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Shipment Dock - Round Challenge Map

HOT
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Created 8 years ago
by animallover
0 Members and 1 Guest are viewing this topic.
23,754 views
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<3

AnimalLover

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<3

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Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.

This map was purely made for fun if you're sitting around bored and decide you want to play a few rounds of zombies.. Small map.. Expensive Doors.. Hard to survive.. Have fun!

Please don't complain about "No Objective" like end games and stuff like that.. this is for fun only.. don't like it don't play it..

Here is the Trailer







- CREDITS -
BIG THANKS TO
- NateSmithZombies - Black Ops 2 Weapons
- shippuden1592 - Zombie Skins
- UGX Team - UGX Script Placer
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Dowloading now. Personally, I think You should remake your maps later on with the UGX 1.1 mod.
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Please give me beta access, I would LOVE to test CO-OP
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looks good, shame it requires T4M though.
Last Edit: April 14, 2016, 08:11:42 am by HitmanVere
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Custom Zombies Videos: YouTube.com/RichGaming
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A features list would be nice. Are there any perks? Custom weapons? Custom pap camo? Solo quick revive? Etc.
Last Edit: April 14, 2016, 06:15:09 am by RichGaming
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I have removed all hateful comments and off-topic 1.1 talk. If you have issue with Map Maker or how people make their mod, then contact them rather than bringing it up in a release topic in a rude manner
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Just downloaded this to have a go, you have at least 150MB of useless files in your download
You have V1.2 and V1.3 of the Weapons, probably resulting in needing T4M :lol:
You also have a localised_mapname file, which is doing nothing but wasting mod space.

About to play now, see how well I do :)

EDIT:
Didn't get very far, The spawns aren't very forgiving, spawning right in the bushes next to you and trapping you.
Definitely a challenge.

But Forced 90 FOV  :kidding:
Please mappers... Stop forcing 90 FOV in your maps/mods...
Last Edit: April 14, 2016, 12:29:28 pm by ProRevenge
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(_̅(_̅м̅a̅я̅i̅j̅u̅a̅n̅a̅_̅0 ด้้้้้็็็็็้้้้้็็็็็้
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Would love to try this map out, looked like a nice setting in the trailer but T4M mod :please: so can't play this...
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=============== Project Progress ===============
Shadowlands - TBA 2016
Untitled project [COD5-BO3] - TBA
Untitled project 2 [?] - TBA
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OP Post

Looks like a great map but sadly i can't play it due to T4M (XP doesn't support it, and yes, this is an old joke) but i would like to state a few improvement's for future releases which will help you and others.

- T4M seems like it wouldn't need to be required for this size of a map, you can easily remove everything that is unused to free up some space as you can normally fit about 80+ weapons in a mod if you know how to resize your mod properly. there are plenty of tutorials around for these.

- Forcing a FOV 90 is a bad idea, i'd recommend a fov slider in a menu file for freedom to customize. if you want a dummy menufile with this already in the feel free to contact me, i can also add other things if you need them.

- I love the theme you're going with (that post-apocalyptic feel) but never feel like you need to rush a release (not intending that you are, but if you are), take your time and turn it into a bigger and better map!

Anyways great map, gutted i cannot play it but hope to see a non-T4M release one day :)
Last Edit: April 14, 2016, 02:50:38 pm by Uk_ViiPeR
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Just downloaded the map. My high score so far is only round five. As a result I unfortunately cannot offer much in the way of a review. I can however,talk about the problems I have encountered and the good parts I have seen of this map already


Pros
The weapons-Not having stock weapons is always a good point in any map
The setting-I like the setting i.e post apocalyptic ,even if the big boat scares me a little! (I have always found big boats scary for some reason

Cons
Buyable weapons-The SMR isn't really the best weapon for the first wall buy
The bushes-The bushes are the main reason for dying,I cant see any zombies in front of me so get killed almost straight away trying to get to the mystery box
The FOV-The fov is rather disorientating as I am not used to it. Perhaps add a slider?


Overall the map could easily be really good but needs some adjustments
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Looks cool! Looking forward to playing this, I'll provide some feedback once I have :)
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Just got online now... Indeed i see people here hating away at me for releasing a map because i couldn't be bothered to create a decent map.. Yet I've just released one and am spending most of my time making my part 2 to my last map.. People need to caaaalm.. When I've clearly stated this is for the fun of it.. Jesus..

You see people here uploading box maps and they get better feedback..  :poker:

Why do I bother?.. sorry for releasing a little map because people might enjoy something new and little as not much gets released all the time..
Last Edit: April 14, 2016, 09:32:03 pm by animallover
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Just got online now... Indeed i see people here hating away at me for releasing a map because i couldn't be bothered to create a decent map.. Yet I've just released one and am spending most of my time making my part 2 to my last map.. People need to caaaalm.. When I've clearly stated this is for the fun of it.. Jesus..

You see people here uploading box maps and they get better feedback..  :poker:

Why do I bother?.. sorry for releasing a little map because people might enjoy something new and little as not much gets released all the time..

Dude we're not hating on you, we're just giving you feedback. it's what happens when someone releases a map, and these are not hurtful comments they're just thing's you can improve. I understand that this was a fun map but there's always room for improvement, you have the potential.
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I'm uploading a video of my first attempt at this map.

Spoiler: Got to Round 17. git gud kidz

Pros:
  • Custom Weapons (Always a nice touch)
  • Pack-a-Punch Skin and Sound (I don't know why, but I found the PaP Skin and firing sound to be amazing. Great job on that.)
  • Nice, Challenging map. I'm a big fan of challenging maps. This is a very well done one.
  • THANK YOU FOR REMOVING LUNGING ON KNIFING. Knifing on WaW is hard enough without lunging.

Cons:
  • No Solo Revive(?) Usually Solo Revive has a price of 500, not 1500.
  • First Box location. While I like the challenge if someone stays there, it is not fun to run all that way to the box. Especially during a round.
  • The Bushes. They are everywhere and are more annoying than anything else.
  • Not many training areas. Just wish to see more.
  • SMR as first wall weapon. To be honest, I actually think you made the SMR a little better than in BO2, but I still wouldn't trust my life with it. Maybe change it to something else? Just a very minor point.
  • Water? There doesn't seem to be any visible water that I can see. It just seems like everything is floating.

Other than that, I really liked the map. Especially the challenge factor. 7.5/10
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now this was quite a map...in all the ways
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If the bushes are bothering you guys, you can just burn them with Molotovs from the mystery box

 
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