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DesertstorM [WIP]

HOT
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Created 10 years ago
by RadimaX
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35,670 views
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donate to purplemanwomen www.paypal.me/bwc66930
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Black Ops 3 features included in DesertstorM confirmed!
Robot limbs to jump high and wall running 10/10
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finally decided to keep working on it? noice! it feels kinda weird remembering all the jumping and running on lamp posts :D although i feel sorry for myself for not being able to test it together since i don't have a conputer now, i'm glad you didn't decide to leave this project to die since we both spent months to put it together. i hope you don't leave it for another project again :P keep up the good work as you always did and good luck :) and don't forget to send me free betas :P
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The hidden spots on this map are on another level. You could actually not even have zombies on this map and just run around trying to access the secret areas ;D
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Let's Play some osu!
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Looks awesome. I like desert styled maps. But looks like a work from Zartax :P
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Robot limbs to jump high and wall running 10/10

If you can make it then first thing i will do is put it in! (inserting you know what i mean here) since all my roofs practicly are accessable one way or another ever though layoutwise map is almost like leviathan sizewise

Looks awesome. like a work from Zartax :P

Yeah i had to put map aside for a while (ended up being over a year) but my mapping still aint got shit compared to our lord iZaRTaX :P
shame all whiny kids around here made him never wanna make zombies ever again...

i hope you don't leave it for another project again :P keep up the good work as you always did and good luck :)

Yeah i get bored sometimes thats why i did not want to work on future any more, i think im throwing away the future map so i can atleast finalize this but who knows i might go back and forth between the two and see what comes out on top!
Last Edit: September 06, 2015, 10:39:57 am by RadimaX
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Please give me beta access, I would LOVE to test CO-OP
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Yeah i had to put map aside for a while (ended up being over a year) but my mapping still aint got shit compared to our lord iZaRTaX :P
shame all whiny kids around here made him never wanna make zombies ever again...
I thought his map was received well though...
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do u still work on this map?? it looks sick
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yes i had to put it aside to complete LEVIATHAN faster but i dont mess around with desertstorm too often but when i do it seems i only add more hidden areas rather then complete the existing ones lol
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yes i had to put it aside to complete LEVIATHAN faster but i dont mess around with desertstorm too often but when i do it seems i only add more hidden areas rather then complete the existing ones lol
Will there be 2 versions and one will include the UGX 1.1mod?
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Overrun
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Will there be 2 versions and one will include the UGX 1.1mod?
Why would he do that? That would be a huge pain in the ass to make 2 versions of the map.
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yes i had to put it aside to complete LEVIATHAN faster but i dont mess around with desertstorm too often but when i do it seems i only add more hidden areas rather then complete the existing ones lol
don't forget to add the shimikaze robots , or have you done that already . I still cannot find the other ones, damn it
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i don't think it will be possible to have an ugx mod version of the map since we hit the material limit when i had ugx mod v1.0.3 installed. we would have to replace a lot of textures to do that and i don't think it would worth the effort and time.
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yeah like specular maps :D i never cared about those but leviathan had 600+ textures and i think we are using what like 275 unique textures? forgot how many it was since map was like started last year lol
Last Edit: September 21, 2015, 03:54:21 pm by RadimaX
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Update #37

A new vision and some sand fx.


Time to remove the dust from this beauty. More updates soon...
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---{ AGC's Releases }---
AGC's Black Ops 2 Shader Pack! - http://modme.co/index.php?view=topic&tid=629
AGC's Origins Hud! - http://modme.co/index.php?view=topic&tid=1022

---{ AGC's Tutorials }---
Fix Custom Weapons Not Going Into The Box! - http://modme.co/index.php?view=topic&tid=696
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This map looks really awesome! Great job with it! :)

 
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