add_zombie_weapon( "olympia", &"Press & hold &&1 to buy Olympia [Cost: 500]", 500, "vox_shotgun", 9); add_zombie_weapon( "olympia_upgraded", &"ZOMBIE_WEAPON_Olympia_500", 500, "vox_shotgun", 9);
Ive done this to all my wallbuy weps but ingame it dosent show up any hintstring, but i can purchase it, after the purchase the hintstring appears, but when it does appear after purchase it dosent say Press and hold F or whatever button u want it to be.
add_zombie_weapon( "olympia", &"Press & hold &&1 to buy Olympia [Cost: 500]", 500, "vox_shotgun", 9); add_zombie_weapon( "olympia_upgraded", &"ZOMBIE_WEAPON_Olympia_500", 500, "vox_shotgun", 9);
Ive done this to all my wallbuy weps but ingame it dosent show up any hintstring, but i can purchase it, after the purchase the hintstring appears, but when it does appear after purchase it dosent say Press and hold F or whatever button u want it to be.
and to save on hintstring limit. You don't need the upgraded Hintstring unless you're modding bo3 lol.
and to save on hintstring limit. You don't need the upgraded Hintstring unless you're modding bo3 lol.
Hintstring limit is only affected as they are used. You could have 100 in your map and if you followed a different path, different hintstrings would show and not show. Its like there is a box, and as you see hintstrings you put them in this box, and when the box is full, you can't see any new hintstrings that are not in that box.
Hintstring limit is only affected as they are used. You could have 100 in your map and if you followed a different path, different hintstrings would show and not show. Its like there is a box, and as you see hintstrings you put them in this box, and when the box is full, you can't see any new hintstrings that are not in that box.