However there seems to be a bug which my friend and i cannot get around. (we both downloaded the patch 1.1)
This seems to happen in co-op at around Round 9 everytime. One of us, will get a "connection interruption" error, and soon after the game crashes. Very rarely does any other error message popup, but out of the 10times we crashed , there was one error message which i was able to capture.
I have tried this both Solo and Co-op and same problem around Round 9 or 10.
However there seems to be a bug which my friend and i cannot get around. (we both downloaded the patch 1.1)
This seems to happen in co-op at around Round 9 everytime. One of us, will get a "connection interruption" error, and soon after the game crashes. Very rarely does any other error message popup, but out of the 10times we crashed , there was one error message which i was able to capture. (Image removed from quote.)
I have tried this both Solo and Co-op and same problem around Round 9 or 10.
Can you remember anything that you may have done similarly out of the 10 times it crashed? I'm trying to get the error myself but I don't seem to be getting it.
Can you remember anything that you may have done similarly out of the 10 times it crashed? I'm trying to get the error myself but I don't seem to be getting it.
I wish i had a hint of what it might be, i thought maybe an old corrupt common.ff, but i deleted it and had Steam authenticate and replace the file. Restarted game and in the begginning of round 10, it looks like theres lag, then freezes and crashes. Doesnt look like it has anything to do with anything to do with weapons, perks, or where you are on the map. It seems its related to round 9 or 10.
Took this straight of zombiemodding, he updated it there:
Fixed Charge and Melee times on some weapons RGM2 and AK47 don't share ammo anymore Fixed zombie barrier breach Added Galil and Python(was originally there but stupid me never included in the dlc3 and weapons.gsc) Fixed Scar-H insta kill bug Added Starting Five-Seven to box Fixed Hintstring update Bugs Fixed Ammo Hud Count Added Blockers that block window until soul boxes inside are complete
Took this straight of zombiemodding, he updated it there:
Fixed Charge and Melee times on some weapons RGM2 and AK47 don't share ammo anymore Fixed zombie barrier breach Added Galil and Python(was originally there but stupid me never included in the dlc3 and weapons.gsc) Fixed Scar-H insta kill bug Added Starting Five-Seven to box Fixed Hintstring update Bugs Fixed Ammo Hud Count Added Blockers that block window until soul boxes inside are complete
Awesome map, but it crashed twice on us in the middle of playing it. First when we tried to access the elevator and the 2nd time just randomly in the middle of a round (8?). Would love to try it again, but can't record it if it keeps crashing. Keep up the good work.
Gamebreaking crash is fixed! M1216 Name change fixed Flickering bank hintstring fixed
v1.1 Changes
Spoiler: click to open...
Fixed Charge and Melee times on some weapons RGM2 and AK47 don't share ammo anymore Fixed zombie barrier breach Added Galil and Python(was originally there but stupid me never included in the dlc3 and weapons.gsc) Fixed Scar-H insta kill bug Added Starting Five-Seven to box Fixed Hintstring update Bugs Fixed Ammo Hud Count Added Blockers that block window until soul boxes inside are complete
Last Edit: July 29, 2015, 03:58:31 am by sevengpluke
Gamebreaking crash is fixed! M1216 Name change fixed Flickering bank hintstring fixed
v1.1 Changes
Spoiler: click to open...
Fixed Charge and Melee times on some weapons RGM2 and AK47 don't share ammo anymore Fixed zombie barrier breach Added Galil and Python(was originally there but stupid me never included in the dlc3 and weapons.gsc) Fixed Scar-H insta kill bug Added Starting Five-Seven to box Fixed Hintstring update Bugs Fixed Ammo Hud Count Added Blockers that block window until soul boxes inside are complete
awesome thank you... currently on rnd 15 , so far so good no crash.
Last Edit: July 29, 2015, 04:33:50 am by SliqKilla