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![]() | Has released one or more maps to the UGX-Mods community. |
Is there anybody else that has tried this, and did it work out?
. Thanks BluntStuffy 
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Thanks Bluntstuffy 
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() Box Mappers Elite |
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
FX confirmed compatible with Black Ops


![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
ERROR: 385 missing entries in effect CSV files (see console for details) failed loading 'nazi_zombie_112' of type 'impactfx' found in source file '../zone_source/nazi_zombie_112.csv'


![]() | Has released one or more maps to the UGX-Mods community. |
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
I have fixed the FX! I found the cause of why my CSV wasn't updating!!
In common.csv, near the bottom, impactfx,void was written, I changed this to the impactfx CSV im using, and it all works fine!
so if anyone is having trouble with it not working, remove that line in common.csv or change it to your impactfx CSV