// Make use of the SetMoveSpeedScale() function to slow down the player
// Do this when in a trigger radius or in a certain predefined area
// Once they are no longer touching the trigger or are no longer in the area, reset the move speed scale to what it was prior to entering.
Well the prob is that most are 150, some are 500, some are 230. To do it right I prob should have one for each, but that one that I'm using kind of works for all, just with the gun unfortunately.
I tried to make a mod for Shangri La and added a few weapons and Working Hellhounds but comes up with these http://steamcommunity.com/sharedfiles/filedetails/?id=670210104
The game simply ignores it as if it doesn't exist or something. I've tried to fix it myself by adding a few things, but always end up with bad syntax's.
players = getplayers();
players[wow] iprintln("The gods have given you a Thundergun");