[HUD] DUKIP Exo Zombies HUD V1.1.1 (Update 4/15/15)

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Created 2066 days ago
by DidUknowiPwn
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Hey guys, finally releasing my version of the Exo Zombies HUD it's not 1-1 port because I did it without having the original assets, plus I think mine looks better :/.
This was created for Chromastone10's map, "Exo Zombies" which was shown off first on NGTZombies' channel.

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This is updated to include the round counter like Exo ZM.

Credits
DUKIP - Menu Programming and GSC scripting.
Chromastone10 - Some design help.
General Internet - Blood Splatter Texture

Version
1.0 - Initial Release
1.01 - Added missing materials for gamefonts2pc
1.1 - Script fixes
1.1.1 - Script fixes

V1.1.1 [You are not allowed to view external links. Register or Login to see them]
Last Edit: April 16, 2015, 03:19:01 pm by DidUknowiPwn
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Thank You For Sharing. :D
Your awesome.  :accepted:
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Damn dude... you've been working your ass off lately! That scripter rank is well-deserved :)
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The King of Zombies
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Dude, you are amazing! I was just saying when I first played Chromastones map "wouldn't it be awesome to see this hud in every custom zombies map", and then you released it. I was wondering who made the hud for chromastone.

Also glad you edited the round counter, I love the way that sledgehammer did that in Exo Zombies.
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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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Fancy helping me make a menu sometime (Or do it for me  8) )

lol, just kidding, but i may combe you for some info some time. Good job dude
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It totally fit my exo map and looked really nice AND was done in a short amount of time, thanks PWN!  :rainbow:
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I finally got around to putting this into my map, and I got 4 missing materials.

fonts/gamefonts2pc_glow
fonts/gamefonts2pc
hud_blood_splatter
hud_slash
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I finally got around to putting this into my map, and I got 4 missing materials.

fonts/gamefonts2pc_glow
fonts/gamefonts2pc
hud_blood_splatter
hud_slash

Use the GDT and the assets provided in the rar folder's texture_assets to fix the hud_slash and hud_blood_splatter.

I have forgotten to include the gamefonts2pc materials, will upload now.

Edit: Updated link, sorry forgot about the fonts materials D:
Last Edit: January 30, 2015, 02:02:40 am by DidUknowiPwn
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This looks horrible. No offense to you but offense to SG. I don't like this at all :'(
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I converted the hud_blood_splatter and the hud_slash, and I got the new update, so now I have no more errors in the launcher. But when I launch my map, the font has some weird chinease letters, and when I launch the map, I cant read anything. In fact, the only thing that seems to be working is the hud images that I converted myself. Not sure if I installed it wrong or what  :-\
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I converted the hud_blood_splatter and the hud_slash, and I got the new update, so now I have no more errors in the launcher. But when I launch my map, the font has some weird chinease letters, and when I launch the map, I cant read anything. In fact, the only thing that seems to be working is the hud images that I converted myself. Not sure if I installed it wrong or what  :-\

Make sure if you're using the fonts I supplied, also the fonts that were supplied are renamed to a different folder so it doesn't mess with your original ones. raw/enligsh/fonts rename that to something like fonts_original and the ones that were supplied in the download I think it was fonts_exo or so rename that folder to fonts, compile with the extra CSV lines and include both the gamefonts iwi's into IWD.
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The King of Zombies
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Make sure if you're using the fonts I supplied, also the fonts that were supplied are renamed to a different folder so it doesn't mess with your original ones. raw/enligsh/fonts rename that to something like fonts_original and the ones that were supplied in the download I think it was fonts_exo or so rename that folder to fonts, compile with the extra CSV lines and include both the gamefonts iwi's into IWD.

I should have known to change the fonts_exo_zombies folder name to just fonts. Totally slipped my mind. But now for some reason, the round number is not on the hud. It is not chinease letters or anything, its just invisible. Is that stored in another font that it possibly isnt finding?

Edit: Nevermind, I figured it out
Last Edit: February 01, 2015, 02:28:56 am by thezombiekilla6
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Is it possible someone could tell me how to add it into your map? Sorry Im still noobish about HUDs :)

 

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