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(34/40) Rainy Death - The UK called, they want their rainfall back

HOT
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Created 9 years ago
by JiffyNoodles
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Please give me beta access, I would LOVE to test CO-OP
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Welcome to Rainy Death, a map more miserable and rainy than the city of London on a Daily basis. This map was made by the ‘OG Finnish Mapper’ HitmanVere, with aid from people like RollonMath42 for weapons and RelaxingEnd for hype. It was released this morning (Australian time) to great appraisals from the general community. Now, let’s get into the pros and cons for this map.

PROS

Weapons are well ported: This map gives access to a vast arsenal at our disposal. The weapons themselves function how they would according to their corresponding titles, such as the BO1 AK47 and the AW MORS Sniper Rifle. Other delicacies include the bane of every CS:GO players existence, the AWP, the Brakka-Brakka M93 Raffica and the carrier of zombie slaying, the Ray Gun Mark 2. All of these function perfectly and I couldn’t find a single flaw in how they functioned, except for the fact the AWP would suit better if it was rigged on L96A1 animations, because reasons)

Easter Eggs for everyone: This map has 2 easter eggs, the main easter egg that allows you to escape the map, which isn’t really different as every map has one of these but, it has an easter egg for the useable tomahawks, which are also in this map. This is refreshing to me as I like to go on scavenger hunts to uncover secrets that give me handy rewards, like the Blundergat from Mob of the Dead.

Perks work fluidly: Nowadays, people now have access to well ported perks, thanks to people like Harry Bo21, and some maps still use the older ported perks, such as Bamskater’s perk set. This Map completely sidesteps these 2 options and makes it’s own, become friends with a very good scripter and make your own. These perks work just as well as their official counterparts, and I love them for it.
Now, no map is perfect, so now let’s get into the cons of this map

CONS:

All Cons have been nullified.

Final Verdict
Level Detail: 9/10. It’s so detailed, my Laptop loses so many frames with Specular maps enabled, so I can’t enjoy it fully (low-end laptop)
Custom Content: 10/10. Everything, literally everything is custom, INCLUDING the Knife Model.
Fun Scale: 8/10. It is a nice map to play, for both casual players and players who like to challenge themselves with self-limitations.
Replayability: 7/10. This map can be played a few times as you can try out different strategies to see how far you can go.
Overall Score: 34/40

Download Link: http://ugx-mods.com/forum/index.php/topic,8473.0.html
Last Edit: September 24, 2015, 09:37:29 pm by JiffyNoodles
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Great review jiffy :)

PS. It says 33/40 in the title yet you give it a rating of 32/40 in the conclusion
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The pic you used to show off the map is the endgame screen of you winning; is that what the whole map looks like?
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The pic you used to show off the map is the endgame screen of you winning; is that what the whole map looks like?
Yeah totally black.

But I don't see in the cons any good reason, for Rainy Death not be in the map manager.
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Nice review, although you said Napalm Zombie was fine while testing :troll:
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CONS:
No perk limit: This takes away from the challenge of playing zombies, as you can buy as many perks as you like, instead of having 4 perks, then grinding your backside off to earn those extra perk slots (like in Origins and Ascension). I understand we must cater to the lowest common denominator, but to me it just takes away from the challenge of the map itself.

I think that's the first time someone has complained about not having a perk limit in custom zombies.  :please:

Nice review though Jiffy!
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Great review jiffy :)

PS. It says 33/40 in the title yet you give it a rating of 32/40 in the conclusion
I noticed that, I did that while I was really tired.
Nice review, although you said Napalm Zombie was fine while testing :troll:
love/hate relationship :lol:
The pic you used to show off the map is the endgame screen of you winning; is that what the whole map looks like?
changed it to me about to end the game, with the colourful moon screens
I think that's the first time someone has complained about not having a perk limit in custom zombies.  :please:

Nice review though Jiffy!
I know right?
and thanks for all the support, really appreciative of it.
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Been talking with few people in chat and been fixing few bugs. Perklimit might be one thing being added and Napalm helping the cause (nerfed, of course)
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I think that's the first time someone has complained about not having a perk limit in custom zombies.  :please:

Nice review though Jiffy!
Daedra would like to disagree... as usual.
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Are we not gonna add a point for first fully proper Scavenger? Damage, FX and correct explosion sounds?

Nice review though, you covered the main points well :)
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Are we not gonna add a point for first fully proper Scavenger? Damage, FX and correct explosion sounds?

Nice review though, you covered the main points well :)
Weapons are well ported: This map gives access to a vast arsenal at our disposal. The weapons themselves function how they would according to their corresponding titles, such as the BO1 AK47 and the AW MORS Sniper Rifle. Other delicacies include the bane of every CS:GO players existence, the AWP, the Brakka-Brakka M93 Raffica and the carrier of zombie slaying, the Ray Gun Mark 2. All of these function perfectly and I couldn’t find a single flaw in how they functioned, except for the fact the AWP would suit better if it was rigged on L96A1 animations, because reasons)
[/quote]

So, saying all weapons are ported well doesn't cover all weapons? :poker:
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Enjoy my 2015 contest map, a simple map with bo1-bo2 features
http://ugx-mods.com/forum/index.php?topic=14968.msg149200#
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Shame the knife model wasn't custom, would have added another point for that I'd assume?
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Shame the knife model wasn't custom, would have added another point for that I'd assume?
indeed  :lol:
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indeed  :lol:
Don't worry. New update will get Hitman back that point. :troll:
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Hello I'm Toxic Richtofen and I'm a proud zombies fan. I have everything practically memorized from easter eggs to other information as well. I am also the leader of my own zombie killing clan: 115Warriors. I hope we can get along and can't wait to play the intriguing maps to come.
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The Napalm Boss: Although I like the challenge this boss brings to the map, it annoys the living daylights out of me when he comes out of nowhere and proceeds to ruin my day by become a sprinting nuclear bomb.


I hate that since the time a Napalm Zombie suddenly started sprinting at me which surprised the hell out of me in the map Shangri La

 
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