v1.1 Changelog:
Major:
Black Ops AUG added to play, challenge added for kills
Black Ops Commando added to play, challenge added for kills
Black Ops Stoner 63 added to play, challenge added for kills
Sentry Gun powerup added to Arcademode! Challenge added: "Automated Extermination"
When 45 second timer is up for Sentry Turrets, they will explode, killing zombies in the nearby radius.
Sentry Turrets are mountable and controllable by players, use at your own discretion

Black Ops Semtex Grenades added as a wall purchase.
You can buy them off the fence in the area beyond the Garage (Referred to as the Left-side area)
Black Ops Frag Grenade now replaces the WWII German Potato Grenades
Upgraded Crossbow now attracts zombies like in Black Ops
New Pack-a-Punch Weapon Textures for all guns
Zombies now ALWAYS run away from you during Second Chance revive in Solo mode.
Graphics Settings added to pause menu for major FPS boosts in some areas
Screenshot Mode added to pause menu
Challenges and Character Customization now available while offline
Challenges are now viewable from pause menu
Crossbow no longer kills zombies on impact (this was never intended to happen)
Random Box price no longer increases beyond 950.
Various sprint anims were missing missing (ak74u, snipers, etc) - they have been added
Hellfire didn't count towards killcount
Freezegun didn't count towards killcount
Crossbow didn't consistantly count towards killcount
If a challenge-unlocked item has an effect, it is now displayed on the challenge description window.
Fixed bug where hintstrings for various objectives or perk machines were not being updated or displayed in rare cases.
Normal:
Removed all deceiving ladders from the map - no, you can't go up on anything! lol
"Current Gun" HUD no longer overlaps the round # hud in Gungame
3-Weapons Randombox Pipewrench glitch now fixed
Fixed missing reload sounds on M14 Upgraded
Adjusted M14 ADS FOV
Minor:
Added "in an illuminated fuelcan" to the boat fuel objective text to make it more obvious to new players
Comosea end-game iPrintLn reworded to be more clear
http://gyazo.com/e1bafa226fa3a80e978cb43639375c73 fixed
http://gyazo.com/a071985cbb72aa0e7ae677f1d51c5245 fixed
http://cs417830.userapi.com/v417830991/118d/iTelftcjiyI.jpg fixed
Scope shaders are now CoD4 shaders
Moved AK74u to left side area near the labcoats (was previously in the saws building)
Powerup icons are no longer low-res in 1920x1080 (fixed as best as i can, any other pixelation is due to CoD's rendering)
Changed Quickrevive hint to Second Chance in Solo