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Dixmor Asylum v1.2[Updated 7/30/15]

HOT
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Created 9 years ago
by sevengpluke
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Great map! Getting the codes for the satchel charge was a pain in the ass but I'm glad it is, if it wasn't it'd be very easy.
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Love this map!

However there seems to be a bug which my friend and i cannot get around.
(we both downloaded the patch 1.1)

This seems to happen in co-op at around Round 9 everytime. One of us, will get a "connection interruption" error, and soon after the game crashes. Very rarely does any other error message popup, but out of the 10times we crashed , there was one error message which i was able to capture.


I have tried this both Solo and Co-op and same problem around Round 9 or 10.

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What did you change in this update?
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Love this map!

However there seems to be a bug which my friend and i cannot get around.
(we both downloaded the patch 1.1)

This seems to happen in co-op at around Round 9 everytime. One of us, will get a "connection interruption" error, and soon after the game crashes. Very rarely does any other error message popup, but out of the 10times we crashed , there was one error message which i was able to capture.
(Image removed from quote.)

I have tried this both Solo and Co-op and same problem around Round 9 or 10.

Can you remember anything that you may have done similarly out of the 10 times it crashed? I'm trying to get the error myself but I don't seem to be getting it.
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this is how u know u have different versions :D

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Let's keep this thread on topic from here on in. -DBZ

+1 to off-topic reply -DBZ

lmao. Too funny.

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Did you use portals in this map? Getting abnormally low FPS.
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What did you add in 1.1?
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Can you remember anything that you may have done similarly out of the 10 times it crashed? I'm trying to get the error myself but I don't seem to be getting it.

I wish i had a hint of what it might be, i thought maybe an old corrupt common.ff, but i deleted it and had Steam authenticate and replace the file. Restarted game and in the begginning of round 10, it looks like theres lag, then freezes and crashes. Doesnt look like it has anything to do with anything to do with weapons, perks, or where you are on the map. It seems its related to round 9 or 10.

Again, fantastic map up until that point lol.
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Zombies are the opposites of girls, they do care about your brain

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What did you change in this update?
What did you add in 1.1?
Took this straight of zombiemodding, he updated it there:

Fixed Charge and Melee times on some weapons
RGM2 and AK47 don't share ammo anymore
Fixed zombie barrier breach
Added Galil and Python(was originally there but stupid me never included in the dlc3 and weapons.gsc)
Fixed Scar-H insta kill bug
Added Starting Five-Seven to box
Fixed Hintstring update Bugs
Fixed Ammo Hud Count
Added Blockers that block window until soul boxes inside are complete

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Took this straight of zombiemodding, he updated it there:

Fixed Charge and Melee times on some weapons
RGM2 and AK47 don't share ammo anymore
Fixed zombie barrier breach
Added Galil and Python(was originally there but stupid me never included in the dlc3 and weapons.gsc)
Fixed Scar-H insta kill bug
Added Starting Five-Seven to box
Fixed Hintstring update Bugs
Fixed Ammo Hud Count
Added Blockers that block window until soul boxes inside are complete

Oh, I see! Thank you for these informations.
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Awesome map, but it crashed twice on us in the middle of playing it. First when we tried to access the elevator and the 2nd time just randomly in the middle of a round (8?). Would love to try it again, but can't record it if it keeps crashing. Keep up the good work.
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v1.2 is being packed and uploaded. Tested single and coop to round 19. Should be ready shortly. Seven is uploading it now.

Last Edit: July 29, 2015, 02:40:39 am by MakeCents
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Nice! Cant wait to finish the map with the new version
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Updated to v1.2! Download Link below or in OP.

MEDIAFIRE

MEGA

Changelog[7/30/15]
Code Snippet
Plaintext
Gamebreaking crash is fixed!
M1216 Name change fixed
Flickering bank hintstring fixed

v1.1 Changes
Spoiler: click to open...
Fixed Charge and Melee times on some weapons
RGM2 and AK47 don't share ammo anymore
Fixed zombie barrier breach
Added Galil and Python(was originally there but stupid me never included in the dlc3 and weapons.gsc)
Fixed Scar-H insta kill bug
Added Starting Five-Seven to box
Fixed Hintstring update Bugs
Fixed Ammo Hud Count
Added Blockers that block window until soul boxes inside are complete
Last Edit: July 29, 2015, 03:58:31 am by sevengpluke
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Updated to v1.2! Download Link below or in OP.

Changelog[7/30/15]
Code Snippet
Plaintext
Gamebreaking crash is fixed!
M1216 Name change fixed
Flickering bank hintstring fixed

v1.1 Changes
Spoiler: click to open...
Fixed Charge and Melee times on some weapons
RGM2 and AK47 don't share ammo anymore
Fixed zombie barrier breach
Added Galil and Python(was originally there but stupid me never included in the dlc3 and weapons.gsc)
Fixed Scar-H insta kill bug
Added Starting Five-Seven to box
Fixed Hintstring update Bugs
Fixed Ammo Hud Count
Added Blockers that block window until soul boxes inside are complete

awesome thank you... currently on rnd 15 , so far so good no crash.
Last Edit: July 29, 2015, 04:33:50 am by SliqKilla

 
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