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Contact Support - Help Center Get help on the UGX Discord. Join it now!Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Black Ops 3 doesn't use path nodes to tell zombies where to go like it did in waw. Go into the entity browser and use a nav volume/nav mesh. This lets them go anywhere inside where this volume is covering without needing specifically placed nodes.
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Hello - Thanks for responding. I've been looking for this, as I have discovered that the models I've placed on the map and added clipping too, are causing my zombies to run straight into them.
Could you expand/elaborate a little. Are there specific KPV's I need to add into these nav mesh or nav volumes?
Thank you kindly sir.
Please!
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Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
I'm going to do some testing with this but having a nav volume covering the entire area you want zombies to be able to walk should allow them to have pathing and go to the player around objects.
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