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[WIP] Black Ops II Town 2.0 (Canceled)

POLLHOT
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Created 10 years ago
by MZslayer11
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Poll

Question: Should there be Dog boss rounds?

Yes
No
Make it optional (If I can figure it out/get the script)

Poll

Question: Should there be Wonferfizz Machines?

Yes
No, it doesnt fit the map.
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Note: This project has been canceled.


Everyone's favorite Black Ops 2 SURVIVAL Map Will Soon be coming to  World at War Custom Zombies! Here is a look at things to come!

Planned Features:

Weapons:
+ Triple Pack-A-Punch Weapons!
+ Black Ops and Black Ops 2 Weapons
+ One Wonder weapon
+ Elemental PaP weapons
+ Hell's Retriever/Redeemer

Powerups: (Some may be added/removed til' release)
+ Default Powerups
+ Zombie Blood
+ Blood Money
+ Death Machine
+ Perks slot increase

Perks: (Harry Bo21's perks):
+ 4 Original Perks
+ 4 BO perks
+ Some BOII Perks (depending on memory limit)
+ Wonderfizz


BO/BO2/AW Style features:
+ Fixed "Magnetic zombies"
+ BO1 Style knifing
+ Solo Scoreboard
+ TranZit Style HUD
+ BO1 Pause menu
+ Custom Menu
+ AW HUD Blood Splatter
+ TranZit Zombies
+ Double Points Nuke/Carpenter
+ Richtofen: Demonic Announcer

Mapping:
+ Added playable areas!
+ Lava (will damage player) and add the fire effect to the HUD
+ TranZit Style Atmosphere


Sctipts:
+ Hitmarkers w/ headshot sounds
+ Teleporter
+ Soul Chests w/ Different Reward (Not Rayguns)

*Special thanks to Harry bo21 for the perks, Hells Retreiver, Powerups, and so much more!*


Progress:
Mapping
91%

Scripting
75%

Weapons
62%

New Screenshots!: (12/24/15)







Screenshots: (11/10/15)









(Ignore terrain glitch)


Early development:





Screenshots: (10/19/15)





Added areas: (more to come)










Screenshots: (7/18/15)
Spoiler: click to open...
Finally got some in-game pics. I know they are really dark. If anyone has some tips on lighting I could use a little help.
HUD will probably change as well.























Screenshots: (7/15/15)
Spoiler: click to open...



















Screenshots: (6/22/15)
Spoiler: click to open...
(Radiant screenshots. Some textures in the vault may be changed. The Lab area is in very early development. These are not the final product.)
















Older Screen Shots:
Spoiler: click to open...
New Screenshots!: (5/29/15)






















Custom Teleporter made by me:






Custom HUD. Degsined by me, Based off JR-Imagines:


First Original ScreenShot:


ScreenShots (7/11) All images are not final more detail will be added and the lava texture will be fixed (Remove White Lines)





Church Prefab Courtesy of FreeCodCinimatics on http://ugx-mods.com/forum/index.php?topic=1072.0 I modified it a bit  ;)





Playable Laundromat!





Video (9/10/14)
https://www.youtube.com/watch?v=hBfXYFoDCVI
Last Edit: May 19, 2016, 11:06:23 pm by MZslayer11
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Everyone's favorite Black Ops 2 Map

Hahaha... good one man, good one.

That aside, from your early images it looks pretty decent. Although I absolutely hate the BO2 map, I look forward to seeing this one.

Keep up the good work. :)
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  • DeletedUser
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Id highly recommend adding features that weren't in the original Town. How about opening up the bank vault and putting a perk down there?
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Not sure if i can class this as "everyones favorite black ops 2 map" it is the best survival map but compared to maps like die rise, mob of the dead, buried, and origins, it doesnt even come close
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I hated Town in BO2 (like most people I think), but I'm not seeing the resemblance in your pics..? But maybe that's a good thing  :)
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Id highly recommend adding features that weren't in the original Town. How about opening up the bank vault and putting a perk down there?

You read my mind! Im thinking Ph. Flopper in the vault and maby a buyable ending in there too!

Post Merge: May 01, 2014, 12:50:02 am
Not sure if i can class this as "everyones favorite black ops 2 map" it is the best survival map but compared to maps like die rise, mob of the dead, buried, and origins, it doesnt even come close

Yeah your probably right... Needed something for a good topic sentence though LOL!
Last Edit: May 01, 2014, 12:50:45 am by MZslayer11
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Like I said in another post. If you're going to do a remake, at least add your own bits.
Make the map an actual town, because the black ops 2 map should have been named intersection.
But a full town might be too big, so maybe expand to the laundry mat, bowling alley and the little store that is out towards the bridge. Add in the underground part to the bank and even expand on that. You can do so much more underground.
Just some ideas. Exact remakes lack creativity. If I want to play town, I'd play it on BO2 rather than a remake, unless the remake had more to offer.
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nice like real town keep on going
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in my oppinion it doent make sense to say its a map remake if you dont use the original textures but the ones world at war already has. Id hightly recommend proting the textures form bo2
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Things to do before you can say that you remaster anything:
1. To know exactly wich means "To Remaster"
2. To have the master (the original or original files)
3. Be sure that you really are improving the original, in the case of a videogame level, be sure the textures and fx's at least receive some kind of improve.
Otherwise you only use a tag, a fake tag.
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I hope that version of town would be so fun like the original version, it would be great PhD Flopper with mustang and sally, no limit of number of perks and some wonder weapon.
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Not too bad so far, I would recommend getting the models from the real town. Also the town was lame IMO and the lava sucked ass. Hope it  has better features than the original. Maybe make the lava something else like contaminated water and not have it everywhere. Also keep the exploding zombies in bo2.
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Awesome  :lol:
I love town and play it at the moment (Rnd:73)
I think you should do the basic layout like town and replace the lava with atomic water and do some green instead red/brown fog  :D  :o
Last Edit: May 01, 2014, 05:13:31 pm by InFInIX
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I think you should do the basic layout like town and replace the lava with atomic water and do some green instead red/brown fog and falling atom particles :D  :o

Dude! did you really just say atom particles? :o
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I think you should just use the layout of the map like i did for candyland. Shit if i really wanna play town i'll fire up my PS3 and play it. make it your own style and add some more areas in for a better feel. Its waw not Blops2. like in a earlier post add the bank feature in and maybe the laundryamat or add on to where the semtex are. but its your map though. good luck and look forwards to seeing your finished product.
Last Edit: May 01, 2014, 05:02:41 pm by iBarnett
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+1

Dude, very good job! Why not combine it with ugx mod (ugx mod 1.1 when it's out)?

I think it would be great if someone would make the whole tranzit map but without the fog areas and no bus, just put all the major locations (bus station, tunnel, dinners, farm, power station and town) together combined with ugx mod. It would be a hard challenge to make it, I think, but very good one as you would need to think how to put them together that would look good. That way Tranzit is made, it's to big and takes a while to set up and there is a risk of steam crashing.

 
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