broken avatar :(


Forum Rank
Rotting Walker
Primary Group

Forum Stats

More Stats
Date Registered
August 21, 2016, 06:29:05 am
80 (0.069 per day)
Last Active
February 22, 2018, 11:33:11 pm

Forum Profile

Local Time
October 17, 2019, 07:45:19 pm
Just because the ssi was default_day doesn't mean you can't switch states. As long as you have two ssi's enabled then you can switch between them with scripts.
830 days ago
Put this at the bottom of your main() function.

zm_powerups::powerup_remove_from_regular_drops( "minigun" );

And I believe for the Nuke you'd just replace "minigun" with "nuke".
868 days ago
Workshop Link:

A small zombie map based inside an old German factory. Includes 8 perks, only stock BO3 weapons, and a couple small easter eggs to keep...
915 days ago
I haven't tried this, but I'd assume it works.
Only reason I haven't used it is because I'm too lazy to set it up for each door.<...
933 days ago
[code]function radio_message()
   trig = GetEnt("radio_trigger", "targetname");
   trig SetHintString("");

   trig waittill("trigger", player);
   player PlaySound("YOUR_CUSTOM_ALIAS");
        trig D...
985 days ago
Just make a trigger_use near the radio and have a script on it that will play a sound when used.
985 days ago


or login with an authentication provider below
Sign In with Google
Sign In with Twitter
Sign In with Discord
Sign In with Steam
Sign In with Twitch
Loading ...