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Zombies perk ideas

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Created 11 years ago
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  • n123q45
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Comment perk ideas. The best idea i will make an actual perk and release it to the public. Please comment original ideas not treyarch perks
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how about a perk that changes your grenade into an electric grenade say you throw it and it shocks all the zombies within range is that already taken? the wifey said it would be cool if there was a perk that set a zombie on fire when you stabbed him and did additional damage
Last Edit: September 16, 2013, 03:12:59 am by NaviLlusShore
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Perk name: Phoenix Flare Root Beer.
Effect: When a zombie hits the player the zombie is set on fire and dies, but the player still takes damage and can die if hit too many times consecutively.
Cost: $3000.
Drink: Orange.


Last Edit: September 16, 2013, 05:34:24 am by UltimateRedX
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how about a perk that changes your grenade into an electric grenade say you throw it and it shocks all the zombies within range is that already taken? the wifey said it would be cool if there was a perk that set a zombie on fire when you stabbed him and did additional damage
that wouldnt be a perk but great idea for a gernade

Post Merge: September 16, 2013, 10:59:23 am
Perk name: Phoenix Flare Root Beer.
Effect: When a zombie hits the player the zombie is set on fire and dies, but the player still takes damage and can die if hit too many times consecutively.
Cost: $3000.
Drink: Orange.
cool idea, but on higher rounds you will get hit many times and the fire will spam your screen. Any idea to make it not op
Last Edit: September 16, 2013, 10:59:23 am by n123q45
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Well only the zombie is set on fire, not your screen. & maybe reduce the amount of flames on the zombies.
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A perk that can give you guns other than pistols and rocket launchers. Name: Derp Alert
Cost: 2500
Color White
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A perk that can give you guns other than pistols and rocket launchers. Name: Derp Alert
Cost: 2500
Color White
random gun? Isnt that the box's job
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that wouldnt be a perk but great idea for a gernade

Post Merge: September 16, 2013, 10:59:23 am
cool idea, but on higher rounds you will get hit many times and the fire will spam your screen. Any idea to make it not op


maybe the fire doesnt instantly kill the zombies, like it does at first but at round 20 or so it starts taking a few seconds to kill the zombie and while hes on fire he can still hit you.
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how about a perk that is a melee-only instakill for a specific number of zombies until a timer runs out or a new round starts? it also decapitates the zombies and the perk shader is a different color when active.
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how about a perk that is a melee-only instakill for a specific number of zombies until a timer runs out or a new round starts? it also decapitates the zombies and the perk shader is a different color when active.
Already in ZCT mod for protoype-style maps.
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Bandolier: Allows you to hold 30% more ammo
Clipped Wings: Allows a player to jump higher and farther than normal and if you jump into a zombie he takes a certain amount of damage.
Helen Killer: Able to be activated once per round and lasts 30 seconds. You are invincible and every zombie you run into dies, however your screen goes black and you lose audio during that time. Great if you are about to get trapped in a corner.
Point-whore Pro: The damage your bullets do drops in half but your ammo capacity doubles.
Serious Revive: When you go to pick up a fallen teammate it drops a turret that defends you for 5 seconds.
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Already in ZCT mod for protoype-style maps.
Damn, that's a shame. I tried making my own version after that post, it works but I've never tried the ZCT mod. Not sure what the differences are, I threw it together pretty quick.

http://pastebin.com/FM5tSuZ5

edit: fixed code, should work in mp now.

Bandolier: Allows you to hold 30% more ammo
Clipped Wings: Allows a player to jump higher and farther than normal and if you jump into a zombie he takes a certain amount of damage.
Helen Killer: Able to be activated once per round and lasts 30 seconds. You are invincible and every zombie you run into dies, however your screen goes black and you lose audio during that time. Great if you are about to get trapped in a corner.
Point-whore Pro: The damage your bullets do drops in half but your ammo capacity doubles.
Serious Revive: When you go to pick up a fallen teammate it drops a turret that defends you for 5 seconds.
Some of those ideas look pretty cool. I might try to make another one for fun, but would hate for it to conflict with another existing one  :D
Last Edit: September 19, 2013, 03:33:28 pm by offthewall2112
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I got an idea, but it's not really a perk...

Weapon Advancement - changes your current weapon into something more powerful

Example: Zombie_colt turns into zombie_kar98k & zombie_Kar98k turns into zombie_gewehr43, ETC.

OR

Weapon Advancement - randomizes your current weapon with  another in the same category.

Example: Zombie_30cal can change into zombie_mg42

the cost for both depends on the weapon being "advanced"
Last Edit: September 18, 2013, 08:43:42 pm by daedra descent
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Perk Name:
  Triple-shot Soda (or just tripleshot to make it more original)

Effect:
  Makes all semi-auto weapons 3-round burst and increases all semi-auto weapons damage by 25%.

Cost:
  2500

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a pont toss like perk would be cool, i mean like your weapon does more damage  but you have to sacrifice points o.O

 
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