat is always made better with a sniper rifle  :please:
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Did you have the solo scoreboard in it?
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Is this map updated? It's on manager now and I don't see any version information.
Not sure whether I should re-download or not.
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Is this map updated? It's on manager now and I don't see any version information.
Not sure whether I should re-download or not.

Well all of what's new, is putting quick revive instead of stamin up, and stamin relocated somewhere else. Also, he fixed a little bug with stairs next to the third dog. That's all I guess.
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Yes, because close quarter combat is always made better with a sniper rifle  :please:
It is mate, especially the DSR-50 PAP'ed with Iron sights
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uhh I don't see this in my map manager... :/
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uhh I don't see this in my map manager... :/

Make sure you dont already have the map installed, I see it in my map manager
Last Edit: October 30, 2014, 09:20:15 pm by thezombiekilla6

 

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