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Contact Support - Help Center Get help on the UGX Discord. Join it now!#using scripts\zm\_zm_score;
function main()
{
// INIT
armor = getEnt("armor_model", "targetname");
armor_model = "viewmodel_armored_player"; // le wiewmodel apres achat de l'armure
viewhands_armor = "viewhands_armored_hands"; // les mains après achat de l'armure
trig_armor = getEnt("armor_trig", "targetname");
trig_armor setCursorHint("HINT_NOICON");
trig_armor SetHintString("Maintenez &&1 pour prendre l'armure");
cost = 2000; // Coût de l'armure mettre à '0' pour mettre gratuit.
thread waittill_player(trig_armor, armor_model, viewhands_armor);
}
Function waittill_player(trig, model, viewhands)
{
trig waittill("trigger", player);
if(player.score >= cost)
{
player zm_score::minus_to_player_score(cost);
break;
}
wait 0.1;
thread get_armor(player, model);
}
function get_armor(player, model, viewhands)
{
//player SetViewModel(model); // test
//player SetOffhandVisible(viewhands); // test
}
that you need to open more programs not closing them.
include,zombiemode
weapon,sp/zombie_melee