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Blackout Project(WIP)

HOT
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Created 10 years ago
by jjbradman
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drago
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What settings did you use to make everything so colourful? i wish waw always looked like that instead of boring and bland
i just used a vision file from cgf factory and enabled some some client dvars to make specular maps more "sharp"? and thats all :)
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Let's keep this thread on topic from here on in. -DBZ

+1 to off-topic reply -DBZ

lmao. Too funny.

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i just used a vision file from cgf factory and enabled some some client dvars to make specular maps more "sharp"? and thats all :)

so the map looks like normal with specular off?
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drago
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so the map looks like normal with specular off?
yeah if you like flat surfaces without reflections just turn off the specular maps ;)
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Could you maybe tell me the commands if possible i would like waw to always look like that ;)
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looks awesome keep up great work!  :D ;D ;D
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drago
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looks awesome keep up great work!  :D ;D ;D
thanks for the feedback ;D ;D ;D ill try ;)

Post Merge: April 17, 2014, 10:46:51 pm
Could you maybe tell me the commands if possible i would like waw to always look like that ;)
send me a pm and ill send you there the vision and stuff :P
Last Edit: April 17, 2014, 10:46:51 pm by jjbradman
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drago
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hehe
Last Edit: April 20, 2014, 02:51:46 am by jjbradman
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hehe

Thats not the same electric cherry shader from mob of the dead is it? I like this one a lot better
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drago
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Thats not the same electric cherry shader from mob of the dead is it? I like this one a lot better
no it is from this guy BioAftermath :) http://ugx-mods.com/forum/index.php?topic=2022.msg20269#msg20269most of his shaders look really great! :D
Last Edit: April 20, 2014, 06:15:58 pm by jjbradman
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notes:
-map is alive once again :'D
-fixed engine limist but i need to readd some missing textures
- added new weapons and stuff
- vulture aid has vulture aid perk model lol
-new pics :D!!!





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JJ, I am really looking forward to seeing this map complete and I hope that when it finally does get released that you are proud of the work you put in. If you can manage gameplay to match the visuals that we are all seeing with these pictures then this is going to be one great map.
Oh, and are there still going to be runners from the beginning and is the starting gun still going to be the modified Desert Eagle that does close to zero damage?  :D
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JJ, I am really looking forward to seeing this map complete and I hope that when it finally does get released that you are proud of the work you put in. If you can manage gameplay to match the visuals that we are all seeing with these pictures then this is going to be one great map.
Oh, and are there still going to be runners from the beginning and is the starting gun still going to be the modified Desert Eagle that does close to zero damage?  :D
hahahah you got me man x'DD you have to accept that was actually funny playing a map with difficulty selection which was veteran, more veteran and imposible xP. thanks haha :D this time im actually getting more fluid :) you will start with a random pistol which can be the mauser, br23, or kap 40. im planning to add mw2 dessert eagle btw xD and no runners but yeah it will be intense to get around the map ;) i think you're gonna realy like it
Last Edit: April 24, 2014, 05:04:51 am by jjbradman
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 :rainbow: :rainbow: :rainbow: Good job. :D
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Looks impressive by now!

But is your specularcolorscale still at 8? It looks slighty over-the-top. I decreased it to 1.5 which makes the zombies look better but doesn't make the buildings as shiny:D

 
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