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broken avatar :(

All0utWar

Posts
80
Respect
22
Forum Rank
Rotting Walker
Primary Group
Member

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Date Registered
August 21, 2016, 06:29:05 am
Posts
80 (0.028 per day)
Last Active
August 20, 2022, 05:46:59 am

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Local Time
July 21, 2024, 02:27:23 pm
Just because the ssi was default_day doesn't mean you can't switch states. As long as you have two ssi's enabled then you can switch between them with scripts.
7 years ago
Put this at the bottom of your main() function.

Code Snippet
Plaintext
zm_powerups::powerup_remove_from_regular_drops( "minigun" );

And I believe for the Nuke you'd just replace "minigun" with "nuke".
7 years ago
Workshop Link: http://steamcommunity.com/sharedfiles/filedetails/?id=904809039

A small zombie map based inside an old German factory. Includes 8 perks, only stock BO3 weapons, and a couple small easter eggs to keep...
7 years ago
I haven't tried this, but I'd assume it works.
http://aviacreations.com/modme/index.php?view=topic&tid=699
Only reason I haven't used it is because I'm too lazy to set it up for each door.<...
7 years ago
[code]function radio_message()
{
   trig = GetEnt("radio_trigger", "targetname");
   trig SetHintString("");

   trig waittill("trigger", player);
   player PlaySound("YOUR_CUSTOM_ALIAS");
        trig D...
7 years ago
Just make a trigger_use near the radio and have a script on it that will play a sound when used.
7 years ago
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